> I was perusing material on wraithproject.net (gods, do I love that
place... if only it were easier to navigate!) I realized a slight
problem with my original metaplot for my LARP.
> According to a document entitled The Book of Dead Cities, the
Legions of Fate abstain from politics almost entirely, or at least
that is how I read it.
> And here I had it as a local Anacreon under the Legion of Fate was a
main NPC...
> *sigh* Thank goodness it is easily fixable :D
So my question to those here is this: which Legion should I use now?
I loved the concept of the Legion of Fate, but it seems it won't fit
in the metaplot.
Never be afraid to break the metaplot if it suits your purpose. Out
of the millions of Legion of Fate members worldwide, you're more than
justified in saying there's ONE who wants political power.
> The Legion has to have some "domain" of deaths that would be caused
by the happenstance of a war between vampires and Garou - this is the
reason there are so many of them... Montgomery has a Garou LARP, and
a lot of people die from the violence that always erupts (despite
good intentions... we all know where that leads us...).
I don't recollect what the legions are offhand, but I think nearly any
of them could be assumed to be associated with such casualties. The
one responsible for violent deaths would be the obvious choice, but if
you wanted to give power to say the Legion of Pestilence, all you'd
have to do is that numerous Garou Kinfolk were slain by a plague that
the Vampires created to do in their enemies, who are mortal and thus
perfectly vulnerable to diseases that don't affect vampires. (The
plague could be assumed to be created by high-level engineers of the
Tzimisce or Tremere, or it could even be released by a Necromancer
who's managed to dig up the workings of the long-extinct Mortis
discipline of the Cappadocians, whose penultimate power was an
incredibly virulent plague called "Mercy for Seth"). Or it could just
have been engineered scientifically with no supernatural component,
although the kindred are generally cautious about poisoning the pool
from which they expect to drink. You could even argue for the
werewolves unleashing a plague to kill humans too close to the
vampires, trusting their Kinfolks' healthy immune systems and their
own healing gifts to minimize the damage on their side; it seems a tad
out of flavor for its brutality, but some Garou might approve of using
a Gaea-created weapon (a rare but natural disease, perhaps imported
from the Amazon War) to wipe out unnatural humans (Red Talons and
Shadow Lords would be most likely to sign off on this plan).