Hi Charlie, ... anti-fighter ... I am wondering how widely we want to implement this. When I think of some "modern" examples of EW, we can get ships trying to...
The revised edition of the VBAM Campaign Guide is now available from RPGNow. Previous purchasers of the guide should have already received their e-mail link...
It completely escaped me that you guys offered this service. Thanks! Makes it much easier to make decisions in the future for additional purchases. Tom O....
... If by service you mean borderline lunacy, then belly on up to the bar because we have more than enough to spare :) ... But, seriously, if we find any major...
Sounds like the Directory faeries I have to fight off - when doing an annual directory, none of the 65 churches I work with have any changes to post until the...
... This version looks awesome, even better than the first one (million times better - more pleasing to the ADHD gamer; with charts and more pictures) My one...
... My day job is as a freelance web designer and computer consultant/technician, and I have ran into the same kind of situation. I call it "Friday." :) Around...
With the change that fighters now do not get directed damage, is the reverse true? That ship vs flight damage is now not directed? -- ... Jason Stadnyk...
... Yes, font changes and a two-column format really helped to get things more focused and less "look at the big - long - flowing - block - of - text" look....
Flights aren't in formations, so the reverse doesn't really apply. Although that would make an interesting optional rule. Hmmmmm. We simply make it slightly...
... No, ship vs. flight damage is still directed in that the player gets to choose which flights are damaged. The change was made in large part because I had...
... So we compromised the only way the VBAM Team knows how. Somehow this seems to consistantly work very well :) . I do like the results much better this way....
... And only Jay was harmed in the modification of those rules. Well, I did get a few contusions when -- for a brief instant, mind you -- Jay got ahold of the...
... Chapter 3 is also off on it's page numbering (jumps from 22 to 12). On the table of contents, page 23 "Sequence of Play" is the start of Chapter 3 (it is...
... <expletives deleted> And the PageMaker file that was generated from still has the correct page numbering! GAH! I will get that sent along here directly....
Okay, I think I see why we have a page-numbering problem in Section 3. When PDF'ing it yesterday, PageMaker/Distiller were successful in corrupting the text in...
... Yeah, that was brought up shortly after the revision went up and there have been several messages to this group about that so far. Also, after Jimmy...
... Boo!!! :) I have never heard anything good about QuarkXpress, though it is supposed to be much better for higher-end publishing (this, however, is not...
Tyrel, Having used both, all I can say is, you've been hearing from the wrong people. While Quark is very counter-intiuitive, once you know it, it's the most...
Ah! I skimmed the messages after posting. need to stop doing that. Will you guys be releasing another corrected version? If so, when? -Sean _____ From: Tyrel...
... It will be ready as soon as RPGNow posts the changed PDF Tyrel tuned up. We will have an update email for you very soon. -Jay ... mail2web - Check your...
Bren, Of course! We want to make sure ALL of our customers get every update we think up along the way. ... I think this is what you are looking for. ... A new,...
My approach is simply at the flight/shuttle level, not at the ship level. I figure the larger scale EW is handled by Scout functions. My intent was two-fold:...
The newly revised (and hopefully totally fixed) version of the Guide is available via RPGNow. Everyone that bought from there should already have received an...
... Well, p 119 section 5.1.5.1 Ground Unit Special Abilities should be 5.1.5.8. It is this way in the TOC also. Also in the TOC, section 3.6.4.2.2 the text...