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Puerto Rico   Message List  
Reply | Forward Message #11208 of 30267 |
Re: [Unity_Games] re: Puerto Rico


--- Matthew Horn <mhorn@...> wrote:
> But Puerto Rico (the game) seems to take the best
> elements from Die Handler and Princes of Florence
> and put them in one game. A very satisfying gaming
> experience.

I like both PoF and Die Handler. Puerto Rico does
remind me a little of both. After two games - one
with 5 players and one with 4 - I found the game to be
fun and interesting as well.

> THings I liked about PR:
> - No yawning. THere is little to no downtime in PR
> since everyone goes on everyone's turn (mostly)
> - No first-mover advantages. There are multiple
> paths to victory (The CORN strategy is a winning
> one?!?!) and the player order does not seem to
> matter.
> - No dice. THis game has a very low randomness to it
> (just placement of plantation tiles is random)
> - Pretty pictures. PR has nice bits and color scheme
> (the color scheme is one of the things I really
> dislike about Pussies of Florence, but the blues and
> greens of PR are very pleasing to the eye)
> - A bit gamey. THis is not a game you will introduce
> your family to on Christmas day. That is a good
> thing as I like meat.

I agree with all of the above except the part about
the game art which I don't like all that much.

> Things I was not crazy about:
> - Longer to take out and set up than some games. PR
> is difficult to set up because with varying number
> of playuers, you have to set up different numbers of
> EVERYTHING (colonists, plantations, personalities,
> etc)
> - Game length. THe game is a little on the longish
> side. But then again, we were playing with Adam!
> Seriously, even with experienced players, PR will be
> close to 90 minutes.
> - Unintuitive rules -- if I didn't like the game so
> much, I might accuse it of being fiddly. This game
> needs to be played a few times before you can PLAY
> it. An example of unintuitive rules: the existence
> of the "San Juan" region seems to be an afterthought
> in the design.

The game is a pain in the ass to set up. As far as
play length. I can see this game playing in 75
minutes. Maybe 90 with pokey players.

As far as the rules being unintuitive, I thought
everything was fairly straight foward. What seemed to
make the rules a little complicated outside the basic
turn sequence were the buildings which created all
kinds of exceptions to the basic turn sequence. After
a few playings, you should be familiar with the
various buildings, but that definitely can cause some
confusion at the start.

As I mentioned above, I played a five player game with
Richard, Jake, Phil and Brian. It took us about 15
minutes to set up the game and go through the rules
for the first time, but then we were off and running.
I think everyone in our game regretted some early
decisions later in the game as they put us in bad
positions. I'm also not sure if anyone followed a
given strategy in this first game. Jake ended up
winning (I'm not quite sure how), but the scores were
very tight.

I had a chance later in the weekend to try a 4 player
game. This time I tried to follow a specific strategy
and it worked to a certain extent. I finished second,
but I think the game has a number of paths you can
take to try to win the game. Like Dave, Matt and
others who have reported in on Puerto Rico, I liked it
quite a bit and look forward to repeated playings.

Craig


=====
Craig W. Massey
cwmassey@...

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Mon Apr 8, 2002 1:07 pm

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Message #11208 of 30267 |
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Puerto Rico arrived at Scholars this morning. Bill Romaniecki...
rombill
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Apr 4, 2002
4:38 pm

Matt and Adam arrived at Scholar's shortly thereafter. Seriously, I intend to stop by Scholar's on my way home tonite and pick it up, learn it when I get home,...
Matthew Horn
danger4242
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Apr 4, 2002
4:48 pm

Make sure you and Molly play it at least once, or we'll never get Ryan to play it. -Adam ... From: Matthew Horn <mhorn@...> Matt and Adam arrived at...
Adam Smiles
asmiles117
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Apr 4, 2002
4:59 pm

If anyone wants to journey to the Wilds of Holliston tonight, I'd love to try it. I will not be at B20 this week; I'm heading out for an SF convention tomorrow...
Walter Hunt
hotc3
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Apr 4, 2002
5:07 pm

I liked Puerto Rico. I also liked St. Martin and St. Croix. But Puerto Rico (the game) seems to take the best elements from Die Handler and Princes of Florence...
Matthew Horn
danger4242
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Apr 8, 2002
12:40 pm

... I like both PoF and Die Handler. Puerto Rico does remind me a little of both. After two games - one with 5 players and one with 4 - I found the game to...
Craig Massey
cwmassey
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Apr 8, 2002
1:07 pm

I have played this game 3 times, with 3, 4 and 5 people. It is fast (typically under 90 miinutes) and does not take that much longer with 5 than with three....
AntonCarl@...
acgreenwald
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May 4, 2002
2:08 pm

I have seen a lot of comments about this game recently and some questions came to mind. Why would anyone have 4 Quarries. The rules seem to imply that one can...
AntonCarl@...
acgreenwald
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Jul 17, 2002
9:19 pm

You can use 4 quarries for the largest buildings, not just 3. Almost all of the winning scores I've seen were in the 40s. Sean ... From: AntonCarl@......
Sean Donohue
vinal.rm
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Jul 17, 2002
9:25 pm

Well, the welcome message said I should introduce myself, so I will. My name is Felix, I live a couple of minutes from Davis Square. I've been gaming regularly...
Felix Rodriguez
kaelistus
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Jul 18, 2002
1:32 pm

... Welcome to the group! Have you checked the calendar yet and decided on what events you'd like to attend? Feel free to drop in at Danger Planet tonight. -- ...
Karl von Laudermann
karlvonl.geo
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Jul 18, 2002
1:52 pm

... I'm still picking out my schedule, so I haven't really decided much. I have a friend from out of town visiting for a couple of days tho', so I won't be...
Felix Rodriguez
kaelistus
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Jul 18, 2002
9:48 pm

I actually won a game with 4 quarries. Yes, it's excessive. It was a 3-player games. I went completely for buildings. I scored 2 victory points from...
Eric Shultz
Swift_4
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Jul 17, 2002
9:57 pm

The one time I saw someone take a 4th quarry it was the final quarry left. The selection was more about keeping the quarry away from the other players than...
Adam Smiles
asmiles117
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Jul 17, 2002
10:56 pm

In the 3-player game I was playing, I planned from the start to buy buildings and mostly ignore plantations. On my first turn, I chose Builder and built a ...
Eric Shultz
Swift_4
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Jul 17, 2002
11:46 pm

Does anyone ever play this game? I got this a few weeks ago and broke it out last night to learn. I'd be interested in getting a game of this together on...
mark_ag
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Mar 14, 2003
3:05 pm

... Muahahahahahahahaha! PR has been so popular since it came out last year that some have spoken of a backlash against it. ... Sure. -- Mike Long...
Mike Long
mayhemmaximus
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Mar 14, 2003
3:09 pm

... I think you'd probably find enough people for a game. The biggest obstacle would probably be time. You want to make sure you start the game early, as...
Eric Shultz
Swift_4
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Mar 14, 2003
3:35 pm

You must be new to the list, and I have not been keeping up with all the posting. Check the achieves there are quite a few e-mails starting last spring about...
Kornfeld, Lewis A
Lewis.A.Kornfeld@...
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Mar 14, 2003
3:11 pm

... tough, probably because there are just too many other great games out there that need to be played again. I'm always suggesting we play PR! But what with...
The_Blurbist
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Mar 14, 2003
6:40 pm

... I think I've only heard Puerto Rico suggested at one SOG session that I've been to. In any case, having only played it once, I would be more than willing...
Josh Bluestein
joshbluestein
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Mar 14, 2003
7:25 pm

... At UG4 there were like 7 or 8 simultaneous tables playing Puerto Rico. At UG5, Richard Spoonts ran a PR tournament. I don't think you'll have any trouble...
Dave Bernazzani
dbergis
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Mar 14, 2003
3:35 pm

... Sometimes, yes, but sometimes no. At UG5, second round of the PR tourney, I believe we set some kind of speed PR record. Our game took approximately 28...
Matthew Horn
danger4242
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Mar 14, 2003
3:44 pm

Matt, have you started to notice that people really hurry to finish when you're there? It might just be a coincidence. Eric ... ...
Eric Shultz
Swift_4
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Mar 14, 2003
3:52 pm

The biggest speed determining factor is whether or not Kyle is playing with you. ... From: Matthew Horn <mhorn@...> ... run long. Sometimes, yes,...
Adam Smiles
asmiles117
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Mar 14, 2003
3:51 pm

... playing with you. The game of Puerto Rico I played with Kyle went very quickly because when it was my turn, Kyle would tell me exactly what I should do. It...
The_Blurbist
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Mar 14, 2003
6:33 pm

... Well, maybe my wife wants to hurry, but... Hey, wait a minute! Are you biting my back? [Non-text portions of this message have been removed]...
Matthew Horn
danger4242
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Mar 14, 2003
3:55 pm

Now, now, it is this sort of social discourse that keeps people from seeing important session cancellation posts! Stick to the topic! --Campbell...
Campbell MacInnes
unitycam
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Mar 14, 2003
4:13 pm

... Yes, but not in a Marv Albert kind of way. ... Good point for us to follow, Matt. If we don't pay attention, we wont be able to avoid sessions with ...
Eric Shultz
Swift_4
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Mar 14, 2003
4:30 pm
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