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Messages 1360 - 1389 of 1588   Oldest  |  < Older  |  Newer >  |  Newest
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1360
Torus rule sheet: http://www.marksteeregames.com/Torus_rules.pdf...
mark_steere
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Feb 7, 2008
8:38 pm
1361
Starboard Y rule sheet: http://www.marksteeregames.com/Starboard_Y_rules.pdf...
mark_steere
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Feb 13, 2008
2:37 am
1362
Mark, The example in the rule sheet is for a game board where n=4. Do you have a sense of the level of challenge for a board this size or was it mainly used...
Greg Schmidt
dreamwafer
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Feb 13, 2008
2:09 pm
1363
Hi Greg, I always recommend using a much larger board than the space saving size I use in the rule sheet. This'll facilitate a richer game and reduce the...
mark_steere
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Feb 14, 2008
5:26 am
1364
For Mark Steere Hi, i just had a look on super duper and saw Tanbo - it looks interesting. I'll give it a go Shinermons mark_steere <mark_steere@...>...
colin leamon
shinermons
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Feb 15, 2008
8:34 am
1365
Hi Shinermons, Thank you. Tanbo has a magnificent architecture. A a small percentage of people are fanatical about playing it. It's my most well known game...
mark_steere
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Feb 15, 2008
4:14 pm
1366
... Mark, I am looking to get around eventually having IAGO/IAGO World Tour champions at these games (as situation fits) for these games. Will depend on the...
Rich Hutnik
docreason
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Feb 15, 2008
4:35 pm
1367
... Ok, sounds good. :) Thanks, Rich....
mark_steere
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Feb 15, 2008
5:19 pm
1368
As some of you may recall, I released a game called Rush in May of 2007. I had offered the exclusive right to program Rush to one particular game site, the...
mark_steere
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Feb 15, 2008
5:21 pm
1369
Mark, Well there may be a silver lining (although perhaps a minor one) in all of this. When I first read the rules to Rush I thought it would be a good test...
Greg Schmidt
dreamwafer
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Feb 15, 2008
5:46 pm
1370
Mark, I have a suggestion for a revised "Object of the Game" current: OBJECT OF THE GAME When the board is completely filled with stones, the player with the ...
Greg Schmidt
dreamwafer
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Feb 15, 2008
6:02 pm
1371
... evaluate. ... Ok, cool. Thanks, Greg. ... I'm sure I haven't made any changes since the original release....
mark_steere
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Feb 15, 2008
8:13 pm
1372
... I could be wrong about that, but I meant the restriction about programming the game, not the rules themselves. "mark_steere" <mark_steere@...> Sent...
Greg Schmidt
dreamwafer
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Feb 15, 2008
8:16 pm
1373
Your description is technically more accurate, and programmers are advised to take that approach. When one player has claimed more than half of the cells, the...
mark_steere
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Feb 15, 2008
8:18 pm
1374
Makes perfect sense. Also, with the computer version, I plan on adding score indicators which should help as well. -- Greg "mark_steere"...
Greg Schmidt
dreamwafer
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Feb 15, 2008
8:22 pm
1375
Oh, right. Yeah, I removed the restriction that only a certain game site could program Rush, I notified said game site that their exclusive right to program...
mark_steere
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Feb 15, 2008
8:25 pm
1376
... Always good to see......
mark_steere
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Feb 15, 2008
8:26 pm
1377
Is there a level of organization of pieces in a board game complex enough to force that game out of the category of "abstract strategy boardgame" and into the...
Joe Joyce
mjjoyce3
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Feb 16, 2008
2:32 am
1378
Why wouldn't it be an abstract strategy game? The anchor point for an abstract strategy game, by IAGO standards, is 2 player combinatorial game theory games....
Rich Hutnik
docreason
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Feb 16, 2008
10:20 pm
1379
By the way Joe, you may want to contact the Axiom folks to see if they can adapt either of these games to Axiom/Zillions....
Rich Hutnik
docreason
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Feb 16, 2008
10:22 pm
1380
curious; I have seen alot of games and mine are by far the best. Is this arrogance? I really am brilliant! Bye all, it has been fun. Shinermons Games has now...
colin leamon
shinermons
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Feb 16, 2008
11:55 pm
1381
Only kidding xxx Greg Schmidt <gschmidt@...> wrote: >I'm sure I haven't made any changes since the original release. I could be wrong...
colin leamon
shinermons
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Feb 16, 2008
11:55 pm
1382
... this arrogance? No, just confidence - misplaced confidence since I'm here, but confidence nonetheless....
mark_steere
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Feb 17, 2008
2:04 am
1383
Hey, Rich, the question I have concerns what the abstract-at-base rules give you in higher-level terms. Is there a point that, when passed, takes you out of...
Joe Joyce
mjjoyce3
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Feb 17, 2008
11:08 pm
1384
... This is what dictionary.com says on it: http://dictionary.reference.com/browse/abstract The more you try to model something in reality, to be more...
Rich Hutnik
docreason
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Feb 18, 2008
5:10 pm
1385
What I'm trying to do is, in some ways, mimic aspects of behaviors exhibited in military encounters, or explore behaviors of tiny one-celled imaginary...
Joe Joyce
mjjoyce3
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Feb 19, 2008
5:17 pm
1386
... I think one thing to consider is, can you take a general principle you are looking to examine and generalize it out into a timeless and universal abstract...
Rich Hutnik
docreason
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Feb 20, 2008
6:08 am
1387
I've added Volcano to the games at Boardspace.net, including a novel variant played on a hex grid. http://boardspace.net/english/about_volcano.html If you...
ddyer0
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Mar 15, 2008
9:11 pm
1388
... Dave, bear with me on this question: Is Volcano 2 player only on your site? I just wanted to confirm, because I am under the impression you only do two...
Rich Hutnik
docreason
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Mar 16, 2008
3:06 pm
1389
Yes, two player only for now....
Dave Dyer
ddyer0
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Mar 17, 2008
4:33 pm
Messages 1360 - 1389 of 1588   Oldest  |  < Older  |  Newer >  |  Newest
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