The stacking game trilogy is complete. Accasta (1998), Abande (2005), and now finally: Attangle. The rules and some basic information is available at ...
... Aa(!)ron Dalton (from Super Duper) had that idea before. Actually, I tried hard, but failed. It's extremely hard to design a game starting with a name ;) -...
Hive is now playable at http://www.boardspace.net/ - where you can play realtime against humans or a reasonably compentant AI. There is a guest account so...
Hi, A while ago I asked for volunteers to do a survey on board game design for my PhD project. The survey is now ready! If you've already replied to my request...
The survey program is fun! I take it some of the games are of your own invention? BTW you might get some more volunteers by posting your survey request on...
... From: ccaammbb <no_reply@yahoogroups.com> To: abstractgames@yahoogroups.com Sent: Sunday, July 30, 2006 12:40:18 AM Subject: [Abstract Games] Game design...
Hi Everybody, I am a new member. I created a variant of Go, called HexGo. It is posted at www.hexgocom. Please try it. Ken [Non-text portions of this message...
Hi Everybody, I am a new member. I created a variant of Go, called HexGo. It is posted at www.hexgo.com. Please try it. Ken [Non-text portions of this message...
How do we spell games? What is your opinon? Ralf The following discussion is still going on at the Wikimanqala: Talk:Progressive Mancala From Wikimanqala Sorry...
Hello all, I am pleased to announce the beginning of a new podcast: Abstract Gamer. In this podcast, I will discuss... wait for it... Games! With a focus on...
... I think it's entirely up to the game designer to specify how the game should be spelled, and that includes the use of upper and lower case, hyphens,...
... Thanks. Now, I can at least insist that "my" games should all be spelled with upper cases. Anyway, I'm German and, according to some religious groups,...
... Personally, I'm fine with all of them. I will comment though that I would expect the last one to be "Settlers of Catan". However, if the designer ...
Howdy all, I've released episode 3 of the Abstract Gamer Podcast. In this show, I discuss handicaps in fairly general terms and then go over Gipf, the game and...
Howdy all, I've just published episode 4 of the Abstract Gamer podcast at www.abstractgamer.com. In this episode, I discuss playing abstract strategy games...
That was REALLY quiet. I had to hold my ear up to the monitor speaker. I don't understand all the excitement over Yinsh. You've got the Chess slide, the...
... Nor do I. ... The combination of different well-known game mechanisms are characteristic for Kris Burm's Project Gipf games. ... The goal is to win three...
HexWiki http://www.hexwiki.org/ 102 content pages The Othello Wiki Book Project http://othello.dk/book/index.php?title=Main_Page (number of articles not...
Chess masters talk about beautiful moves in Chess, a Renju master has written an article about a beautiful Renju move for Abstract Games magazine. What is a...
... I'm not a master at any game, but if it's a help I would say that one characteristic of a beautiful move is that it works on several different levels. I...
Just speculating here: I think a beautiful move would be a totally non-obvious expert move, even catching your expert opponent off guard. And it would...
... refer ... If you would consider the world a board (after all, the Earth is a disk) and politics a game, do you think that the occupation/liberation of...
Politics is beyond my purview. The only thing that really bothers me about "W" is his consistent use of the word "nukular." Mark ... [Non-text portions of...