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Terraforming   Message List  
Reply | Forward Message #5339 of 5728 |
Re: Terraforming

--- In VBAM@yahoogroups.com, "Tyrel Lohr" <tyrel@...> wrote:
>
> > I guess my issue with terraforming is the technological
advancements
> > needed to begin the actual work without damaging the ecosystem of
the
> > world should be quite high (my thoughts always draw to the
Outpost 2
> > PC game when talking about terraforming). But than again, I've
> > always assume that the RAW value of a planet is much more than
just
> > mineral riches on the planet. I mean, a terraforming project that
> > goes bad could be a real issue.
>
> On the subject of terraforming missions gone wrong, a possible way
of
> handling that would be to have any roll of natural '100' on the
terraforming
> result would have some sort of negative consequence (possibly roll
on a
> table?). Similarly, a natural '01' could have a positive special
effect.
> Possibly a roll on a table, with options of either severe climate
effects,
> RAW increase/decrease, Capacity increase/decrease, etc? Probably
just a 1D6
> roll with six different potentials listed. Does that sound like an
> interesting addition?

Sounds good to me. I think the d6 would work great for GMs that want
to make something go wrong on a natural '100'. Besides the GM can
always decide not to worry about it.

-Bren




Fri May 9, 2008 8:54 am

jygro
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Message #5339 of 5728 |
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Using the Terraforming rules in CC 7.15, I am unable to identify a situation in which it makes economic sense to terraform in order to change a climate rating....
grady18202
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May 2, 2008
10:14 pm

... No, I think you are understanding them fine -- I just think you found a conceptual problem that needs to be addressed. The terraforming rules were meant to...
Tyrel Lohr
tyrel_lohr
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May 3, 2008
3:20 am

If I recall, Tyrel, that was something you and I hashed out. The final version of the rules were intended to make terraforming something to consider on an...
Charlie Lewis
meisterchow
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May 3, 2008
3:41 am

... Looking over the current draft of the revised terraforming rules from Star Charts, one major change I did add to the rules was to make terraforming project...
Tyrel Lohr
tyrel_lohr
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May 3, 2008
9:06 pm

[snip] ... they go, but ... terraforming ... such ... probably ... world ... adjust a ... year, I ... project. ... I definitely like the idea of the completion...
Bren Mayhugh
jygro
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May 8, 2008
4:51 am

... On the subject of terraforming missions gone wrong, a possible way of handling that would be to have any roll of natural '100' on the terraforming result...
Tyrel Lohr
tyrel_lohr
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May 8, 2008
4:57 am

... advancements ... the ... Outpost 2 ... just ... of ... terraforming ... on a ... effect. ... effects, ... just a 1D6 ... Sounds good to me. I think the d6...
Bren Mayhugh
jygro
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May 9, 2008
8:54 am
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