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Question of T&J Scale rules for other PDQ games   Message List  
Reply | Forward Message #1008 of 1009 |
Re: [asmp-zoz] Question of T&J Scale rules for other PDQ games



--- On Sat, 7/18/09, meatball3059 <meatball3059@...> wrote:
> Could you'll tell me how to use T&J Scale rules on page
> 60 and the T&J intensity chart for other PDQ games? I
> was wanting to using it say for different sizes or strength.
> Like a large dragon fighting smaller things. Or a capitol
> starship vs. a one man fighter. I hope you'll understand
> what I'm trying to say.

Interesting. Like, say, for giant-strength compared to human-strength?

IIRC, to bring everything to one chart, Tim Gray had the idea of just adding a
"free" +6 MOD (or was it +7?) to "magic" or "super" scale things.

--
Chad Underkoffler [chadu@...]
Atomic Sock Monkey Press [ http://www.atomicsockmonkey.com ]
Live Journal [ http://www.livejournal.com/users/chadu/ ]
"Pardon me while I have a strange interlude." -- Groucho Marx





Sun Jul 19, 2009 3:02 am

chadu
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Message #1008 of 1009 |
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Hi! Could you'll tell me how to use T&J Scale rules on page 60 and the T&J intensity chart for other PDQ games? I was wanting to using it say for different...
meatball3059
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Jul 18, 2009
4:26 pm

... Interesting. Like, say, for giant-strength compared to human-strength? IIRC, to bring everything to one chart, Tim Gray had the idea of just adding a...
Chad Underkoffler
chadu
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Jul 19, 2009
3:03 am

... Yeah, a quick and dirty way to implement scale would be to give the bigger thing +7 to attack, defence, etc. And maybe it automatically beats unimportant...
Tim Gray
silverbranch...
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Jul 19, 2009
4:18 pm
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