... I once played Champions with a fellow in the early 80's who's mentalist had the following cry: "By the chaotic commrads of Captaion Crunch, feel my mighty...
... Ox, definitely. Great figure, and a great base model for conversions. ... Elasticity. So versatile. Explains what Plastic Man is doing in the JLA. ... ...
... The one that hasn't been released yet! Seriously, right now, it's Polymer. But watch out for Ape-Austen when he shows up! ... Can I pick a combo?...
... I don't have many S2 models, but I like Dr. Simian ... I'll be experimenting with the elastic grab & drag hero bodyguarding an auto-absorbing copier. ... I...
... I liked Grav-Girl until I finished painting her face... didn't come out well. Cat and Giantess are two other solid figures. ... Mind Control or Elasticity,...
How come Super Speed was removed from the game? Is it being reworked or something? Hyper Movement says it can be used for Super Speed, but it definately isn't...
... It wasn't, its called Hyper Movement. ... See above. ... Please elaborate, what super-speed effect can't you do with it? ... It does far more than that,...
... This might be a good idea, as it would increase the game's modelling ability. Most comic book "copiers" seem to duplicate a target's entire package of...
... These are the ramifications of which I spoke. ... I kind of like copy as it is, the copying process should be a give and take between the copyier and the...
Is a character with Soulless immune to the effects of a TK grab? By the letter of the rules, it looks that way. But it makes no sense that a TK who can lift...
... I would have to say it WOULD effect them. Soulless protects against Mind attacks. I.E. mental attack and mind control. but TK is more of a physical thing....
... I would say no, and I think Scott would agree. ... I disagree. ... Soulless makes you immune to mind attacks and such (i.e., mind/res attacks). Since TK...
... Soulless says "the model is immune to the effects of all Mind and Resolve based attack powers." TK Grab "is a 3 AP, Mind or Resolve (TK Model) vs. Agility...
... Yes, but what makes a mind/resolve attack power? Its clearly mind or resolve versus mind or resolve. Not Mind versus Agility, that's a half and half...
I've created the following characters based on a Supers RPG I ran, set in the 1920s. I'd appreciate any questions or comments: Frequency of the Liberty League...
... Sure. I can do that for the Liberty Mafia. I figured they were slightly more readable this way, though, and I was more likely to get a response. -Mark...
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Jul 6, 2004 12:45 am
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... For me its easier to see them all on 1 page via the config file. First, I think the team as a whole is fine and you should have fun playing them. However,...
... Hmm, I just remembered that I didn't forget, I left it out on purpose since DI doesn't have to be on. Perhaps I should add it in if the model has it always...
... I am not going to argue with the result, Soulless shouldn't help against TK Grab. That said, Soulless should be clairified. In my opinion, any power that...
... I'm not saying its worded perfectly, because it isn't and it should probably have its text updated for future releases. However, I think the above is...
For you, but you are quite fimiliar with the rules. We had people questioning this in my group as well. In a system where the effect of a power is more...
... I don't mean to imply that the text is clear on its own. But when the question first comes up, I think by reading the text and taking a moment or two to...
... To some extent, that's the nature of the RPG characters they were based on. S2 doesn't really have anything to represent telepathic communication. Maybe I...
... Since DI is on all the time, its 4 period. Additionally, the APs from movement are *not* halved per Scott's answer to the list last year I believe. So...
... You say tomaeto, I say tomahto. It is 7 AP, halved every round for the DI. ... I thought they were... if not, it makes buying Extra Movement and Extra...