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Question of T&J Scale rules for other PDQ games   Message List  
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Re: Question of T&J Scale rules for other PDQ games

--- In asmp-zoz@yahoogroups.com, Chad Underkoffler <chadu@...> wrote:
>
>
>
> --- On Sat, 7/18/09, meatball3059 <meatball3059@...> wrote:
> > Could you'll tell me how to use T&J Scale rules on page
> > 60 and the T&J intensity chart for other PDQ games? I
> > was wanting to using it say for different sizes or strength.
> > Like a large dragon fighting smaller things. Or a capitol
> > starship vs. a one man fighter. I hope you'll understand
> > what I'm trying to say.
>
> Interesting. Like, say, for giant-strength compared to human-strength?
>
> IIRC, to bring everything to one chart, Tim Gray had the idea of just adding a
"free" +6 MOD (or was it +7?) to "magic" or "super" scale things.


Yeah, a quick and dirty way to implement scale would be to give the bigger thing
+7 to attack, defence, etc. And maybe it automatically beats unimportant
characters.

You might also want to say the smaller thing can only inflict Failure Ranks. If
the smaller thing can do something to get itself on the same scale that'll even
the odds - a dragon-slaying sword?

PS - I did a one or two page mini-article on using super scale in my PDF T&J
supplement 'More Power'. Just to get a plug in!


Tim Gray
Silver Branch Games






Sun Jul 19, 2009 4:18 pm

silverbranch...
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Hi! Could you'll tell me how to use T&J Scale rules on page 60 and the T&J intensity chart for other PDQ games? I was wanting to using it say for different...
meatball3059
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Jul 18, 2009
4:26 pm

... Interesting. Like, say, for giant-strength compared to human-strength? IIRC, to bring everything to one chart, Tim Gray had the idea of just adding a...
Chad Underkoffler
chadu
Offline Send Email
Jul 19, 2009
3:03 am

... Yeah, a quick and dirty way to implement scale would be to give the bigger thing +7 to attack, defence, etc. And maybe it automatically beats unimportant...
Tim Gray
silverbranch...
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Jul 19, 2009
4:18 pm
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