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Messages 5 - 38 of 61   Oldest  |  < Older  |  Newer >  |  Newest
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5
All the rules for BFG are available on the Specialist Games website. Is it possible to use them to add the rules to the VASSAL module to make it less manual? ...
fred_the_dead_head
fred_the_dea...
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Mar 10, 2007
1:35 pm
6
That would be nice, but we have to find a programmer, who can do this for us first. ;)...
skorpio2011
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Mar 16, 2007
7:32 am
7
... What programming language would have to be used?...
fred_the_dead_head
fred_the_dea...
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Mar 18, 2007
12:53 pm
8
... I think Java....
skorpio2011
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Mar 20, 2007
6:23 am
9
... A number of us at librarium-chat.com use vBFG to play gothic games so you're always welcome there. I plan to play more games when I can get my internet...
powerfiste
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Dec 13, 2007
7:51 pm
10
Recently joined this group (about 3 minutes ago) looks like it would be a fun new way to try and play BFG through vassal, I look forward to being a part of...
John Williams
xyon14
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Mar 6, 2008
12:30 am
11
... Welcome to the VBFG group Xyon!...
skorpio2011
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Mar 6, 2008
4:09 pm
12
You can download the new versions from mediafire.com now, since the Armada extension is too large for Yahoo. Here's the link: ...
skorpio2011
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Mar 6, 2008
4:18 pm
15
I just joined, i would like to know if someone still plays this mod :) I am pretty new to the game though....
Emanuele Giacolini
trunksssj5it
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Apr 25, 2008
11:48 pm
16
... Welcome to the group! There are not many players, but you can find some on Librarium Online, Battlefleet Fury or Tau Online. Look at the Links page of...
skorpio2011
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May 4, 2008
1:37 am
18
Alright, this is a module for Vassal that is BFG 110 with some extra additions (movement commands, like ctrl+left & right turns it 22.5 degrees, and...
grey_31313
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May 31, 2008
11:39 pm
19
Is that all you have changed? The forward backward movement with the arrow keys is no problem, but having two different rotation traits in the module is...
skorpio2011
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Jun 1, 2008
11:49 am
20
Hey, Dezartfox here from V40k team, you might be able to have two rotation things I think, just need to assign different key bindings to them as far as I know,...
timdavisiscool
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Jun 3, 2008
3:02 pm
21
Hey, I'm sure some of you have seen me around before, I'm Tim, or Dezartfox, I work on the V40k module. Anywho, if you need any help just shout, Also, we have...
timdavisiscool
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Jun 3, 2008
3:05 pm
22
... Why not just use the fumbbl.com site for bloodbowl? I used to play on it awhile back, and it's pretty fun....
grey_31313
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Jun 4, 2008
1:00 am
23
... bloodbowl ... modules ... Becuase not everyone wants to sign up and everything, I've briefly looked at it, and over all, I think mine looks better as it's...
timdavisiscool
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Jun 4, 2008
3:17 pm
24
Hey dudes (and dudettes if there's any) I've put a little announcement on the V40k website and a screen shot too, see if I can get you some notice/popularity...
timdavisiscool
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Jun 5, 2008
12:49 pm
25
You can have 2 different rotate traits in a module, however, if you use both during a game, Vassal won't know anymore where the front of the unit is and will...
skorpio2011
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Jun 5, 2008
8:00 pm
26
Sure, that would be cool. Thank you. And welcome to the group....
skorpio2011
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Jun 5, 2008
8:07 pm
27
AH good, you put it up on mediafire, I'll change my website links :)...
timdavisiscool
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Jun 8, 2008
10:33 am
28
... That's spooky, I added the *exact same thing* to my custom module at the request of the guys I play with...
charax7
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Jun 20, 2008
9:03 am
30
... you're.... kidding....?...
grey_31313
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Jun 30, 2008
5:46 pm
31
... Nope, one of my players pointed out how useful keyboard-based movement is in the 40K module, so I took a quick look into the 40K files and added rotation...
charax7
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Jul 7, 2008
6:39 am
32
I'm going to upload a new version with arrow key movement/rotation soon. Rodney Kinney told me that the Move Fixed Distance trait only changes its direction...
skorpio2011
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Jul 7, 2008
4:05 pm
33
... I like the idea with the ordnance, I never thought of that....
grey_31313
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Jul 7, 2008
5:50 pm
34
... module at ... okay, that's fine & dandy....
grey_31313
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Jul 7, 2008
5:50 pm
35
... movement ... meh, I don't know about the 10cm movement. seems to be too many controls, to me. and with the 1cm movement, we can always use the right click...
grey_31313
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Jul 7, 2008
5:53 pm
36
... Well, I'd try out the 40k module first, because the current version is about to be updated. The controls are relatively simple, and it's best to try them...
grey_31313
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Jul 7, 2008
5:54 pm
37
If you make a new version make sure to poke me and I'll post an update on the V40k website, Oh and skorpio, we've used those trees you supplies and they look...
timdavisiscool
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Jul 8, 2008
12:52 pm
38
I'm uploading the new version 1.13 now. The arrow key rotation has to wait till Vassal can handle more than one rotate trait....
skorpio2011
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Jul 11, 2008
3:48 pm
Messages 5 - 38 of 61   Oldest  |  < Older  |  Newer >  |  Newest
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