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Messages 1511 - 1540 of 1588   Oldest  |  < Older  |  Newer >  |  Newest
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1511
Ok, I happened to find all these ads on YouTube that I had written about. Something may be afoot here that can be capitalized on. The Domino's Ad featuring Go:...
Rich Hutnik
docreason
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Jan 13, 2009
5:13 am
1512
Hi! I created Mine-isolator. Please try it at www.hexgo.com...
ohsakaken
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Feb 25, 2009
7:54 pm
1513
Simultaneous Connect Four by Richard Hutnik (copyright 2009) Introduction: This is Simultaneous Connect Four. It is simultaneous, because both players select...
Rich Hutnik
docreason
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Mar 2, 2009
7:33 pm
1514
Hex KB (Klein bottle) http://www.marksteeregames.com/Hex_KB_rules.html Mark Steere Games http://www.marksteeregames.com...
mark_steere
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Mar 6, 2009
2:09 am
1515
Hello all, Since my name popped up occasionally, I'd like to clarify "how I invented games and why not". So I wrote an essay under that title. You can find it...
christianfreeling
christianfre...
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Mar 11, 2009
7:16 pm
1516
Thanks for posting that, Christian. Interesting reading. Still not a fan of Lasca? lol...
mark_steere
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Mar 12, 2009
5:41 pm
1517
When you cut a hole in a Klein bottle and stretch the hole outward, you end up with a Klein bottle embedded in a flat surface. I tacked the alternative...
mark_steere
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Mar 12, 2009
5:44 pm
1518
... Hi Mark, Nice meeting you and I'm glad you liked it. I hope I didn't sound too polemic, because that's not in any way my intention. But of course I'm ...
Christian Freeling
christianfre...
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Mar 12, 2009
6:13 pm
1519
Thanks for publishing your essay Christian. It's always interesting to get a take on game design/philosophy from other designers. Good stuff, still digesting...
Greg Schmidt
dreamwafer
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Mar 16, 2009
2:13 pm
1520
Thanks Greg, glad you like it. christian...
Christian Freeling
christianfre...
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Mar 16, 2009
3:23 pm
1521
... The game now has its own entry in BGG as "Simultaneous Captain's Mistress" to avoid possible copyright problems with Hasbro: ...
Rich Hutnik
docreason
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Mar 27, 2009
7:25 am
1522
A few years back, I picked up a copy of "New Rules for Clasic Games" by R. Wayne Schmittberger. In one section he discusses how Chase games (Fox & Geese,...
hartunga66
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Mar 29, 2009
7:51 pm
1523
THREE PLAYER GAMES AND THE PETTY DIPLOMACY PROBLEM The "Petty Diplomacy" Problem refers to flaw well known to game designers. Three-player games of pure...
hartunga66
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Mar 29, 2009
8:08 pm
1524
Hi Chris, Thanks for your post about 3 player games. This is a really interesting subject that does not have almost any contribution to it. ... Some years ago,...
joao_neto_1970
Offline
Mar 30, 2009
3:01 pm
1525
The link to Shields & Swords points to another game. The correct one is ...
joao_neto_1970
Offline
Apr 1, 2009
12:27 pm
1526
Thanks ________________________________ From: joao_neto_1970 <no_reply@yahoogroups.com> To: abstractgames@yahoogroups.com Sent: Wednesday, April 1, 2009...
Chris Huntoon
hartunga66
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Apr 1, 2009
10:26 pm
1527
... If you haven't seen it already, you might be interested in Conway et al's discussion of several mechanisms to combine games in Winning Ways---actually...
burkemat
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Apr 2, 2009
5:43 pm
1528
Hi Mark, I've taken the liberty to make dutch translations of the rules of Atoll and CrossWay at iGGC. <http://www.iggamecenter.com/info/nl/atoll.html> ...
Christian Freeling
christianfre...
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Apr 3, 2009
4:17 pm
1529
In Harlequin Checkers pieces move diagonally but capture orthogonally. This is an attempt to create the "best of both worlds" - the forced progression of the...
hartunga66
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Apr 4, 2009
8:28 pm
1530
... Excellent! Thank you. Abstract games are essentially international - provided of course that someone translates them. I know Arty is striving to make his...
mark_steere
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Apr 5, 2009
4:34 pm
1531
Oh joy. Another fucking Checkers variant....
mark_steere
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Apr 6, 2009
4:53 pm
1532
Tyr grew from my dissatisfaction with Hasami-Shogi. The "5 in-a-row" version tends to be too short. And the "War" version tends to be too long. So I sat...
hartunga66
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Apr 18, 2009
9:05 pm
1533
Here are two new games. Sphinx is a Konane like game because of its patchwork layout and every move must be a capture. It's peculiar movement comes from the...
hartunga66
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May 2, 2009
6:51 pm
1534
The 4th annual Cannon tournament sponsoered by Blue Panther LLC has concluded with Antoine Richard of Canada taking second place and Ola Mikael Hansson of...
David E. Whitcher
dralius2001
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May 11, 2009
1:04 pm
1535
The idea of this game was to take the basic concept of Alex Randolph's "Ricochet Robots" and to turn it into more of a direct battle. The rules for it can be...
hartunga66
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May 16, 2009
6:03 pm
1536
It reminds me of Sid Sackson's "Network". -- Greg "hartunga66" <hartunga66@...> Sent by: abstractgames@yahoogroups.com 05/16/2009 02:02 PM Please respond...
Greg Schmidt
dreamwafer
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May 17, 2009
1:06 am
1537
This is a new game of stalemate that makes use of the Immobilizer from Ultima. Previously, I had created another game of stalemate called "Gorgon." That was...
hartunga66
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May 30, 2009
9:21 pm
1538
hi, I am new here ... I created a game that no other game (maybe GO) can beat in regard of its complexity and excitements ... it's called Massacre Chess and is...
herbu_wczele
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May 31, 2009
11:25 pm
1539
A BRIEF HISTORY OF WAR & GAMES Up until modern times, warfare consisted mostly of close quarter combat. True, there were long ranged weapons, such as the bow...
hartunga66
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Jun 14, 2009
12:15 am
1540
I found this on Wikipedia: http://en.wikipedia.org/wiki/Irensei It is a mix of Go and Gomoku. I am curious if anyone has any info on it. It looks...
Rich Hutnik
docreason
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Jul 14, 2009
7:16 pm
Messages 1511 - 1540 of 1588   Oldest  |  < Older  |  Newer >  |  Newest
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