I would like to send props out to Scott and the rest of the team he worked with on a great product. The Necessary Evil book for Savage Worlds is a great book...
Looking forward to that one myself. Savage Worlds is very versatile, but supers were not its strong point. Hoping NE changes that. Rich Rich, you will not be...
... Thanks! I worked very hard on my portions of NE, and I know the other authors did a bang-up job as well. It's my not-so-secret hope that NE will be a...
Thanks! I worked very hard on my portions of NE, and I know the other authors did a bang-up job as well. It's my not-so-secret hope that NE will be a smashing...
These new and modified powers haven't really been playtested, hopefully the BP costs are all right. If you try them out please let me know what you think of...
Although I would not mind separating Teleportation from Super-speed, again, although it would mean having to change the forms I have created, again, just ...
... wrote: ... mental ... Given the fact that Ranged Attack can be used in melee without penalty, this isn't really going to change anything. Or would you ...
... This is already built into combat sense using a different mechanism. The above was considered, but the official mechanism was used for play balance...
... Machine Gun Punch wasn't dropped, its actually more effective under HM. HM is cheaper than the old SS, use the points you saved to buy MGP as Melee Attack...
Speedsters don't just move fast, they also attack fast, disarm bomb fast, hack into security systems fast, etc. Having a super-speed power that only effects...
... be ... usually ... with ... Forgot that ranged attacks could be used in melee. The only thing I can think of is to make it so that Combat Sense: Ranged...
... mental ... be ... usually ... mechanism. ... I guess you're right, playbalance is an issue, I just don't like the fact that my blaster marksmen also have...
... As I said in my last message, they don't. Buy specialized CS and they aren't martial arts experts, in fact that's the only way to make it to +4D CS. Dave....
... bit ... smaller ... Actually think I like that idea better than the current system. Split physical Combat Sense into Ranged and Melee, and forbid Ranged ...
Got in last night to find my CiC Special had arrived!! Since it was 10 at night and I get up at 3:30 am I only had time for a quick look-see. This is a...
... look-see. ... stapled ... in ... are a ... of ... Nameless ... created. "Pulp ... points ... Benni's ... hands ... as ... Thanks for the review, I've been...
... There are no general campaign rules. Also, this is a slimmed down version of SuperSystem (SuperSystemLite). There are specific weapons covered but no way...
... As I said on TMP, I don't understand the trouble with this figure. Benni and Shaitan are two different figures. Period. The only gaff was that Benni was...
... Scott, I beg to differ with you, but... (and there's always a but) I have both figure in front of me right now. One is in a pack marked "CIC 7" and the...
... figure ... I'm not surprised to hear that, she's really quite nice overall and her unique pose must be a big sales draw, but personally I still wasn't too...
... Ahh, I see. You're right. Andy Cooper is a brilliant sculpter but he's always working on ten things at once. I am not always at the foundry when the greens...
Scott, Thanks for another great game. Most of my questions come from the "inner rules lawyer" who just will not go away. I also look at a rulebook from the...
... Your welcome! ... Yes. ... No; it's just a knife. I may come up with bayonet rules for a later book, though. What you suggest would be a pretty good way to...
Hey, folks! Just wanted to let you know I've started a Goal System Yahoo group for questions and comments on Chaos In Cairo and other forthcoming Goal System...
It has been stated in the rules that this power could include a bright light (that blinds opponents - my words), not just darkness. However, a light based...