I've just finished reading through Power Projection: Fleet and I'm very very happy with the work and excited by the prospect of playing the game with the...
Just like the subject line says: 1) Is there a requirement (in TRAVELLER canon or PP:F) for carried vessels to be of the same tech level as the carrying...
... No. Trillion Credit Squadron (Adventure 5) does require 10% of a player's fleet to be a TL lower than the main fleet. However, there is no reason why...
... Dave, Esdevium have ordered, and I believe that Andy has shipped the books to them. I'll check with him and get back to you. Dom ... "But everything is...
Thinking about fighters and their computers/RCP ratings brings up another question: It is possible in HG to have a fighter/small craft that has an effective ...
Hello all! We've received our restock order of Power Projection: Fleet and will be restocking Warehouse 23 shortly. A _small_ order is also going out to Noble...
On Thursday, Mar 4, 2004, at 21:48 Europe/London, lady_aylinn@... ... Hopefully W23 will change their details online then... Dom ... "We tell the tales...
Hi Steve, ... Having re-read the section on reloading, I would have the following take. If a ship is reloading purely from its internal magazines, the ...
... I like option B, myself. If a ship were allowed to instantly reload its missile batteries, then one tactic I'd thought of was the "Infinite High Intensity"...
On Wednesday, Mar 3, 2004, at 08:35 Europe/London, on ... As of 9 March 2004 Esdevium have PP:F available in the UK @ £14.99. Leisure Games have it listed as...
Hi all, Neil McGurk sent me this scenario for your entertainment. He'd love to hear comments on what you think of it. It can be played with either Power...
The ship conversion notes for Power Projection-Fleet explicitly say that spinal mounts only have the restricted forward arc of fire. HG and MT never said...
... Personally, I've no real issue with this. The other thing to remember is that you are using full vector movement so the ship can be going in one direction...
... I understand that the ship can thrust in one direction while rotating to fire in another, all in the same turn. It's more a matter of style.... I want...
... Which is why the Zhodani fleet (predominantly designed by Tobias) is mainly J3. It limits you strategically, but tactically the ships are often on a par...
... Yah. When I designed a TL-15 fleet, I kept most of the ships at J-3. I created a "strategic reserve" fleet composed of J-4 battle tenders with appropriate...
... Well, yes, but HG is pretty easy to min-max with munchkin designs, which is probably why many folks are fond of the less-than-stellar canon ships. Same...
... We optimised or rebuilt the really silly broken ones when writing PP:F. Cheers, Dom ... 'the secret to [their] success: It doesn't matter what is true, it...
If you get Ragnarok (a fine magazine that comes with membership of SFSFWS which I joined on Neil McGurk's advice) there is a fine review of PP:F there in the...
... I don't object (too much) to designs having their own peculiarities and even design flaws. Anyone who has studied ship design knows that history is replete...
... I agree that a one shot kill of a big ship is unlikely (with 20 + 90 + 50 = 160 boxes on a Plankwell = 40/40/40/40) a meson-7 will cause 36 points damage...
Hey, Dom Did ya'll ever consider allowing ships to use their own missile batteries in the anti-missile role? I made up a set of house rules for HG that let ...
Hi Steve, ... Well, all the interelationships between defenses and attacks in the game come from High Guard, so I've never considered using missiles in a point...