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Messages 3895 - 3924 of 5880   Oldest  |  < Older  |  Newer >  |  Newest
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3895
I can only agree with Scott, most of the Goalsystembased games are also compatible. My friend Tom and I are usding mostly the CiC rules with some tweaks from...
agissan
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Apr 1, 2006
1:34 pm
3896
Hello all, Just recently purchased SuperSystem in an eBay auction. Wanted to say it looks like a lot of fun. Now I just have to find time to get together...
Chris
manyslayer
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Apr 8, 2006
12:34 pm
3897
... get ... Welcome aboard, Chris! Now is a good time to get involved as the excitement is building toward the release of our new edition. ... and ... Me, too....
Scott R Pyle
fourcolorfigs
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Apr 8, 2006
6:52 pm
3898
Hi, I've heard mention of these figures and was wondering when they will be available? Better still, are there any preview pics? They sound great. Regards ...
craig_row
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Apr 14, 2006
9:25 am
3899
... Hi, Craig! The Blitzkrieg Brigade will be part of the new book. I am not sure when we will see the sculpts. They may make Historicon, but not all of the...
Scott R Pyle
fourcolorfigs
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Apr 14, 2006
12:41 pm
3900
Well, we have officially entered the layout portion of our program. I anticipate this process taking 2-3 weeks if everything goes to plan, then it's off to the...
Scott R Pyle
fourcolorfigs
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Apr 14, 2006
12:44 pm
3901
Woo Hoo! I am really excited about this! I love what I am seeing with the new rules and can not wait to have a new 2nd Ed in my grubby little hands! ... -- ...
Gobbo
deadtechinc
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Apr 14, 2006
2:36 pm
3902
I play tested the new rules last night with three of my buddies, and we had a great time. The major changes involve Initiative and the way Super affects a...
Jerry Frazee
jer28205
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Apr 14, 2006
3:02 pm
3903
... is ... perfectly ... Much credit must go to Dave Lewis and his excellent S2 Annex site, but also from the product of many e-mails back and forth about...
srpyle1
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Apr 14, 2006
3:24 pm
3904
... Let me just add that it was a pleasure to work on this project, and that I think you'll all enjoy the second edition rules. There are some changes, but I...
hundvighong
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Apr 14, 2006
6:46 pm
3905
We've had a small influx of new members since the TMP article broke (thanks to whoever took the intiative to send that over while my head was spinning from...
Scott R Pyle
fourcolorfigs
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Apr 15, 2006
7:19 pm
3906
So, I've been thinking about doing a super-team of mole people types, and at least somebody (or something) on the team needs to be a burrower. Any thoughts on...
hundvighong
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Apr 19, 2006
11:53 pm
3907
... I considered burrowing for 2e (but I never got to the point of discussing it with Scott). For the above reason and a few others (leaving a hole or filling...
Lewis, David K.
fr_annex
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Apr 20, 2006
11:29 am
3908
A power not in Super-system is the ability to completely leave the gaming area to later return at a different spot. This would be different than teleportation...
thehoneymnrs@...
thewiz62704
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Apr 20, 2006
1:23 pm
3909
... You will be pleasantly surprised to see this is no longer true in 2e. Dave....
Lewis, David K.
fr_annex
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Apr 20, 2006
1:43 pm
3910
... types, ... other I think Dave is right on this, it would be cumbersome to model in play. One other thing you could is adapt either the Slow Attack or...
Scott R Pyle
fourcolorfigs
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Apr 20, 2006
2:52 pm
3911
... And I like both of these ideas too, and not just for burrowing. I agree both mods should be opened up to include any AP costing thing in the former mod...
Lewis, David K.
fr_annex
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Apr 20, 2006
3:02 pm
3912
Here's what we plan to release for Historicon: Super-Simians ZB1 Harangutan $3.95 ZB2 Elasti-Ape $3.95 ZB3 Hyboriape $3.95 ZB4 Gibbon Glider $3.95 ZB5...
Scott R Pyle
fourcolorfigs
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Apr 20, 2006
3:25 pm
3913
Is the Freedom's Five the golden age characters we keep hearing about? Marc...
Marc Anderson
cromagmarc
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Apr 20, 2006
3:41 pm
3914
... about? ... Yes. Good guess. Scott...
Scott R Pyle
fourcolorfigs
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Apr 20, 2006
3:49 pm
3915
You could also use Intangibility/Density Decrease to represent the mole man when he is underground. Linking the powers could acheive what you want ...
Louis Reash
louisreash
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Apr 20, 2006
5:07 pm
3916
... Yes indeed, several ways of incorporating it in a limited form. That and the gameplay difficulties of representing actual burrowing in the game means that...
Lewis, David K.
fr_annex
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Apr 20, 2006
5:22 pm
3917
Dave, I was just curious as to about when all the stats on the Annex will change to reflect the Second Edition of S2. Will it be at the release of the book or...
Jerry Frazee
jer28205
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Apr 20, 2006
5:28 pm
3918
... I can't make any promises here, but it is already well underway. The 1e S2 official models have already been converted to 2e. I expect to have all the...
Lewis, David K.
fr_annex
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Apr 20, 2006
5:37 pm
3919
Great news and correct on all counts! When Scott sent me the play test version of the rules I was slightly disappointed to see that every single one of my...
Jerry Frazee
jer28205
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Apr 20, 2006
5:42 pm
3920
... You're welcome, a lot of credit goes to Scott here. Right at the start of this project he said this is 2e so anything and everything can be looked at for ...
Lewis, David K.
fr_annex
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Apr 20, 2006
6:03 pm
3921
Yes, the change to the power of 6 threw me when I first read it, but a few play test games made me and my group believers in the new method. It makes EVERY...
Jerry Frazee
jer28205
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Apr 20, 2006
6:08 pm
3922
Hi, I had a question related to this, do folks use the character generator at the annex? Obviously this will be updated to 2e when appropriate, but I was ...
Lewis, David K.
fr_annex
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Apr 20, 2006
7:10 pm
3923
... Thanks, Dave. As I said before, SuperSystem wouldn't be in the shape its in without you--that's why you get top-billing! Scott...
Scott R Pyle
fourcolorfigs
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Apr 20, 2006
7:22 pm
3924
... Thanks, but I hope that doesn't mean the printer bills are coming to me first, if so, I don't want top-billing, lol. Dave....
Lewis, David K.
fr_annex
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Apr 20, 2006
7:43 pm
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