Hi all, I looked in TFoMB and I didn't see this, but then, I may be blind and missed it. If I fire a HE round from a tank, I roll against the gunner's CV and...
Ooops...found my answer in the last line of the FAQ on the web site. There is no roll to hit, you place the template and see what happens on the ERT. Dale ... ...
... In the short ranges of skirmish play, there is no sense in making a to- hit die roll. How can you miss a building from 10 metres out? Or the ground? Bad...
Hello everyone, I just wanted to give you all a quick heads-up that my eMail (just the one I use for Yahoo Groups) has changed as off today. I know some of you...
I'm thinking about using TFOMB for a few projects this year as I really like the system, but I have a couple of questions: 1.) Has anyone cooked up range...
OK I'll buy the Nam supplement and try to work up into more modern versions of the guns from there and guesstimate the 40mm ranges. If I come up with anything...
Sorry, I meant to reply to your first message a while back, but things have been kind of busy. I have the Khe Sahn book as well as TFoMB, TFoB and all the...
... Folks, What I have found is that most weapons work identical at skirmish scale. So really, what is the difference between weapon A and weapon B? Not much....
... But... but... THAT's what skirmish gaming is about... :-) OK, not entirely, I admit, but part of the "magic" of skirmish gaming is the tiny little details ...
... gaming is the tiny little details ... There is a difference between equiping your troops with a variety of weapons vs needing to know the difference...
Hi, ... Ah, I see the point now, sorry, I misunderstood you a little bit ( english is my second lang. ) - in this case you might be correct. I just wanted to...
... really ... the ... Well, TFoB is true ground scale. So if you really wanted to you could simply double the 20mm ranges. Although your playing area might...
From memory (don't have it in front of me) the Vietnam Supplement has little if anything in the way of weapon data. It is primarily scenarios for the game. It...
Ok then I'll wait til I get into Vietnam to score it. ... little if anything in the way of weapon data. It is primarily scenarios for the game. ... the game. ...
Hi Mike Thanks for responding. Love TFOB I have to agree with Roodie: First of all people who are into Modern wargames are more likely to be gun nuts and to...
In general I would have to agree that there is not much difference, but at times that small difference can make an impact, especially regarding mishaps. Ask...
Sorry guys, Having looked again I realise that the weapon stats are there. I'd still like to see lots more current weapons stated up, I like having the little...
... Love TFOB We do too. ... Yeah. After I hit reply I figured that would I would get flak over that example... the colt's stopping power is unreal (hence the...
You know, this weekend, for the first time, we had a need to use a sidearm after a SAW malfunctioned in one of the US fireteams and was jamme dbeyond use for...
It has been about a year since the last scenario pack. On the back of TFoMB it list planned expansions as far as a modern weapons book, modern vehicle book...
... of ... the ... ahh... the best-laid schemes o' mice an 'men Scenario Books We still like producing these books. Although they take a lot of time and...
... was ... for ... The ranges are too short. They should be about the same as a grenade. In reality, they are fairly accurate, but in game play they don't ...
... but ... regarding ... [snip] ... Sure. I am merely stating that you can play with the generic values and get a fairly accurate representation of the...
... use ... I know its optional, but for the modern scenarios we are trying, we needed a way to let the US forces approach a compound without getting chewed up...
I would like to add a little here. I am currently writing a modern scenario book for Mike. It has been taking a little longer due my job and the fact that I...
... This sounds like a good extension to the current auto-spotting rules. Maybe we should have called it something cooler... :) Either way, I want to expand...
I'll keep working on the awareness rules and see where they lead. I'll post my 'trial' set up on here once I get some reasonable ranges worked out, if Mike is...
... Dale, Sounds great. I would look at the event (auto-spotting) rules for night. This is basically awareness already done (why it wasn't included for day...
... enough ... What we find is that most people play with 4 players. So we try to make each side roughly two squads plus support. Larger senarios are designed...