... model ... turn ... its ... cannot ... an ... initiative ... take ... Alex, We have discussed this in various threads. Search on "opportunity fire" and...
... Oh it's so good to see this mialing list alive again :) ... And I think it's OK. Cards simulate opportunity fire pretty well. ... action. ... unit ... team...
I believe the basic intent is that you only get to hold 1 card at a time. If you decide to hold soldier A3's card, then you take no action. Further down your...
... cards back in the deck. Part of the card system accounts for times that you may move unnoticed or the sniper may be looking in a another area. If he gets...
... That's the one thing I would be afraid of... In the other hand who would dare change it and make a bolder move, might win just be breaking from the timid...
Hi I game with 1:35 which is about the same really. I simply use all ranges as er rulebook but i have increased the size of all templates by 25%. works just...
Good evening all, I am thinking of buying FOMB for games set in Vietnam and Afghanistan. I have played a little Arc of Fire but thought them a bit generic...
Hi Allan, I own pretty much everything Mike has made available for TFoB and TFoMB. I will try to give you as honest asn answer as I can. Ease to learn- The...
Dale, Many thanks for the useful reply. What particularly attracted you to FOMB and how do you rate FOMB compared to the other contenders such as Arc of Fire...
Alan, As far as skirmish sets go, I play mostly WW2 so I will make the comparisons there. I use Operation Overlord, Panzemarsh and a home brew set called...
Hello Alan, I will try my best to give you my answers to your questions... ... I think so. The rules are huge, but what you need to keep in mind is that they...
... perhaps ... very easy, unless you add details like prisoners, interrogations, campaigns, weather, etc. the discouraging thing about TFO(M)B is that you get...
... as ... I don't know AOF but comparing to WCBH the game is simply *different*. They can hhardly compare.... WCBH doesn't even pretend to be realistic - it's...
... would ... and in many rules you wouldn't have specific rules for vineyards and rules for tanks bogging down, maybe some generic ones. so also in TFOB you...
... others. First off, there is the fact that you can have your HMG set up shop and cover the rest of the squad as they advance and you can have 1 guy kick...
Alan, Welcome to our forum. I'll try to answer your questions without being biased. I'm the author... :) ... perhaps 12 figures per side TFoMB has a 6-page...
We finally found a printer that can do low volume cards/decks. So, we have been looking into making 50-60 card pre-packaged decks. Our first offering would be...
Mike & Mahon, Many thanks indeed for the most informative replies: most helpful. Is there to be a new edition of TFOMB in the near future? My shelves are full...
... well, I believe we all try to help :) ... I don't think so, as TFOMB is really well planned, well organized and well written. In fact my latest games of...
... Not for at least 1-2 years. We are beta testing the rules in the Horror version. We are thinking about how to "expose" the new rules to everyone. My...
Hi Alan, ... ... Off the top of my head I would say there are BMP´s in there, since I can bet I have seen them. But I can not tell for sure since the rules...
Looks really cool. I only wish there was anybody to describe the action. I wonder how did the IF guns do, did the sniper rule the battlefield, how did the...
I can see that during WW2 most command sections included at least 1-2 runners. I didn't see them covered in the rules. Wouldn't it be interesting to allow...
Michal, we usually run a tight script on things like who can react to what. Usually we say that troops can only react to what they see or get communicated by...
it can be done pretty easily: Leaders can give orders (it's hard to rally anybody using a runner) either when in range, or over a radio, or a runner. as for...