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Messages 2950 - 2979 of 5880   Oldest  |  < Older  |  Newer >  |  Newest
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2950
A few spare figures, cheap. Find them at: http://cgi.ebay.com/ws/eBayISAPI.dll? ViewItem&item=3167571028&category=2537 and at: ...
hundvighong
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Jan 1, 2004
7:43 pm
2951
Hey Squirl-ot, Having re-read the Gun Mage stuff, I think you can certainly be one in the upcoming campaign. The fluff indicates that is a wild talent, and...
Michael Platt
nonagram
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Jan 5, 2004
8:23 pm
2952
*sigh* Sorry everyone...this was addressed incorrectly. Stupid mouseclick in the wrong place. Please ignore. ... one in the ... many gun ... with no ... ...
Mike Platt
nonagram
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Jan 5, 2004
8:25 pm
2953
Hello, I am new to the Superfigs hobby (and this yahoogroup). I have a question about what appears to be a Superfigs resin vehicle, but I cannot find on the...
KNIGHTCEA@...
Send Email
Jan 7, 2004
1:26 am
2954
Try: http://www.superfigs.net/ Later Kingdom ... From: KNIGHTCEA@... [mailto:KNIGHTCEA@...] Sent: Tuesday, January 06, 2004 8:26 PM To:...
Jeff and Robyn
the_just_jeff
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Jan 7, 2004
4:16 am
2955
Wow, I have not seen the Grav-sled on the SFigs site. Scott, is this availble? I have been using some old Void Skimmers for mine. If they are available, can...
Plot@NE
deadtechinc
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Jan 7, 2004
2:59 pm
2956
... Yes, it is available. I've been meaning to get a pic of it up on the site for a while now. I'll try to do so this week. Scott...
srpyle1
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Jan 7, 2004
6:04 pm
2957
... They became avaliable when the other resin vehicles were released. The Grav Sled has two Tactical troop riding it and sled ski on the bottom as well as a...
Louis Reash
louisreash
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Jan 7, 2004
7:38 pm
2958
Oh man! I would have ordered 2 of these already had I know! ... They became avaliable when the other resin vehicles were released. The Grav Sled has two...
Plot@NE
deadtechinc
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Jan 7, 2004
9:35 pm
2959
Was just going over my teams sheets and something accured to me. there are no pure Hero or villian powers Perhaps something can be added later in a book more...
Sean
seancho2003
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Jan 7, 2004
9:48 pm
2960
I made up three new powers. I thought about adding bounce as a +0 option for Elasticity but in the end though Super-Leap might work best but that someone with...
chris hadjison
jhadjison
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Jan 7, 2004
10:16 pm
2961
I like the sound of them though perosnally most of my teams would smash a door *and half a building* rather then pick a lock. but these all sound Fair and...
Sean
seancho2003
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Jan 7, 2004
10:44 pm
2962
... Howdy Chris. ... As you note, there is no need for this power since its exactly the same as FF. I only mention it because I think you missed a valuable...
Lewis, David K.
fr_annex
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Jan 8, 2004
12:21 pm
2963
Hi, Just wanted to let you know that Scott and I resolved the minor Henchmen issue (only affected the 7-10 with ranged attacks) and the updated official...
Lewis, David K.
fr_annex
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Jan 10, 2004
3:06 am
2964
Well, I finally got a copy, but my other books are in cold (very cold) storage right now so I've got a (possibly stupid) question. Henchmen groups with ranged...
hundvighong
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Jan 11, 2004
7:21 pm
2965
... Old Rapid fire is now called Chain Attack and Rapid Fire now means something new. This is the very henchmen ranged attack issue I mentioned last month and...
Lewis, David K.
fr_annex
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Jan 11, 2004
7:47 pm
2966
... Ah, gotcha. Thanks. Don't use official stats for much of anything, so I hadn't been looking at the updates to them. Rich...
hundvighong
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Jan 12, 2004
4:08 pm
2967
Here are some of the things i've come up with. If you play test them id appreciate some input. By The Way all these powers are ment to be givin to one...
Sean
seancho2003
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Jan 12, 2004
4:46 pm
2968
... or the other qualification, not stackable! No, it's fairly common. Many villains suffer from speech impediments :) ... forms, which gives pools of power...
hundvighong
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Jan 16, 2004
12:12 am
2969
The Vitality loss from Pushing can't be healed by any power. Vitality Drain can (if you're lucky) temporarily give you Vitality above your starting limit....
hundvighong
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Jan 16, 2004
3:25 pm
2970
... As you surmise, I think the intent of the power is clear. I can confirm that the vitality paid must be a real vitality point, not a phantom one, that can't...
Lewis, David K.
fr_annex
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Jan 16, 2004
3:44 pm
2971
Here is a cool villian power, imagine a villian that gives 'the speech' of his or her villiany and heroes unless they are like Pro X or Dr. Strange and have ...
chris hadjison
jhadjison
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Jan 16, 2004
4:31 pm
2972
I would say something like, "the number of times a character may push during a game is equal to that characters starting vitality."...
thomaswhitten2000
thomaswhitte...
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Jan 16, 2004
6:48 pm
2973
... That wording would give pushing a lot more power than it currently has and more than I intended. The simplest wording change (if needed at all Scott), is...
Lewis, David K.
fr_annex
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Jan 16, 2004
6:52 pm
2974
... Use the term "maximum and current" if the entire Pusing text is re-written. Dave....
Lewis, David K.
fr_annex
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Jan 16, 2004
7:21 pm
2975
Below is how I would have the whole text. How would this be more powerful than before? Once per turn, a model with Vitality remaining may add +2 dice to any ...
thomaswhitten2000
thomaswhitte...
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Jan 16, 2004
7:39 pm
2976
... Its more powerful in that it can be healed and in that you can use temporary vitality to do it. The number of times per battle isn't increased, but the...
Lewis, David K.
fr_annex
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Jan 16, 2004
7:48 pm
2977
Found this over on the Reaper forum thought you all would enjoy it. WARNING: The language can be rather coarse at times. Definitely PG-13. ...
Tim Berry
tberry7403
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Jan 16, 2004
7:50 pm
2978
Oops, Here we go: Once per turn, a model with Vitality remaining may add +2 dice to any goal roll (except KO checks), but must decide to do so before rolling ...
thomaswhitten2000
thomaswhitte...
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Jan 16, 2004
7:54 pm
2979
That was a mispost as I hit the send key instead of preview. The later version is what I hand in mind....
thomaswhitten2000
thomaswhitte...
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Jan 16, 2004
9:27 pm
Messages 2950 - 2979 of 5880   Oldest  |  < Older  |  Newer >  |  Newest
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