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Messages 14 - 167 of 202   Oldest  |  < Older  |  Newer >  |  Newest
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14
I'm writing an article for a mudzine and am looking for input on writing areas that are realistic and writing areas that are more fantasy like. What's your ...
WarlocKsRealm
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Jan 3, 2001
9:44 pm
15
Typically, writing areas that revolve around fantasy is distinctly easier than historical. Fantasy settings do not require 'historical' continuity vs the free...
shen_arcanum
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Jan 4, 2001
9:42 pm
16
I think that Shen is right on track with his reply.<br><br>I, too, believe that fantasy is by far easier to write areas for than anything historically based....
dorene831
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Jan 6, 2001
10:05 pm
17
So, what makes a good room description? Is it the same as what makes a piece of writing good, or does it necessitate more adverbs/adjectives than one would...
meurtriere
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Jan 24, 2001
10:09 pm
18
When I was younger (okay, last year :) ), I would have said that the longer the description, the better, generally speaking. Now, though, after building...
dorene831
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Jan 25, 2001
12:19 am
19
&lt;&lt;&lt;<br>most of my players, when venturing through zones they either know well or are just fluff, they have a brief mode on and don't read anything ...
meurtriere
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Jan 25, 2001
5:40 am
20
*evil grin*<br><br>Messing with players who keep their brief on is fun. I personally like to trick them by changing routes to zones sometimes, or perhaps, as...
dorene831
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Jan 26, 2001
1:33 am
21
I was thinking very strongly about posting some of my MUD's original zones to our website for download by other builders. (I remember when we were first ...
dorene831
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Feb 17, 2001
2:39 pm
24
Personally I only used 'brief' when travelling in areas that I'm well-acquainted with, and even then only when room descriptions were long enough that it was ...
angelkahla
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Apr 12, 2001
2:19 pm
25
Obsessions adult MUX's base world in in a modern earth city with links to differently themed worlds hidden in it. Because some of the content can be of a ...
angelkahla
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Apr 12, 2001
2:27 pm
29
It's become more and more obvious to me as of late that botting is the cheap and easy way for people to mud now. That's very sad, since so many people spend so...
dorene831
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May 11, 2001
3:40 am
31
Yeah, I know, this topic was introduced a *long* time ago, but it is useful regardless since we're all builders here. I've been building for quite a while, and...
zanetheinsane
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May 27, 2001
8:54 am
33
I'm updating the Mu* Forum Ultimate Link List and I wondered if you had any links that I didn't include.<br><br>I'm updating the website theme and will be...
WarlocKsRealm
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Jun 6, 2001
2:55 am
35
I'd like to advertise, but we don't have an ad banner or anything. Is there a website I can go to that makes ad banner graphics? I have one but it is really,...
materolia
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Aug 17, 2001
4:10 pm
36
Anyone out there running on ROT code base?<br><br>-Furball<br>Head builder, Lothlorien...
rthecuban
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Oct 21, 2001
2:39 am
41
im new to OLC on ROM mud and was wondering if anyone had a hitdice table that they can send to me. im lookin for formulas up to 50-60k...
MistikalMaGe
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Jan 12, 2002
9:54 pm
42
I have an RM4b mud that we are just starting up. I am in need of some areas, but I have absolutely no idea of how to convert circle, rom or diku areas to...
rowdymusick
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Jan 13, 2002
11:57 pm
43
My favorite resource is the Down & Dirty Mud Guide<br><br><a href=http://www.geocities.com/TimesSquare/Dome/4876/...
moonbeam65
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Jan 14, 2002
6:32 pm
45
What's an RM4b?<br><br>Btw, there are converter programs out there that you can dl for free. Just look for the various snippet sites... you might check on the ...
dorene831
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Jan 24, 2002
2:37 am
157
The Builder's Academy has opened up 165 zones for download in the latest CircleMUD format with DG Scripts. They include all donated zones off the ftp, modified...
wintersn.geo
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Aug 23, 2003
2:47 pm
158
Hi, I found this website through mudconnect.com After looking at it I don't think its what I'm looking for in terms of help but I figured I would ask and see...
donwaldo32
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Aug 28, 2003
8:43 pm
159
Hi, I'd like to build some mud areas and then offer them on the internet for people to do with what they wish. I have extensive experience in roleplaying, but...
Adam Someone
adamsomeone
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Sep 14, 2003
4:10 pm
160
... Stop by The Builder's Academy, that is what we do. We are not a normal MUD. We just teach, build and offer up donated zones for others. Our downloadable...
wintersn.geo
Offline
Sep 15, 2003
12:34 pm
161
... I've actually already dropped by there. I met a very friendly guy, whose name I forget, who offered to teach me how to program. However, I'm really ...
Adam Someone
adamsomeone
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Sep 15, 2003
3:26 pm
162
I hope that I'm not posting off-topic on a list that should only be about finished areas, but I'm hoping that you guys can help me. If questions like mine...
Adam Someone
adamsomeone
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Sep 16, 2003
2:30 am
163
... I only played with Smaug for a short time so I do not have a set of standards. I'm sure someone must have a set of standards they have used before, if not,...
wintersn.geo
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Sep 16, 2003
1:27 pm
164
I have now actually built a little 11 room area with the area creator (very, very small cigars all around). However, while it looks alright on "walkthrough"...
Adam Someone
adamsomeone
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Sep 17, 2003
1:51 am
165
... The reasons are many and long-winded. To sum it up CircleMUD is a more developed and stable source code than SMAUG. While CircleMUD does not have some of...
wintersn.geo
Offline
Sep 17, 2003
1:59 pm
166
... If found two online - alas, they differed vastly in their advice (in one case by 10,000%!). However, ... Great advice! I finally downloaded SMAUG and...
Adam Someone
adamsomeone
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Sep 17, 2003
11:23 pm
167
I've already had two people kindly offer to look at my Smaug area, so that's taken care of. Thanks! Adam ...
Adam Someone
adamsomeone
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Sep 18, 2003
11:07 am
Messages 14 - 167 of 202   Oldest  |  < Older  |  Newer >  |  Newest
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