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Messages 1583 - 1612 of 1739   Oldest  |  < Older  |  Newer >  |  Newest
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1583
A gentleman named Joe Kulhavy wrote me with some interesting notes on dealing with the scalability problem in Warp War. I encouraged him to join this group,...
Winchell Chung
nyrathwiz
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Aug 14, 2006
9:13 pm
1584
Hi Joe, I've used rules very much like that for my games. The system is that you divide the cost of the ship by 5, for its mass. Then you need the mass * PD...
Rick Smith
richardwayne...
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Aug 15, 2006
4:04 am
1585
I offered a much easier fix for the crt a while back. http://www.io.com/~hcobb/ww/new_crt.html The only remaining scalability problem is the super battleship...
Henry J. Cobb
henry_cobb
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Aug 15, 2006
4:42 am
1586
Hello to all from the newest member, and thanks - I like that variation. I know that every other member has expressed appreciation for the tidiness and...
j_kulhavy
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Aug 15, 2006
6:41 pm
1587
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the WarpWar group. File : /Warp...
WarpWar@yahoogroups.com
Send Email
Aug 17, 2006
12:12 am
1588
... I think that the WW rules could indeed be cast into another context. Many current eurogames are similar - in that the framework around the rules is really...
Anthony Albert
falbertforester
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Aug 17, 2006
4:04 pm
1589
... Which makes them often easy to teach newcomers (/non-gamers) but also tends to make them bland. The fact that the designers aren't constrained to try and...
shudson@...
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Aug 17, 2006
5:22 pm
1590
If I were to redo Warp War from the ground up these days, I'd change the CRT to not have the open ended dodges and also include formation effects. So I could...
Henry J. Cobb
henry_cobb
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Aug 30, 2006
5:11 pm
1591
Maybe redo the table so that it incorporates both the attack/shield factor for the ship as well as the ship's speed. For instance a ship with 3 shields and 2...
John Reiher
kedamono
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Aug 30, 2006
5:54 pm
1592
Greetings: Stumbled across a nice (unpunched) copy of Star Fleet Battles Expansion #1 in the original zip-lock bag. Sure, the game had its "issues', but it's...
Fred Kiesche
godel2escher...
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Sep 15, 2006
7:34 pm
1593
Yes, in a shameless plug I hereby announce that I've jumped on the Cafe Press bandwagon, and you can now obtain your official Warp War mousepads at my...
Winchell Chung
nyrathwiz
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Oct 18, 2006
12:36 am
1594
They look Great Winchell! However, I'm kind of maxed out on Mousepads... Have you thought about doing posters as well? Posters and Coffee Mugs, either one I'd...
John Reiher
kedamono
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Oct 18, 2006
12:45 am
1595
Hmmmm...how about a "Classic Chung" version? Maybe with several of the sketches that grace your site? You know me. I just love classics. Fred Kiesche (FPK3) My...
Fred Kiesche
godel2escher...
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Oct 18, 2006
12:47 am
1596
... Yes, posters will follow. I'm still learning the ropes. The main event will be starmaps, of course. But those will take a bit of work....
Winchell Chung
nyrathwiz
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Oct 18, 2006
2:36 am
1597
Well, one thought would be to color the dots for each star based on it's spectral type, whether you want to do size as well, (dwarf and giant) is optional. Of...
John Reiher
kedamono
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Oct 18, 2006
3:24 am
1598
On buggy whips and such... Posted by: "Winchell Chung" nyrath@... ... Posted by: "John Reiher" kedamono@... ... I use an optical mouse, so mouse...
James or Carmen Dugan
thedugan
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Oct 18, 2006
2:41 pm
1599
... Oh, I've had a bit of experience with this sort of thing. ;) You have to have a good method of displaying multiple stars, since almost half of the stars in...
Winchell Chung
nyrathwiz
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Oct 19, 2006
12:51 am
1600
... One way to make that a lot less painful is to output vector art rather than a bitmap. Maybe something Visio-ish, that understands when you move an object,...
Michael Llaneza
imperialdisp...
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Oct 19, 2006
3:56 am
1601
... Thanks, but as I said, I know a little something about this. ;) If you go to my website: http://www.projectrho.com/smap13.html you'll see my method for...
Winchell Chung
nyrathwiz
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Oct 19, 2006
3:01 pm
1602
A Two dimensional CRT. Take the square root of the P/D allocated to tactical movement in combat and that is the number of drive factors the ship has this...
Henry J. Cobb
henry_cobb
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Oct 24, 2006
6:24 am
1603
Would not this system be a one dimensional CRT? Warm regards, Rick....
Rick Smith
richardwayne...
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Oct 24, 2006
7:29 am
1604
I made an attempt to recreate the game book cover with computer graphics. Go to http://www.projectrho.com/warpwar/warpwarCGI11.html and scroll to the bottom. ...
Winchell Chung
nyrathwiz
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Oct 25, 2006
1:40 am
1605
It looks fine to me Winchell. What don't you like about it? ... -- John Reiher Have Mac, will Travel ========== Live Journal: ...
John Reiher
kedamono
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Oct 25, 2006
4:03 am
1606
... The warpship looks like it is made out of plastic. The warpship's beam/screen generator is almost hidden inside the energy sphere. The lightning bolts...
Winchell Chung
nyrathwiz
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Oct 25, 2006
1:11 pm
1607
... I think that the fourth one from the top looks pretty good. (systemship26.jpg) Perhaps branching off from that in trying different paint schemes /...
Anthony Albert
falbertforester
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Oct 25, 2006
2:27 pm
1608
Looks good to me! Sigh. You even recreated the original price. Those were the days... Fred Kiesche (FPK3) My books are water; those of great geniuses are wine....
Fred Kiesche
godel2escher...
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Oct 25, 2006
5:13 pm
1609
LOVE the Warp War CGI, LOVE the Lief Ericson CGI, (aka ISS McCarthur). Are we ever going to see some of Heinlien's ships? Like the "Lewis and Clark" from Time...
Larry Rasczak
ltrasczak
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Nov 10, 2006
4:58 pm
1610
... Well, I did do a CGI of the Polaris from Tom Corbett Space Cadet http://www.projectrho.com/polaris/polarisCGI01.html I dunno if I'll do the Lewis and...
Winchell Chung
nyrathwiz
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Nov 11, 2006
2:19 pm
1611
Greetings: I've started a new mailing list, dedicated to fantasy and science fiction. Rather than being exclusive, I'm trying to be inclusive. Discussions will...
Fred Kiesche
godel2escher...
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Nov 13, 2006
1:32 am
1612
Greetings: Found this on the Ogre list: Geomorphic maps for use with Panzerblitz. Bet you could use them for Ogre, Heavy Tank, Grav Sled, etc. ...
Fred Kiesche
godel2escher...
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Nov 21, 2006
3:12 pm
Messages 1583 - 1612 of 1739   Oldest  |  < Older  |  Newer >  |  Newest
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