The Builder's Academy already has a site for CircleMUD's. Free to
download. All the zones are maintained on TBA and more are being
added. A good idea for the future would be to find someone who is
good at writing world file converters. Then different codebases could
share worlds. CircleMUD's area download site is at:
AREAS
These zones are maintained in the latest CircleMUD world format with
DG Scripts
on The Builder's Academy (TBA) telnet://enigma.dune.net:9091/ and are
available
for download at: http://cruelworld.dune.net/cgi-bin/FTPex.pl
These areas include all donated areas from the CircleMUD FTP and
modified stock.
TBA is always looking for new submissions or help on improving the
current zones.
Please report any problems, bugs, typos, ideas, or submissions to:
Rumble
The Builder's Academy
enigma.dune.net 9091
rumble@...
This is a listing of the areas available for exploration and play
testing by
mortals on TBA player port: telnet://enigma.dune.net:9092/
Area Creator
Levels
-----------cut because the list is long.
The current_world.tgz file includes all the above zones. Just unpack
it in the
main directory of your MUD and you will have:
6430 mobiles 3195 prototypes
6454 objects 3753 prototypes
10969 rooms 165 zones
584 triggers
If you wish to see what standards we have used to balance these zones
just stop
by TBA and see the help files on OBJ-LIMITS, MOB-LIMITS.
A huge thank you goes to Welcor for everything he has done for TBA.
Also, thanks to Kaan for coming to TBA and working on his zones.
Finally, thanks to everyone who donated their work. It is
appreciated.
Rumble
The Builder's Academy
enigma.dune.net 9091