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Messages 4759 - 4788 of 5880   Oldest  |  < Older  |  Newer >  |  Newest
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4759
Ok, having played a few games now I have to admit to being a little hazy on how the ranged attack with cone AOE and then no range power mod works. I'm trying...
pymfan2000
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May 5, 2007
11:43 pm
4760
Do any of the group members know sources for scenarios? I've been really surprised that I can't seem to find any online at all thus far. I'm finding that...
pymfan2000
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May 6, 2007
10:55 pm
4761
Buy the Hellboy/BPRD Horrorclix Battle Pack. http://www.wizkidsgames.com/heroclix/indy/hc_article.asp?cid=41322 Alternatively, search out the Steve Jackson...
The Mighty Sutekh
the_mighty_s...
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May 7, 2007
1:49 am
4762
... Hmm, I don't know of any, but then we've always used our own and have never used the ones in the book. I suspect others are doing much the same, but ours ...
Lewis, David K.
fr_annex
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May 7, 2007
11:39 am
4763
... It models a flamethrower in how they work... Area of effect attacks in most supers games aren't effective against other Supers, they mainly only work...
Lewis, David K.
fr_annex
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May 7, 2007
11:47 am
4764
I found The Brotherhood of the Brown Bottle a long time ago, and they have a great set of scenarios on their site, as well as a nice campaign system. Check...
Jerry Frazee
jer28205
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May 7, 2007
1:48 pm
4765
We just finished up the first leg of what I would call a Cooperative Campaign. My buddy Charles ran it, and from week to week, 3-4 players (including myself)...
Scott R Pyle
fourcolorfigs
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May 8, 2007
3:48 pm
4766
... I've always felt S2 lends itself very well to a roleplaying supers style game (its why I created S2RPG). IMO previous Supers rpgs are long combat driven...
Lewis, David K.
fr_annex
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May 8, 2007
4:54 pm
4767
Thanks for the website suggestion. Pretty good stuff there. I'm finding that its easier to come up with scenarios once I have some templates to go by. Coming...
pymfan2000
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May 9, 2007
9:20 pm
4768
This sounds like a great idea. I'm playing around with how I want to structure my campaign and this sounds really fun....
pymfan2000
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May 9, 2007
9:22 pm
4769
Say you have a character with alternate form. He's wounded, which carries over to the 2nd form. Now, the 2nd form has regeneration. If the player then...
pymfan2000
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May 14, 2007
2:20 am
4770
... Since the models can have radically different vitality totals, don't think of it in terms of vitality, think of it in terms of damage. All forms are...
Lewis, David K.
fr_annex
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May 14, 2007
11:33 am
4771
... Agreed. There's a lot of anecdotal "evidence" for this in comics and movies, so I would say the model reverts to its primary form when KO'ed. Scott...
Scott R Pyle
fourcolorfigs
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May 14, 2007
2:09 pm
4772
Folks, I made a few additions and edits to the FAQ/Errata for S2 2nd and added it to the Files section. Just an FYI. Thanks! Scott...
Scott R Pyle
fourcolorfigs
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May 14, 2007
7:51 pm
4773
Folks, I made a few additions and edits to the FAQ/Errata for S2 2nd and added it to the Files section. Just an FYI. Thanks! Scott...
Scott R Pyle
fourcolorfigs
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May 14, 2007
7:53 pm
4774
Thanks! Drew ... From: Scott R Pyle Date: 14/05/2007 20:53:23 To: Superfigs@yahoogroups.com Subject: [S2] Updated FAQ Folks, I made a few additions and edits...
Drew
the_mighty_s...
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May 14, 2007
8:38 pm
4775
_Top 10 Signs Your Superhero Movie Sucks_ (http://blogzarro.com/?p=51) By Jimzarro on January 24th, 2007 10. The movie’s catchprase: “You’ll believe a...
thehoneymnrs@...
thewiz62704
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May 15, 2007
10:01 pm
4776
I am currently reading this great book from Two Morrows publishing: Comics Gone Ape! by Michael Eury Paperback: 128 pages Publisher: TwoMorrows Publishing...
Scott R Pyle
fourcolorfigs
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May 16, 2007
5:49 pm
4777
I have a few questions regarding Vehicles with Hyper Movement: If a Vehicle were to have Hyper Movement, would it also need to purchase "Carry Objects" to ...
oliverakc
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May 17, 2007
9:12 pm
4778
... Nope, its implied, the whole point of a vehicle is to carry passengers. Use the vehicles maximum occupants stat to determine how many it can carry. ... ...
Lewis, David K.
fr_annex
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May 18, 2007
12:04 pm
4779
I'm making my own character sheets with dice pool totals built-in so that I can learn the game quicker. Here's my question: In the book Red Bolt has 8 Action...
slotministry
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May 21, 2007
12:48 am
4780
... I would recommend using the Annex's character sheet program to help you resolve questions like this: http://dave.dynip.com/cgi-bin/s2sheet.pl If you select...
Lewis, David K.
fr_annex
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May 21, 2007
11:28 am
4781
Here they are folks, names and codes to whet your appetites. I'll have pics up of some of them soon. Dark Golem [ZC1 $2.95] Beetle-Girl & Time-Slip [ZC2...
Scott R Pyle
fourcolorfigs
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May 21, 2007
1:45 pm
4782
... purchase "Carry Objects" to ... Massive, etc.)? If so, would it have ... move 3" per goal as "Carry ... passengers? Having talked about this with Dave and...
Scott R Pyle
fourcolorfigs
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May 21, 2007
2:42 pm
4783
Thanks. After I posted, I went back to the character building section of the rules (which I had not read yet) and I was able to work out what was applied and...
slotministry
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May 21, 2007
6:39 pm
4784
That sounds reasonable. Thanks for the response....
oliverakc
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May 21, 2007
6:41 pm
4785
... Do any of these have overt 'allegiances' to existing superhero/villain teams? CEA +++ ************************************** See what's free at ...
KNIGHTCEA@...
lordliche
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May 22, 2007
8:20 pm
4786
... Scott, What are the Killbots going to look like? They sound fun. I picked up a bunch of Mecha-Men from Killer-B Games. They sound similar. ...
grunhornet
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May 23, 2007
10:21 am
4787
... superhero/villain teams? ... Nope--they are all Free Agents--you can use them as you like them within S2's somewhat loose continuity. For example, The Head...
Scott R Pyle
fourcolorfigs
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May 23, 2007
3:32 pm
4788
... Those are great! They will have a similar feel, but of course also have some design differences. ... those ... packages ... pod. ... Great idea! I have...
Scott R Pyle
fourcolorfigs
Online Now Send Email
May 23, 2007
3:36 pm
Messages 4759 - 4788 of 5880   Oldest  |  < Older  |  Newer >  |  Newest
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