Hey Everybody! Just a quick note and a little about myself. I purchased Warpwar (1st Edition) in '78, and played the game as a teenager with several friends....
Hmmm...scanners show there hasn't been any activity here since April. Ensign...drop a transponder beacon and set course for the next star system...warp...
Ping...ping...ping...PONG! What can I say? People post if they want to; if activity doesn't pick up by year's end, the group will probably be deleted. ...
I'm here. One idea that I have used in the past is to play on a geodesic board. I.E., the board looks like a 20-sided die laid out on a flat surface. That way,...
In order to stomp slugs, how about playing that each unit of speed requires it's square in P/D? So a ship with a P/D of 25 can move five jumps on the map or...
... I think you meant "out run" the guns? But Warp-war doesn't have to deal with wind direction, wind speed, or sea state, eh? -- BT Tracy Johnson Justin Thyme...
... 16. I'm tempted to allow high tech ships to add their tech level to their speed. So a TL3, PD 25, B 9, S 16 (Cost: 55) ship could travel at 8 jumps per ...
So a friend was cleaning out his apartment and donated a bunch of games to my collection. I was excited to see a copy of the Metagaming boxed edition of...
If you look at the group website on Yahoo, under Links, you'll find the record sheets, plus some rules variants. For a photocopy of the rules, contact me...
OK, here's my thoughts for a webform based game that won't trample on anybody's copyrights. You start at one system that is already highly developed....
I would like to make an edit. I think the game would be much more interesting if production could only be spent on the home-world. This will provide a natural...
Well, in that case you'd need to include some new ship types and system bases: Cargo ships, as Missile boats might not be able to travel all the way back the...
... I've spent lots of time on games that require the player to manage logistics and I'd rather not go down that route again. How about a game where the...
Fish or cut bait time Henry, fish or cut bait. You either worry about logistics and allow commerce raiding by the other players, or just create set pieces for...
... How about assuming that the timescale is sufficent to build up a mining colony, but not long enough to setup a new world with its own economy? So your...
... Yes, that is basically what I was thinking. The reason I suggested the idea is because it would make it harder to conquer another civilization that is very...
... What if the navy budget isn't set by the navy? Most of the funds in the budget go to other causes, but the Navy gets some support from the big interstellar...
... You could also give the player an extra BP when he wins a major battle (however you would define that) and looses it for loosing a major battle. This would...
... I think there might be a panic budget when you lose a battle. How about you regain 10% of the cost of any ship you lose in combat. Also, what interface...
I had a very strange dream last night and about all I remember from it was proposing the following chess variant: Each side gets a king and 39 points to buy...
Most chess variants die an agonizing death. ... I don't know if I like your castling proviso, it doesn't seem to fit in with the randomization of the piece...
WarpChess First: Make a decent sized map. One way to do this is to xerox the original map twice and attach the two copies together side by side with the ends...
I guess you're all too busy trying out Warp Chess (grin) I was thinking - is there a simple way to add a cloaking feature to the pencil & paper version that...