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Messages 133 - 162 of 5727   Oldest  |  < Older  |  Newer >  |  Newest
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133
... value for ... that...), ... Just joined the group. Love the rules and everything, but wanted to bring up an idea about race creation. If tech increases ...
Bren Mayhugh
jygro
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Sep 1, 2004
1:39 pm
134
... upcoming ... normal ... looking ... of ... mid- ... Sorry ... front. You still in need of someone, let me know and I'll definitely do it. I love the game!...
Bren Mayhugh
jygro
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Sep 1, 2004
1:41 pm
135
... Starmada is a fantastic game. I prefer the "X" rules, but they're in a bit of flux right now so I can understand using the Compendium. Questions. How are...
rkhigdon
Offline Send Email
Sep 1, 2004
2:39 pm
136
... Compendium. We tried X once; the players designed superships with reroll pens and reroll hits and what nots, it took dozens of die-rolls per turn. Never...
arjunstc
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Sep 2, 2004
9:35 am
137
Thanks for the interest Bren. I'll add your name to the list of players. I plan to get started in the next week or two. I'll keep everyone informed of ...
Steve Brindle
stevetheerb
Online Now Send Email
Sep 2, 2004
11:57 am
138
[snip] ... otherwise ... I definitely like the idea of technology advances in specific things. Not to say the year model doesn't work. It's eloquent in its...
Bren Mayhugh
jygro
Offline Send Email
Sep 2, 2004
3:29 pm
139
... outlines ... Any way to get the program to assign it to a Microsoft Access database. Thus, if you ever had solo play, you wouldn't know what was 'coming'...
Bren Mayhugh
jygro
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Sep 2, 2004
3:40 pm
140
... The problem with that formula is that tech costs become too high. Having to invest 60 pts. to get a 15% chance (and loosing half of the points if you do...
Rainer Graber
r_graber01
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Sep 2, 2004
3:42 pm
141
Hello Bren, Welcome aboard! I know Steve's online game will be starting up soon so you will be welcome to join that one. I am interested in trying out some of ...
mwaschak@...
mjwaschak
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Sep 2, 2004
5:56 pm
142
Yea, it would be cool to get a formal "source" agreement with the Starmada or FT folks since both system really have decent construction systems. Have you had...
mwaschak@...
mjwaschak
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Sep 2, 2004
7:57 pm
143
... Starmada ... systems. The people at MJ12 games (starmada) are very hospitable. I would just e-mail them and see what they think. They don't have a ...
Bren Mayhugh
jygro
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Sep 2, 2004
11:25 pm
144
... soon so ... out some of ... you ... Sure, sounds like a plan. I'll mail it ASAP. -Bren...
Bren Mayhugh
jygro
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Sep 2, 2004
11:27 pm
145
... other ... Not really. We started off designing our races to Starmada rules just for fun. Having the Restricted Tech rule also allows races to be distinct...
arjunstc
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Sep 3, 2004
8:46 am
146
Bren, You know what, that is a great idea. I am writing them now, and will let you know how it goes. -Jay ... From: Bren Mayhugh bren@... Date: Thu,...
mwaschaK@...
mjwaschak
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Sep 3, 2004
12:59 pm
147
[snip] ... Having ... points if ... doing ... Smaller ... reasonable ... I've never played the game in practice so I couldn't tell you what a reasonable amount...
Bren Mayhugh
jygro
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Sep 4, 2004
2:49 pm
148
... That can vary greatly. In Jay's Wing Commander campaign you started with around 10 points available per turn and were already at war. In Tyrel's Escalation...
Rainer Graber
r_graber01
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Sep 5, 2004
3:12 pm
149
... started with ... Tyrel's ... peacetime ... no ... advancement ... If I got the math right (and if I understand the tech system correctly), one must spend...
Bren Mayhugh
jygro
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Sep 6, 2004
7:27 am
150
... I think you overestimate the amount of resources really available to a player. It is nice to be able to spend 40+ points a turn but then you have colony...
Rainer Graber
r_graber01
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Sep 6, 2004
11:21 am
151
... to a ... [snip] ... to be ... I guess this all comes down to what a person believes how the turn spending should look like. In most campaign games that...
Bren Mayhugh
jygro
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Sep 7, 2004
2:31 pm
152
Hello Bren, I have found, especially in the early days of playtesting, that everyone had a specific idea on how tech should be done, and in many source ...
mwaschak@...
mjwaschak
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Sep 7, 2004
2:56 pm
153
Arjun, Thanks to yours and Bren's input, I did open a dialog with the nice guys at M12. I will keep everyone posted! So the restricted rule in Starmada works...
mwaschak@...
mjwaschak
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Sep 7, 2004
3:08 pm
154
... I guess it will also heavily depend on your starting position but in my experience equal spending is not the key to victory in VBAM. However you definitly...
Rainer Graber
r_graber01
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Sep 7, 2004
3:39 pm
155
In addition to Starmada (which I've enjoyed for years), there is another space combat system that is very easy to learn, but loads of options (and it is...
Bren Mayhugh
jygro
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Sep 7, 2004
11:41 pm
156
Jay, ... nice guys ... I'm keeping my fingers crossed! ... and Steve ... restricted ship, ... time and ... That's an excellent idea! For a 'historical' touch,...
arjunstc
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Sep 8, 2004
9:03 am
157
Great minds think alike. I was going to suggest this as well. It doesn't have nearly the detail of Starmada, but plays fleet battles incrdibly quickly. You...
rkhigdon
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Sep 8, 2004
1:25 pm
158
... and of course I have some dumb questions! First of all, let me say that after a read through, the game looks great, and I'm looking forward to giving it a...
elsyrsyn
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Sep 8, 2004
5:56 pm
159
Nice! I heard about ASFoS before, but have never had a chance to play it. I see they actually have a decent construction system. I know it is available for...
mwaschak@...
mjwaschak
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Sep 8, 2004
7:16 pm
160
Hello Doug, Welcome aboard! Thank you for picking up VBAM. I think you will find several other Starmada players in the group as well. I am actually trying to...
mwaschak@...
mjwaschak
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Sep 8, 2004
8:32 pm
161
... play it. I ... available ... referencing a ... the ... battles ... Here is the yahoo group that is associated with the game. The creator (Dan's his name)...
Bren Mayhugh
jygro
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Sep 9, 2004
9:11 am
162
... are ... roll- ... Here is a different system to try. Divide the defensive rating by 20 (or more) to determine the ship's hullpoints (hp) and the offensive...
Bren Mayhugh
jygro
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Sep 9, 2004
2:02 pm
Messages 133 - 162 of 5727   Oldest  |  < Older  |  Newer >  |  Newest
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