It was a really interesting game. Phil set up a very good scenario which set
plenty of problems for the 'human players' (Eddy and I tried to be human) in
dividing up their forces and manouevring them through difficult mountain
passes. There was a lot to do and many interesting choices to make - I'm not
sure we always got it right though.
The opening move saw our secret weapon, a blunderbuss with strong ranged
fire, ambushed and destroyed by enemy goblins skulking in the mountains -
this was a funny moment I thought. We then spent several turns desperately
trying to feed our powerful but slow infantry into the central plain to
relieve the slaughter of our cavalry on the left flank.
The game system worked very well, I thought, even if Eddy and I got a bit
confused at certain moments. Being able to play a series of cards to
activate different units in the same turn gave a very tactical game, with
the possibility of coordinated attacks and maybe even a breakthrough (it
didn't come).
I look forward to playing again
Alan