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Re: down with Level restrictions   Message List  
Reply | Forward Message #1836 of 6787 |
Re: down with Level restrictions

>> HEHE, I did. Four actually followed by destroying several drow cities
and a
couple of small kingdoms. I run that plane now. <<

I can top that. Our party is obviously makes me and the other Dm ad-lib out
the wazoo. The worst? Try this for city-bashing and plane owning.

I challenge anyone on the list to top these two for sheer player
destructiveness:

2 INCIDENTS THAT GREW OFF EACH OTHER ( I ran this fiasco, and are the
favorite 2 sessions I ever ran):

The first in this email, the next in another.

A seperate off-shoot of our party consisted of 2 PC's, a half-drunk dwarf
berserker (battlerager kit), and a psionist kobold with 19 Intelligience and
a Bone of Wonder (the INT is a VERY long story, and the Bone is a Wand of
Wonder with my own list, that the party loved...about 250 entries, with
something like 500 possible combinations built up over the years... I'll
post it if anyone asks). Anyway, they arrive in a major city built above
tinker caverns. The tinkers live 1/4 of a mile under the city, in a massive
cavern. The PC's obtained a set of petrified snake eggs, which they found
later neatly fit into cavities in the sternum of a ancient human skeleton
made of stone. The statue was stolen, and they set about finding it. Turns
out this is the skeleton of a dead near-diety level creature somehow related
to snakes. PC's decide it would be good to keep the eggs away from the
skeleton. A plot involving the city's destruction is uncovered, and laid at
the feet of a gang of goblin thieves (the city was open, liberal and free
towards even the "dirty" demihumans, aka goblins, orcs, etc., so long as
they were good citizens, and kept to their gettoes).

Note: the city had no elves, they lived in the mountains to the north.
One note on city geography. Large lake dominates the city, and drains away
into a massive underground river that flows down into and past the gnomish
city beneath.

The humans turn on the goblins. Small riots ensue, with the PC's
antagonizing the humans and goblins alike. They have so much fun, they
immediately start drawing other races into this with sly baiting. Race
riots break out all over. A church on the level of St. Patricks Cathedral in
New York is looted and the clergy beaten by the guards "for helping the
shorties (goblins)." The kobold psionist, wise as he is, tells the goblin
leaders they need more help to stop the "human vermin." They say yeah, and
send parties out to get the "big boys." NOTE: As this is happening, the
PC's actually believed they were in control of the situation. Heh heh.

They get a lead on the skeleton and descend to meet the gnomes, and find
they recovered it and killed the thieves: snake cultists. The PC's are
shadowed by the clergy who're also after the skeleton. Silly clergy don't
know one of their number is a cultist. He puts the eggs in the skeleton.
It starts to become a really powerful snake man. The PC's get the eggs out
and make it dormant. The gnomes beat the clergy and decide the humans are
all to blame for the troubles above (all the clergy were human). The kobold
says no, the humans didn't do this; the dwarf said the humans were going to
dump poison down the river to kill the gnomes. The tinker gnome war machine
comes to life.

On top, the goblins' "big boys" arrive, as a small army of ogres arrive to
loot and smash.

The gnomes reveal blasting pots, ceramic jugs filled with gunppowder balls
the size of little pebbles (or so it seems). They plan on blowing up human
buildings. They wheel out their pride and joy, a catapult so big it can
launch... a regular catapult. No joke. And it worked fine. The gnomes use
blasting pots and redirect the river, draining the lake and flooding the
city streets. Their soldiers rampage up, and it's every race for itself
now. The city in flames. Giant catapult launching burning wagons, ogres,
gnomish air commandoes, the obligatory cow. In the midst of this, the PC's
stash the skeleton in a huge bag of holding style magic item. The city's
grand finale:

The kobold stops a gnome with a blasting pot. "What's in that again?"
"Special powder and it's magic trigger. All the pots are keyed off of the
same mag--" and the kobold backhanded the gnome, said shut-up and gimme
that. The gnome was then chased off. This wily kobold then uses his powers
to grab the dwarf from a fight with an ogre, fly up in the air above the
chaos, and drop the blasting pot. That's when I point out (for safety's
sake) that the gnomes only seemed to use ONE gunpowder pebble when blasting.
Silence, I'm told, and he uses a magic item to learn how to trigger the
device. All or some, I ask. "What the hell. All." I say then he sees
down below more gnomes on the rooftops, blowing things up. He drops the
jug. Sets them ALL off. All 200 in the city explode, I say, and get two
dumb stares.

I said they saw no flash, heard no audible boom. It was so low in the bass
range they went deaf for weeks (until magically healed). The force sent
them flying upwards hundreds of feet. And they watched the city get shaken
up like a pan of sand would shake if you were panning for gold. And then it
all fell down into the cavern of the gnomes, killing everyone in both
cities. 2 survivors, a drunk dward and kobold.

Death toll of over 200,000.







Sun Aug 22, 1999 2:30 am

jsz@...
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Message #1836 of 6787 |
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In the long-running campaign that I've played in/ran, we've never once even bothered to mention level restrictions. As Nny said, why wouldn't an elf -- with...
Joe Szilagyi
jsz@xxxxxxxxxx.xxxx
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Aug 21, 1999
3:21 pm

... at this ... HEHE, I did. Four actually followed by destroying several drow cities and a couple of small kingdoms. I run that plane now. ... degree) by...
Lion
jajy@...
Send Email
Aug 21, 1999
6:59 pm

... and a couple of small kingdoms. I run that plane now. << I can top that. Our party is obviously makes me and the other Dm ad-lib out the wazoo. The...
Joe Szilagyi
jsz@...
Send Email
Aug 22, 1999
2:30 am
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