Ace, The turnulator is administered by Corby (aka Borg Prime). It functions by placing a cookie on your computer that contains your secret URL name (so you...
Douglas W. Roberts
douglas2@...
Sep 1, 2000 12:33 pm
176
Looks like I have an answer without a question, so I guess I'll make up a question. Q: I want to get rid of my mercenaries, but I don't want to demobilize them...
Paradox
douglas2@...
Sep 1, 2000 1:38 pm
177
Are you sure you aren't still paying for mercs when you avoid demobbing by exploiting this bug? Chris TBG_FAQ@egroups.com wrote: Looks like I have an answer...
cncbabcock@...
Sep 1, 2000 1:51 pm
178
No, I am not. My pay decreased by $28/turn. I don't necessarily think it is a bug. Think about it. These poor bastards are cooped up in a pod with no...
Douglas W. Roberts
douglas2@...
Sep 1, 2000 3:24 pm
179
Are you sure you aren't still paying for mercs when you avoid demobbing by exploiting this bug? Chris =========== I would not call this exploitation :-) After...
wdf3@...
Sep 1, 2000 3:57 pm
180
Q: How do I put them in the pod I want? A: I am not sure the order pods are filled, so here is what I do: Make sure all your other pods have at least 1 cargo...
wdf3@...
Sep 3, 2000 5:33 am
181
Greetings from Capt. Ken, USS Enterprise: I'm fairly new and have read the rules, but have not determined the differences/advantages between sickbays and life...
Ken Brockett
kpb_54@...
Sep 8, 2000 2:30 am
182
Life support-8729? Yes, that is a nice one. ;-) Seriously, that is a great question. The difference between life support and sickbays are only expressed in the...
Chris Babcock
cncbabcock@...
Sep 8, 2000 10:31 am
183
If you don't have any crew, don't bother with life support and sickbay. Your officers can't die and medical mods are usually available. ================ Don't...
wdf3@...
Sep 8, 2000 3:41 pm
184
Are you sure that you need sickbays for that? I've got credit for plenty of plagues cured 0%. I'll have to hit the paper archives (turns before 475) to see if...
cncbabcock@...
Sep 8, 2000 3:47 pm
185
Unless you badly need a lot of medical favor, go for a life support. Sickbays allow you to research medicine (Almost never profitable, I've personally never...
lofowens@...
Sep 8, 2000 6:52 pm
186
Not sure if the most unskilled croak first though, but I doubt it's the most skilled. ) =============== Neither really. Crewmen aren't kept track of...
wdf3@...
Sep 9, 2000 6:06 am
187
Are you sure that you need sickbays for that? I've got credit for plenty of plagues cured 0%. I'll have to hit the paper archives (turns before 475) to see if...
wdf3@...
Sep 9, 2000 6:15 am
188
I'll take your word for it, Capt. Bill. I have four Advanced sickbays which I picked up for a song at the Sirius shops, to which I have become rather attached....
Chris Babcock
cncbabcock@...
Sep 9, 2000 9:11 am
189
Ok then, here's the situation. You meet a snake (or other hostile race, possibly chaotic too) and it's quite obvious the he will get first shot in combat and...
Cooper, Adrian
ACooper@...
Sep 11, 2000 10:22 am
190
It's not often that giving in to extortion will win you a battle :-) Dora...
wdf3@...
Sep 11, 2000 10:38 am
191
Point taken, but what if that scenario came up? Adrian Cooper Student Analyst House of Fraser Information Systems...
Cooper, Adrian
ACooper@...
Sep 11, 2000 10:39 am
192
Even if one weapon in the first round is going to make a difference in the result of the combat, there is sufficient improbability of the alien targetting that...
cncbabcock@...
Sep 11, 2000 1:24 pm
193
Hi there Ok, I know I should already know this, but I have been having a discussion with a friend of mine, and we have stuck on a particular point. By how much...
Cooper, Adrian
ACooper@...
Sep 14, 2000 12:49 pm
194
There are 8 buying colonies for each good. The one you are selling at goes down 35% of the purchase price while the other 7 go up 5% each. This keeps the...
cncbabcock@...
Sep 14, 2000 3:13 pm
195
Question: I am fairly sure that for each item sold, the price increases by 5% at the other 7 colonies. Does this work only once, or for each item sold at a ...
Douglas W. Roberts
douglas2@...
Sep 14, 2000 7:46 pm
196
The last few times I've been in a system where chocolate has been selling for under a 100% the option to sell chocolate has not been offered on the menu. Kind...
Tom Kemline
thomask@...
Sep 14, 2000 9:13 pm
197
... It is decidedly so. ... We're not sure that you aren't. :-) From a dramatic perspective, they aren't buying because they don't need the product at that...
Chris Babcock
cncbabcock@...
Sep 15, 2000 10:13 am
198
Right then, Here is my next question You are facing a primitve alien, who hasn't got any shield modules. In one particular round, you do 150 damage. Using the...
Cooper, Adrian
ACooper@...
Sep 15, 2000 11:58 am
199
... Indeed they don't. The point is that only half of the leftover damage goes to the next module: 150 > 25, 150-25 = 125, 125/2 = 67 (not sure if you have to...
Boi Sletterink
boi@...
Sep 15, 2000 12:07 pm
200
Ah, that explains a lot. Cheers for that Boi. Adrian Cooper Student Analyst House of Fraser Information Systems...
Cooper, Adrian
ACooper@...
Sep 15, 2000 12:08 pm
201
... As part of my recovery program after my recent mutual destruction battle with BSL, I decided to stop communing with the Wise One each turn and use the...
Michael Hughes
michael.hughes@...
Sep 19, 2000 6:14 pm
202
Don't the rules state that artifacts break when you run out of favor? Maybe the Merciful Prophet managed to gain 5 favor that turn that the artifact instantly...
Douglas W. Roberts
douglas2@...
Sep 19, 2000 7:30 pm
203
Hi All, IIRC you can still sell cargo from a pod that a bandit has already absconded with. My question is...could you use this same "feature" to give an...
wdf3@...
Sep 19, 2000 7:37 pm
204
... favor? ... the ... As far as I can tell when I look at my turn, the sequence of events was: Good science ring drains all favour trying to give it away. ...