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Messages 2389 - 2418 of 5727   Oldest  |  < Older  |  Newer >  |  Newest
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2389
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the VBAM group. File : /sol map.pdf ...
VBAM@yahoogroups.com
Send Email
Jan 2, 2006
5:54 am
2390
... The talk of UN in Space and other features got me brainstorming and working on my "Human Empire" project again. In particular, one item from an upcoming...
Tyrel Lohr
tyrel_lohr
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Jan 2, 2006
6:05 am
2391
... I worked a bit on brainstorming on that, but am not entirely happy yet with the results. My idea was to give Earth a lot of Carrying Capacity broken up...
Tyrel Lohr
tyrel_lohr
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Jan 2, 2006
6:27 am
2392
... Actually, you might want to invite limited military engagements, possibly have nations rated by size/power or somesuch identifier and they could (attempt...
Steph
didymus13
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Jan 2, 2006
7:04 am
2393
Hello, Bleedin' amazing! Just damn close to what I was after! I was tracking the orbit much like that, ie a giant hex. Really appreciate that. Must ask, what...
I Stead
moomin101uk
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Jan 2, 2006
7:08 am
2394
... Since they're strewn about the whole orbital zone you might want to just make them available always. You coud also (for variety) have a few "sparse" and...
Steph
didymus13
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Jan 2, 2006
7:08 am
2395
... The planet orbital times aren't right, but for the inner zone it is 1 per turn, middle is 1 per 2 turns, and outer is 1 per 4 turns. Obviously the planets...
Tyrel Lohr
tyrel_lohr
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Jan 2, 2006
7:12 am
2396
... That is a possibility. I am toying with concepts for low-level Neutral diplomacy that doesn't go the NPE route, but it could be made to allow for the...
Tyrel Lohr
tyrel_lohr
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Jan 2, 2006
7:14 am
2397
Sounds promising, another option would be to break the factions into alliances. Ok its like the Tuffleverse but would knock down the numbers and you still have...
I Stead
moomin101uk
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Jan 2, 2006
7:19 am
2398
... The planet orbital times aren't right, but for the inner zone it is 1 per turn, middle is 1 per 2 turns, and outer is 1 per 4 turns. Obviously the planets...
I Stead
moomin101uk
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Jan 2, 2006
7:42 am
2399
From something gleamed from another place.. Asteroid belt isn't realy that dense so tracking the big objects should be fine, stick them in the same orbital...
I Stead
moomin101uk
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Jan 2, 2006
7:52 am
2400
http://en.wikipedia.org/wiki/List_of_noteworthy_asteroids Some of these may do for the rock colonies. Cheers Ian. ...
I Stead
moomin101uk
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Jan 2, 2006
7:56 am
2401
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the VBAM group. File : /solar3.tif ...
VBAM@yahoogroups.com
Send Email
Jan 2, 2006
9:17 am
2402
... I got the idea as I was busy developing my own solar system map. While it certainly isn't as pretty as Tyrel's I have found that it gets the job done (see...
Rainer Graber
r_graber01
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Jan 2, 2006
9:18 am
2403
HI All, well it seems that I have taken the plunge and actually decided to run a campaign :) For those interested in assuming the roles of the New Anglian ...
Steph
didymus13
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Jan 2, 2006
9:44 am
2404
I'll be lurking, as I don't have time for another game right now, but I love following the action. :) -Charlie...
Charlie Lewis
meisterchow
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Jan 2, 2006
7:45 pm
2405
... Hopefully there will be lots of action to follow :) Steph...
Steph
didymus13
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Jan 4, 2006
12:48 am
2406
Hello everyone, I'm new to the group and wanted to know if anyone had created rules or had idea's for introducing mecha (the non- transformation types)....
johnlturner4
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Jan 4, 2006
8:35 pm
2407
hello everyone, I was wonder if any had rules or any ideams of how to introduce mecha into the game....
johnlturner4
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Jan 4, 2006
8:41 pm
2408
... Search the archives for "transformables" and again for "transforming units". Some discussions along those lines in message threads with that subject line....
Emiricol
emiricol2001
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Jan 4, 2006
8:51 pm
2409
... Non-transformable variety? If they participate in space battles, I would be tempted to say that the mecha should be represented in the game as flights,...
Tyrel Lohr
tyrel_lohr
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Jan 4, 2006
8:57 pm
2410
There is also the considerable amount of work Dan Waugh has done for Battletech conversion, including new ground combat rules. If you would like, and if he has...
mwaschak@...
mjwaschak
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Jan 4, 2006
9:23 pm
2411
As a fairly new player of VBAM, I would be interested in that too :) ... on the web.<br> </tt> ... <a...
teinedraig@...
draig55
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Jan 4, 2006
9:42 pm
2412
Yes plz do. what I planning to do is start a game some that will have both a planrty version of mecha from light to heavy and a space version as well. ... ...
johnlturner4
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Jan 4, 2006
11:37 pm
2413
How is this game coming??! Any reports yet? :D -Emiricol...
Emiricol
emiricol2001
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Jan 5, 2006
2:24 am
2414
It's my understanding we're on hiatus as one of the players dropped out already, and I don't know if that position has been filled. Plus, Dan's wife had a...
Charlie Lewis
meisterchow
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Jan 5, 2006
2:29 am
2415
I believe Mecha would be covered by ground units. I knew someone was working on a Battletech component. But I would think Ground Mecha would be as powerful as...
Jason Stadnyk
stad213
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Jan 5, 2006
7:02 am
2416
A new year begins and so does a new campaign. VBAM: Stranded deals with low-tech warfare in our solar system. The factions involved are the colonies of two...
Rainer Graber
r_graber01
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Jan 5, 2006
10:55 am
2417
... the mecha that i am thinking about are closer to show's like Gundam ... was ... would ... Assault ... had...
johnlturner4
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Jan 5, 2006
1:12 pm
2418
Hey gang! Just wanted to let you all know that I've posted an updated map and diary for my solo B5 Exploration Campaign in the campaign reports section of the...
Charlie Lewis
meisterchow
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Jan 6, 2006
7:00 pm
Messages 2389 - 2418 of 5727   Oldest  |  < Older  |  Newer >  |  Newest
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