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Messages 2194 - 2223 of 2353   Oldest  |  < Older  |  Newer >  |  Newest
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2194
We are running two events at CanGames. CanGames is in Ottawa, Ontario, Canada. Runs May long weekend (May 18-20). http://www.cangames.ca/ Friday - 7:00pm Face...
phrodon
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Apr 5, 2007
5:08 pm
2195
Remembering an earlier thread on whether smoke grenades were commonly used in combat in WW2, I recently came across several references to them in E.B. Sledge's...
Michael Peterson
madvicar2
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Apr 5, 2007
8:41 pm
2196
If anyone has used TFoB or TFoMB for horror gaming with zombies, how do you handle the zombies as far as the rule mechanics goes. I can handle movement and...
gavindeorleans
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Apr 8, 2007
9:39 pm
2197
... do ... As I enjoy occasional horror gaming, I am curious what the Horror version of TFOB will be like. It should have some answers to your questions. I...
m_a_h_o_n
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Apr 12, 2007
7:14 am
2198
Never heard of this before. Thanks for your input! mahon ... used in combat in WW2, I recently came across several references to them in E.B. Sledge's With the...
m_a_h_o_n
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Apr 12, 2007
7:16 am
2199
... do ... There will be a lot less figures on the table. Usually only about 10 per player, so there is more detail in each unit. The old SI, CV and MV are...
phrodon
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Apr 13, 2007
3:10 pm
2200
... survivors ... additional ... There will be an NPC deck. So adding "Extras" should not be a problem during play. Also, decks will be a lot more rigid and...
phrodon
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Apr 13, 2007
3:34 pm
2201
My thoughts were group activations on the zombies with a random direction of movement. They will move towards the sound of gun fire and will move toward and...
gavindeorleans
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Apr 13, 2007
6:08 pm
2202
... fire ... field ... should ... using ... down ... Sounds interesting. One thing to think about; if their movement rate is slow, how would they ever "catch"...
phrodon
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Apr 17, 2007
3:48 pm
2203
... Here's the thing. Zombies are going to be everywhere. Either the 'characters' are going to be surrounded or they are going to have to get through a line...
gavindeorleans
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Apr 17, 2007
5:05 pm
2204
For those that are interested in the upcoming FoB:Faces of Horror, there is a new group. http://games.groups.yahoo.com/group/FacesOfHorror/ We will still post...
phrodon
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Apr 24, 2007
2:21 pm
2205
I agree with Dale on this... If using the Romero Mmovies for a template outrunning the zombies is never a problem... the problem is the unrelenting hoard. The...
rbree627
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Apr 24, 2007
4:39 pm
2206
I just posted a load of 1/72 kits on ebay for the 20mm gamers. All the kits are Eastern Express or PST http://search.ebay.com/_W0QQsassZbillyhut...
Leondus Hutchison
leondus2000
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Apr 25, 2007
7:44 am
2207
Hi all, I looked in TFoMB and I didn't see this, but then, I may be blind and missed it. If I fire a HE round from a tank, I roll against the gunner's CV and...
Dale
gavindeorleans
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May 29, 2007
12:06 pm
2208
Ooops...found my answer in the last line of the FAQ on the web site. There is no roll to hit, you place the template and see what happens on the ERT. Dale ... ...
Dale
gavindeorleans
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May 29, 2007
3:26 pm
2209
... In the short ranges of skirmish play, there is no sense in making a to- hit die roll. How can you miss a building from 10 metres out? Or the ground? Bad...
phrodon
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May 29, 2007
6:52 pm
2210
Hello everyone, I just wanted to give you all a quick heads-up that my eMail (just the one I use for Yahoo Groups) has changed as off today. I know some of you...
Burkhard Schulze [ ww...
schulze1977
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Jun 7, 2007
7:19 am
2211
I'm thinking about using TFOMB for a few projects this year as I really like the system, but I have a couple of questions: 1.) Has anyone cooked up range...
sdondershine
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Jun 16, 2007
4:10 pm
2212
OK I'll buy the Nam supplement and try to work up into more modern versions of the guns from there and guesstimate the 40mm ranges. If I come up with anything...
sdondershine
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Jun 19, 2007
4:32 pm
2213
Sorry, I meant to reply to your first message a while back, but things have been kind of busy. I have the Khe Sahn book as well as TFoMB, TFoB and all the...
Dale
gavindeorleans
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Jun 20, 2007
4:19 pm
2214
... Folks, What I have found is that most weapons work identical at skirmish scale. So really, what is the difference between weapon A and weapon B? Not much....
phrodon
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Jun 20, 2007
5:56 pm
2215
... But... but... THAT's what skirmish gaming is about... :-) OK, not entirely, I admit, but part of the "magic" of skirmish gaming is the tiny little details ...
roodie76
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Jun 20, 2007
6:29 pm
2216
... gaming is the tiny little details ... There is a difference between equiping your troops with a variety of weapons vs needing to know the difference...
phrodon
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Jun 20, 2007
6:41 pm
2217
Hi, ... Ah, I see the point now, sorry, I misunderstood you a little bit ( english is my second lang. ) - in this case you might be correct. I just wanted to...
roodie76
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Jun 20, 2007
7:13 pm
2218
... really ... the ... Well, TFoB is true ground scale. So if you really wanted to you could simply double the 20mm ranges. Although your playing area might...
phrodon
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Jun 20, 2007
8:01 pm
2219
From memory (don't have it in front of me) the Vietnam Supplement has little if anything in the way of weapon data. It is primarily scenarios for the game. It...
Mike Baker
mbak2500
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Jun 20, 2007
11:40 pm
2220
Ok then I'll wait til I get into Vietnam to score it. ... little if anything in the way of weapon data. It is primarily scenarios for the game. ... the game. ...
sdondershine
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Jun 21, 2007
6:44 pm
2221
Hi Mike Thanks for responding. Love TFOB I have to agree with Roodie: First of all people who are into Modern wargames are more likely to be gun nuts and to...
sdondershine
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Jun 21, 2007
6:44 pm
2222
In general I would have to agree that there is not much difference, but at times that small difference can make an impact, especially regarding mishaps. Ask...
Burkhard Schulze [ ww...
schulze1977
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Jun 21, 2007
7:01 pm
2223
Sorry guys, Having looked again I realise that the weapon stats are there. I'd still like to see lots more current weapons stated up, I like having the little...
Mike Baker
mbak2500
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Jun 21, 2007
11:39 pm
Messages 2194 - 2223 of 2353   Oldest  |  < Older  |  Newer >  |  Newest
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