Moving this over to TBG_FAQ.... ... Hi Dora, I was thinking that the larger ship's officer actions get applied first, and that this interacts with keeping a...
(The following is my understanding. It's resemblance to the actual workings of the universe may not be complete.) That is a misreading of the rules. The way...
I wonder how practical it would be to never go to a system without a starnet terminal, in order to eventually possess all the benefits every turn... ... From:...
... when ... Actually, the adventure detection benefits are active at every system. That's why they rock my world. =) Captain H'roo'roo, _True_Blue_ ...
CF, ... Terminal_Codes@yahoogroups.com is what you're looking for :) Other generally useful lists: TBG_Design@yahoogroups.com - a useful place to find out...
... You're looking for the Starnet Hackers list - go to yahoo groups and search for Terminal_Codes. Apply, then email Lug's Belt to politely ask him to approve...
Hey i am sorry to bother anyone, but what is the best way to contact Jeremy Maiden? I need to find out if there is a way he can help me to keep track of ship...
combat question: When aliens self-destruct, do all their modules do so at once? So total damage is 10-70 times number of modules? Ready for first battle, ...
Pods and Artifacts do not count towards the destruction, but the rest of what you have stated is true. Capt'n Paul Outreach ... From: "K'Ehleyr Captain"...
Pods and Artifacts do not count towards the destruction, but the rest of what you have stated is true. Capt'n Paul Outreach ... Errm....that's 10-70 per tech...
A couple of other notes: Aliens only explode when you fight them at their homeworld. At their homeworld, aliens always favor engines, and never flee. Aliens...
It's a character limit (seems to include spaces too), somewhere around 900. I tested it once, but can't find the exact number now. It's easily checked by...
... Counting the many wums in http://www.pbm.com/tbg/news/times.cgi?770 gives 960 characters, but the last does not seem cruelly truncated. I would imagine...
All, A couple of turns ago, I attacked a Penquin, Advanced, at his home world. Came out with a couple of nice modules and a couple broken ones also. In...
... So you attacked an advanced penguin. Each of the penguins mods should have 100 hp. If he had a Sh curse on his artifact, then each of his mods would only...
By the sounds of things, it looks like the penguin had an artefact that cursed his shields, which halves the effective shielding on each and every module. Was...
Shield curses/blesses affect both a module's intrinsic shielding (25 points per tech level, 200 for artifacts), and the added benefit from shield modules (if...
-- As a follower of the wise one, I see it as my duty to attempt to whip this FAQ into order so that people can actually reference it. No one on the wise list...