I'm going to upload a new version with arrow key movement/rotation
soon. Rodney Kinney told me that the Move Fixed Distance trait only
changes its direction based on the angle of the first Rotate trait
above it, but he will check if it's an easy fix for the upcoming
Vassal version. Until then you can use either the arbitrary rotation
or the arrow key rotation, but not both.
What do you think about adding additional key commands for the
movement: Shift-Uparrow = 1cm and ALT-Up = 10cm?
And I'd prefer it if you told me what you want to change before you
alter the module yourself, so we don't have a dozen different versions
out there and you save the time to edit the module. Of course if you
want a special version for you and your friends or just to check out
how the module and Vassal work, it's ok.
--- In VBFG@yahoogroups.com, "charax7" <stefan_green_2000@...> wrote:
>
> > > That's spooky, I added the *exact same thing* to my custom module at
> > > the request of the guys I play with
> > >
> >
> >
> > you're.... kidding....?
> >
>
> Nope, one of my players pointed out how useful keyboard-based movement
> is in the 40K module, so I took a quick look into the 40K files and
> added rotation and movement for ships and ordinance (you wouldn't
> believe how much easier using massed ordinance is when you can fly
> them around with the arrow keys)
>
> Next time I adjust the module I'll upload it so you can take a look.
>