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TheFaceOfBattle · The Face of Battle Skirmish Games
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Messages 2271 - 2300 of 2353   Oldest  |  < Older  |  Newer >  |  Newest
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2271
... Could you update us on the status on these? Are there still plans to release an expansion for modern vehicles? Thanks, Tyler...
Tyler
afcohamm
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Nov 4, 2007
10:31 pm
2272
How do others handle the side racks on the M2A1 Bradley IFV and the M113? From what I understand, these were pretty effective in preventing the RPG warhead...
Tyler
afcohamm
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Dec 4, 2007
4:32 am
2273
The group seems to be dead. Is there anything to be expected soon? Or should it be consideerd an ex-group? (which would be a shame) cheers, mahon...
m_a_h_o_n
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Dec 19, 2007
2:13 pm
2274
hope not but seems that way...I'm using my face of modern rulebook for my ww2 games in the future with a cuple of tables added in - rules seem clearer laid...
Alex Draper
urbanfrog2002
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Dec 20, 2007
11:15 pm
2275
... for ... same here. i started to use TFOMB for WW2, with some stuff (not covered in TFOMB) added from the original TFOB. ... I found these new vehicle rules...
m_a_h_o_n
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Dec 21, 2007
10:46 am
2276
... Well, activity is dependent on the members... perhaps everyine is too busy playing? ... Mike...
phrodon
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Dec 21, 2007
4:37 pm
2277
... Oddly too, is that in the last month we have gained another dozen or so members. Perhaps everyone is shy? Mike...
phrodon
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Dec 21, 2007
4:38 pm
2278
... Either the rules are too clear to give any reasons for discussions, or people don't post because so little goes on here.... ;) I think that active support...
m_a_h_o_n
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Dec 21, 2007
8:26 pm
2279
I hope it's not! I haven't got the rules yet... :) As to other rules sets - there's so many in the marketplace catering to this particular area that the...
malekithau
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Dec 25, 2007
12:36 am
2280
... Get them and try them. Especially the TFOMB version - even if you wwant to use it for WW2 they're just a better edited and streamlined version of TFOB....
m_a_h_o_n
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Dec 25, 2007
7:30 pm
2281
... Greetings all, I'm working on a solution to this problem by having my computer do much of the tedious work -- especially filling out the cards. The...
Alexander Schölling
schoelling
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Dec 25, 2007
7:48 pm
2282
Actually another question - I saw someone mentioned a lite version of the rules. Does this still exist and, if so, how do I get hold of a copy? Will be a month...
malekithau
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Dec 26, 2007
5:05 am
2283
... The lite version was a special edition for Cold Wars back in 2001. It does not exist anymore. Mike...
phrodon
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Dec 26, 2007
11:25 am
2284
... Table clutter is a concern for many gamers. Some don't mind - but it does distract from the look of the game (as well as moving globs of counters around)....
phrodon
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Dec 26, 2007
11:29 am
2285
... Historically, the majority of posts are rule-related. Other than that, it has rarely been used as a general discussion forum (e.g. for WWII, real-life,...
phrodon
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Dec 26, 2007
1:34 pm
2286
Hi Mahon, I do not think so. I would guess the problem is that the rules are too clear. Another problem is that many of the more vocal guys seemed very busy...
Burkhard Schulze [ ww...
schulze1977
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Dec 26, 2007
3:05 pm
2287
I guess most people are using the modern rules for WWII, substituting those parts that are not covered from the WWII rules. But in a way that is what Mike has...
Burkhard Schulze [ ww...
schulze1977
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Dec 26, 2007
3:07 pm
2288
I guess a good thing is, if people posted some battle reports. The problem with that right now is that in our group, the games we have been playing were...
Burkhard Schulze [ ww...
schulze1977
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Dec 26, 2007
3:12 pm
2289
I think with 5 counters behind one mini something is going wrong. The most I could in theory come up right now is 3. One for morale / health (INC / KIA), one...
Burkhard Schulze [ ww...
schulze1977
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Dec 26, 2007
3:17 pm
2290
Would love to add a little here as well. I know a few month I promised to have the scenario book I am writing for Mike by the end of the year and then life got...
Burkhard Schulze [ ww...
schulze1977
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Dec 26, 2007
3:21 pm
2291
Since we are on the topic of the group being a bit quiet and no one answered this one so far... I am not sure if the racks re so effective on the RPG-16. All...
Burkhard Schulze [ ww...
schulze1977
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Dec 26, 2007
3:28 pm
2292
Wow... I just surfed over to TMP, and found this thread. This is the kind of stuff I was talking about regarding favourite game threads, asking for opinions,...
phrodon
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Dec 27, 2007
10:31 am
2293
... yeah, you're right Mike. but I think it's always a good thing when a third-party mentions a game somewhere as it may attract a new gamer's attention and...
m_a_h_o_n
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Dec 27, 2007
12:04 pm
2294
Pics of many counters behind figs can be found in the photos on this group. The demo set for example. If I played a demo with that many counters I'd be...
malekithau
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Dec 28, 2007
12:36 am
2295
... I had a look at some of the photos, and yes, many show a lot of counters. These are the old morale rules which stacked counters. So you could have a 3...
phrodon
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Dec 30, 2007
9:38 pm
2296
... We used to mark them - even if just because we tried to take casualties out of enemy fire. To avoid negative effects of having unconscious casualties...
m_a_h_o_n
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Dec 31, 2007
11:18 am
2297
Hi everyone, I have been reading a lot of accounts from WWII over the past year. One thing I have come up with over and over again was that many of the German...
Burkhard Schulze [ ww...
schulze1977
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Jan 2, 2008
7:58 pm
2298
I don't know what the game's time scale is, but I have the following rates of fire from a few diffrent sources: IS II (122 mm) Screw type breach...2 rounds a...
werderwayne
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Jan 3, 2008
4:57 am
2299
... following ... same ... I think that such detailing by varying the reload times (1-6 actions to complete) should be a nice thing in games with more armoured...
m_a_h_o_n
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Jan 3, 2008
12:27 pm
2300
Hit locations in FOMB are differennt from FOB ww2 - FOMB includes ATGM, close defences, Stabilizers and night vision hit location possibilities - I guess you...
Alex Draper
urbanfrog2002
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Jan 3, 2008
7:03 pm
Messages 2271 - 2300 of 2353   Oldest  |  < Older  |  Newer >  |  Newest
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