... You won't say that once you've tried the Vargr designs out, Dom... Nick ___________________________________________________________ Yahoo! Answers - Got a...
... Shh! Dom ... "Use the technology which the engineer has developed, but use it with a humble & questioning spirit. Never allow technology to be your master,...
Greetings all, I did my first convention game of Power Projection:Fleet on Feb. 9th. A good time was had by all. I only had a three hour time slot so after...
Five turns in your first game of PP in three hours is pretty good if you ask me! Glad you enjoyed it! I can't wait to get my hands dirty again on PP next...
... Sounds like you had fun. You're right about the Lightning Class. I tend to deploy fighters to provide anti-missile fire, and deliberately concentrate fire...
... My biggest issue with PP:Fleet, as pointed up by the Azanti High Lightning class, is the use of "Agility" to define maneuverability. I have always...
... maneuverability. (...) ... Greets all, The Lightning class is something of the ugly stepchild in the Traveller-verse. I think it's fallen into the gaps...
... I always felt that the AHL class was supposed to be a grand display item for the High Guard system naval ships. ... Funny things about that... I will be...
The AHL was vulnerable and far from optimised. Why a Tech 14 60kton ship was refitted to Tech 15 and still only had Computer 6fib has always been a mystery to...
In another life, I was struck by the AZH class and their stories. Like the "Children of the Marches." Like so many projects and designs in the real world, they...
There is a better conversion of the AHL to megatraveller stats in the MT adventure Arrival Vengance. Seriously the AHL presented in PP:F is the old TL14 fleet...
... Possibly, but I don't think so. It was going to be the display item for the AHL shipboard combat system (a development of Snapshot). Hence the deck plans...
... the MT ... Yes. Still a bit of a dog, but definitley less so. ... vessel. ... gun, ... lesser ... nuclear ... Someone here listed that configuration...
... I think that captured a lot of us (and in my case, still does). ... and ... I'd love to see it. :) ... Dom's already factored that in. There are crew...
... That is the version of the AHL that we were using at TravellerCon last October. I have made PP:F SSDs for all the AHL variants and someday I hope to talk...
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Feb 27, 2008 4:04 am
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... One thing to remember is that the Agility rating of the ship severely cripples it in High Guard terms compared to Agility 6 warships. This is what PP...
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Mar 2, 2008 9:14 am
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Mar 2, 2008 9:15 am
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I have uploaded two files that reflect my ideas for converting the classic GDW boardgame Imperium to a PP:F campaign. I always liked Imperium and want to...
Greetings all, During my recent PP:F game an odd thought struck me. Why does anyone use Meson spinals? A PA spinal is +1 to hit at all ranges, a Meson spinal...
Greetings all, Thanks Andrew!! Has anyone tried converting the ships from http://www.downport.com/amv/Promrise/ships/Ships.htm to PP:F? I like the idea of...
John, I went back to High Guard to see what the differences there were. PAW-Spinal S 17 rolls on surface and Rad tables, Target armour 10 it is reduced to 7...
Thanks for the link I had not come across thos ship designs before. If no one else has done it I will try to do the conversion when I have finished my designs...
... Greets all, I've uploaded a series of SSD conversions for the Interstellar Wars (in the files/ssd sction). These have been well played, to the point I can ...
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Mar 4, 2008 2:50 pm
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... I recall this coming up on either COTI or TML a while back. IIRC the artist that did the GT work had got the low down on which design was proper - Sphere...
... the artist ... proper - ... could be ... just prior ... They're represented as flattened spheres in the GT book, so I'm guessing that the final result is...
... I spent a fair bit of time modelling the stats of PAs and Mesons in developing PP:F, based on the HG tables. Dom ... "Hey, this is Europe. We took it from...