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Messages 23 - 59 of 61   Oldest  |  < Older  |  Newer >  |  Newest
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23
... bloodbowl ... modules ... Becuase not everyone wants to sign up and everything, I've briefly looked at it, and over all, I think mine looks better as it's...
timdavisiscool
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Jun 4, 2008
3:17 pm
24
Hey dudes (and dudettes if there's any) I've put a little announcement on the V40k website and a screen shot too, see if I can get you some notice/popularity...
timdavisiscool
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Jun 5, 2008
12:49 pm
25
You can have 2 different rotate traits in a module, however, if you use both during a game, Vassal won't know anymore where the front of the unit is and will...
skorpio2011
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Jun 5, 2008
8:00 pm
26
Sure, that would be cool. Thank you. And welcome to the group....
skorpio2011
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Jun 5, 2008
8:07 pm
27
AH good, you put it up on mediafire, I'll change my website links :)...
timdavisiscool
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Jun 8, 2008
10:33 am
28
... That's spooky, I added the *exact same thing* to my custom module at the request of the guys I play with...
charax7
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Jun 20, 2008
9:03 am
30
... you're.... kidding....?...
grey_31313
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Jun 30, 2008
5:46 pm
31
... Nope, one of my players pointed out how useful keyboard-based movement is in the 40K module, so I took a quick look into the 40K files and added rotation...
charax7
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Jul 7, 2008
6:39 am
32
I'm going to upload a new version with arrow key movement/rotation soon. Rodney Kinney told me that the Move Fixed Distance trait only changes its direction...
skorpio2011
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Jul 7, 2008
4:05 pm
33
... I like the idea with the ordnance, I never thought of that....
grey_31313
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Jul 7, 2008
5:50 pm
34
... module at ... okay, that's fine & dandy....
grey_31313
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Jul 7, 2008
5:50 pm
35
... movement ... meh, I don't know about the 10cm movement. seems to be too many controls, to me. and with the 1cm movement, we can always use the right click...
grey_31313
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Jul 7, 2008
5:53 pm
36
... Well, I'd try out the 40k module first, because the current version is about to be updated. The controls are relatively simple, and it's best to try them...
grey_31313
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Jul 7, 2008
5:54 pm
37
If you make a new version make sure to poke me and I'll post an update on the V40k website, Oh and skorpio, we've used those trees you supplies and they look...
timdavisiscool
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Jul 8, 2008
12:52 pm
38
I'm uploading the new version 1.13 now. The arrow key rotation has to wait till Vassal can handle more than one rotate trait....
skorpio2011
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Jul 11, 2008
3:48 pm
39
... downloading now.... comments in a bit here....
grey_31313
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Jul 13, 2008
7:26 pm
40
... In my opinion, we should drop the 'free rotation' entirely and make turning similar to how the movement was before, ie right click>movement>blah blah blah....
grey_31313
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Jul 13, 2008
7:49 pm
41
The rotate trait definitely needs some work. I requested an improved rotate trait already, but no one replied to my post. I'm going to ask the developers...
skorpio2011
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Jul 14, 2008
4:04 pm
45
OK.....what am I missing? I've got the module, and I've got the armada and terrain .mdx extensions. In order for those ships to actually appear when playing...
locarno24
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Dec 22, 2008
6:27 pm
46
You need an extra folder for the .mdx files. The name of the extension folder must be Battlefleet_Gothic113_ext and it must be in the same folder as the...
skorpio2011
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Jan 1, 2009
10:47 pm
47
hey its lastspartacus here, back after a long haitus. i go to the files section, but there are only 'old versions' and a link to a text saying you only upload...
destroyerlord10
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Apr 28, 2009
4:28 pm
48
The link is in the "Links" section. ;) http://www.mediafire.com/?sharekey=45e70f8805b982808c9e7c56ba37815fe8c93d33a60c787b...
skorpio2011
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Apr 30, 2009
5:22 am
52
I finally uploaded a new version of the main module. There are new colors for bases and I made new sprites for the Imperial fleet. The Imperial ships in the...
skorpio2011
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Jul 30, 2009
5:07 pm
53
The new Armada version 1.11 with new Space Marine and Necron sprites is available now. Enjoy!...
skorpio2011
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Aug 7, 2009
3:56 pm
54
Hello, I figured I would say hi I am new to the group. I figured vassal BFG would be a great way to play space combat for the new Rogue trader RPG. Salcor...
Salcor
salcor3052
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Oct 1, 2009
6:26 pm
55
Hey guys, I have been involved in a space trading/combat game called Escape Velocity for years. They had released a new game a few years ago for Windows(the...
Nah ah ah, you didnt ...
smooth_itali...
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Oct 2, 2009
3:20 am
56
Hi, Welcome to the group. I never played that game, so I have no idea if and how you have to modify the module, but feel free to do so, if you need to. ...
skorpio2011
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Oct 2, 2009
12:31 pm
57
Hey, sounds very interesting. I recently played an open source EV-like game called NAEV that was quite fun. There was an article on the freegamer blog and a...
skorpio2011
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Oct 2, 2009
12:50 pm
58
I downloaded the mod and the Armada but I can get the two working together. Where does the mod search for the file? Oh, and when I saw that there's a BFG mod I...
spike0011248
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Oct 2, 2009
10:31 pm
59
Welcome! Create a folder for the extensions. The name of the extension folder must be Battlefleet_Gothic114_ext and it must be in the same folder as the...
skorpio2011
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Oct 3, 2009
11:36 am
Messages 23 - 59 of 61   Oldest  |  < Older  |  Newer >  |  Newest
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