Search the web
Sign In
New User? Sign Up
VBAM
? Already a member? Sign in to Yahoo!

Yahoo! Groups Tips

Did you know...
Want to share photos of your group with the world? Add a group photo to Flickr.

Best of Y! Groups

   Check them out and nominate your group.

Messages

  Messages Help
Advanced
Messages 3570 - 3599 of 5396   Oldest  |  < Older  |  Newer >  |  Newest
Messages: Simplify | Expand   (Group by Topic) Author Sort by Date ^
3570
One other thing I noticed in your campaign, Emiricol, is that you made Starports and Military Institutes abide by the extended construction rules, too....
Tyrel Lohr
tyrel_lohr
Offline Send Email
Dec 1, 2006
8:11 am
3571
... enough ... Depending upon how big they are... ;) ... that ... of ... Don't have to go that far... just can't let him get too big a head. :) Seriously, he...
ditreyt
Offline Send Email
Dec 1, 2006
8:35 am
3572
... Really I just couldn't stand the idea of building something as large as an empire's probably only imperial war college in no time flat, but it added some...
Emiricol
emiricol2001
Offline Send Email
Dec 1, 2006
10:12 am
3573
Good (insert time of day here)! I decided to try my hand at another low-tech Starmada: VBAM design. Not as bad as the previous design, which was -3 in all...
John Voysey
admiralwg
Offline Send Email
Dec 6, 2006
11:04 am
3574
Do most people play VBAM via email or face-to-face? Looking at the posts here I wasn't sure. If people are playing via PBEM, how often do new games start here?...
Kevin
kmcurow
Offline Send Email
Dec 7, 2006
5:21 pm
3575
Hey Kevin, I think its fair to say that most people are playing VBAM via email, at least those who post to the group. In fact I can say that I have never...
Steve Brindle
stevetheerb
Offline Send Email
Dec 7, 2006
6:26 pm
3576
... There's a training game going on right now, about 3 turns in, that may have some spots available. Jay?...
Andy Cowell
ikomaandy
Offline Send Email
Dec 7, 2006
6:38 pm
3577
Thanks, Steve! Well, I will hold out for a while to see if a game opens up. In the meanwhile, I can plan a campaign as CM and see where that takes me. Secret...
Kevin
kmcurow
Offline Send Email
Dec 7, 2006
6:39 pm
3578
... I haven't heard from the MagHur player in awhile, so we could probably make some room. That reminds me, I have some battles to run ;) . Ironclad edition?...
Jay Waschak
mjwaschak
Offline Send Email
Dec 7, 2006
6:52 pm
3579
Please email me if you can fit me into the training game. I probably need training if I am going to try my hand at CMing. I know it's mostly flavor but an...
Kevin
kmcurow
Offline Send Email
Dec 7, 2006
8:32 pm
3580
Be sure to check out the various campaign diaries posted here and over on the VBAM Campaign Group (http://games.groups.yahoo.com/group/VBAMCG/). Mostly, these...
Charlie Lewis
meisterchow
Offline Send Email
Dec 7, 2006
8:44 pm
3581
Nice solid, low-tech, design. In the standard VBAM-SE though, you don't get to start with Range-Based DMG. What version of the spreadsheet did you use to...
James Pridemore
japridemor
Offline Send Email
Dec 7, 2006
9:00 pm
3582
... The tubes are broke, and the Indians are in the pass! How *can* I get a turn file in under those circumstances? How! OH THE WICKER, THE WICKER OF IT ALL! ...
Tyrel Lohr
tyrel_lohr
Offline Send Email
Dec 7, 2006
11:51 pm
3583
Look out Tyrel! There is another one! We are just lucky we got that last shipment of wicker chairs out there before that last attack. Kevin, go ahead and drop...
Jay Waschak
mjwaschak
Offline Send Email
Dec 8, 2006
12:06 am
3584
Howdy I've just started Vbam as well and have been playing for about three months. I was brave though, and got my weekend gaming group to try out Vbam. We...
Garland
chainswordkn...
Offline Send Email
Dec 8, 2006
12:21 am
3585
Howdy! ... In my games the most scouts I have seen in any sizeable, 10+ squadrons, task force is two. Part of the reason is in my games scouts are uncommon or...
M Sean Martinez
gmbandit
Offline Send Email
Dec 8, 2006
3:29 am
3586
... Using skirmish rules (that seem to be popular) two scouts greatly reduce damage, making a fleet immune to small forces. One or two more make the enemy's...
Garland
chainswordkn...
Offline Send Email
Dec 8, 2006
4:00 am
3587
Howdy! ... That has not really been my experience in the current campaign I am running, course it depends on which version if the damage reduction rules you...
M Sean Martinez
gmbandit
Offline Send Email
Dec 8, 2006
6:09 am
3588
... My first fear was that it was with my spreadsheet (and by my spreadsheet I mean mine, not yours, though that would be mine if I were you. Which I am not......
ditreyt
Offline Send Email
Dec 8, 2006
7:14 am
3589
I used v2.15 on these forums. The reason I used R-B DMG is because...well...I like plasma weapons. And it means that the ship has to close if it wants to deal...
John Voysey
admiralwg
Offline Send Email
Dec 8, 2006
10:50 am
3590
... Ironclads was the wrong term. I was thinking in terms of World War One era ships... I've only played it a couple of times but I own the Great War at Sea: ...
Kevin
kmcurow
Offline Send Email
Dec 8, 2006
2:47 pm
3591
... weapons. ... I can undertand that and I agree. In SFB, I am usually the Gorn player and I like plasmas as well. When I try to portray plasmas in Starmada,...
James Pridemore
japridemor
Offline Send Email
Dec 8, 2006
2:47 pm
3592
I have thought about doing a VBAM conversion for this period--if you could drop it back to the 1880s or 90s you could do colonial/imperial themed game. The...
feralkoala2003
Offline Send Email
Dec 8, 2006
4:02 pm
3593
For very small task forces, having a couple of scouts can be a game winner--especially when one side has a tech advantage, as they do in the Barbarians at the...
feralkoala2003
Offline Send Email
Dec 8, 2006
4:48 pm
3594
I had actually done work on VBAM: Grand Fleets and Iron Stars, which would fit this theme. I am still fighting with the conversions, but the strategic aspects...
Jay Waschak
mjwaschak
Offline Send Email
Dec 8, 2006
4:52 pm
3595
A think a strategy game based around the Grand Fleets would be great fun. Sign me up if you decide to do it. Kevin...
Kevin
kmcurow
Offline Send Email
Dec 8, 2006
5:26 pm
3596
... I am working on it. Iron Stars and Grand Fleets are so similar that I tried to handle the conversions at the same time. Unlike SX, it has been harder to...
Jay Waschak
mjwaschak
Offline Send Email
Dec 8, 2006
6:12 pm
3597
... One difficulty I see is that the point-to-point nature of jump lanes isn't all that great a model of the long-ranged ships of the era. In fact it's not a...
Roger Burton West
roger@...
Send Email
Dec 8, 2006
10:06 pm
3598
... Well, just set up a series of systems on a grid, each with six jump lanes connecting to adjacent systems. Now you have a hex map :) You can also do...
Tyrel Lohr
tyrel_lohr
Offline Send Email
Dec 8, 2006
10:25 pm
3599
As a followup to Roger's post, I would agree that some settings would be much better served by using a hex or grid map than a jump map. Star Trek for example...
Tyrel Lohr
tyrel_lohr
Offline Send Email
Dec 8, 2006
11:18 pm
Messages 3570 - 3599 of 5396   Oldest  |  < Older  |  Newer >  |  Newest
Advanced
Add to My Yahoo!      XML What's This?

Copyright © 2007 Yahoo! Inc. All rights reserved.
Privacy Policy - Terms of Service - Guidelines - Help