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Messages 83 - 112 of 272   Oldest  |  < Older  |  Newer >  |  Newest
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83
The official page for Strange Synergy has the rules for it. http://www.sjgames.com/strangesynergy/...
Jan Hendriks
mib2826
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Jun 6, 2004
7:21 pm
84
Hi, all, I recently ran a mini-tournament of Strange Synergy at KublaCon, a game convention in San Francisco. I thought I'd give a very brief report on my...
N. Pomeroy
njpomeroy
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Jun 8, 2004
5:37 pm
85
I've posted a file on the group, it contains 15 new Team Power ideas. (and the existing ones, for completeness.) I owe thanks to those who made suggestions...
crbrennan@...
crbrennan
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Jul 16, 2004
9:17 pm
86
Hope this doesn't sound like a dumb question? I love the game but would like to get away from using a board and more to a miniature setting. Does anyone have...
Jerry Bronson
tadnsara
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Jul 20, 2004
1:11 am
87
Probably the easiest thing to do is to use inches (or measurement of choice) for measuring the ranges on the powers. This has the side benefit of sidestepping...
Adam Miller
gaivs_petronivs
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Jul 20, 2004
2:28 am
88
Greetings strangely synergistic people... Just got the game and have a question - Looks like each team has all of their characters take their turns prior to...
D.A. / Skip
joxer_4ever
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Jul 23, 2004
3:46 pm
89
... turns prior to the next team. Seems like that may not 'be fair' [and I may have read a note about it in a rview?]... has anyone experimented with somehow...
mindwandererb
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Jul 25, 2004
8:50 pm
90
... to ... Some are a little unbalanced- but then, this game isn't necessarily about balance. The Brutes and Tectonics seem pretty useless. Brutes, when...
mindwandererb
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Jul 25, 2004
9:18 pm
91
... That's a fine brainstorm you got there. The pirate idea was kind of cool, but i don't think it matters much, when in my games over half the powers are...
Robert
elcomadreja2
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Jul 25, 2004
10:27 pm
92
... That's why the powers become secret again if any kind of ambiguity comes up. I figure all the team powers are pretty weak anyway, so this seems about par....
mindwandererb
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Jul 26, 2004
9:25 pm
93
... This is what I did last game: I separated out the gadget powers, then dealt 6 to the Mads, 3 to the Goths and Orcs, and none to the Cats. Then I dealt out...
N. Pomeroy
njpomeroy
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Jul 26, 2004
9:27 pm
94
The situation: one player (me) had a warrior with Invisibility, TesserKnight, and The Moves. An opposing warrior had Anti-Magic Aura. Fortunately (sort of),...
mindwandererb
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Jul 27, 2004
7:53 pm
95
... See now, my purple team is Jackie Chan, Iron Monkey, and Bruce Lee. My game is out on loan, so I don't remember their power. Something to do with kung...
juan
leprejuan2004
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Jul 28, 2004
3:35 am
96
... Someone suggested previously allowing mad scientists to pick up as many gadgets as they wanted to for free, ie, without using up an action. I find the mad...
Greg Stark
gsstark
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Jul 29, 2004
6:09 pm
97
On Tue, 27 Jul 2004 08:25:11 +0000, quoth ... A few ideas for artwork sources: HeroMachine http://www.heromachine.com/ Make your own super/fantasy/sports hero;...
N. Pomeroy
njpomeroy
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Jul 29, 2004
9:28 pm
98
... Well the simpler option is to require everyone choose their team order at the start and place the cards in order. Then always follow the same order. So ...
Greg Stark
gsstark
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Jul 30, 2004
6:32 am
99
... Flash ... nice ... Wow, thanks a lot for that one. The 2.0 crippled version is now free for online use, and is considerably better than 1.0. Being a D&D...
mindwandererb
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Jul 30, 2004
10:53 pm
100
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the Strange_Synergy_Group group. File :...
Strange_Synergy_Group...
Send Email
Aug 5, 2004
4:39 am
101
Does the Minotaur card allow you to Strike at an opponent with a power card/base attack and then Move/Strike with the horns?...
Steve
survive1999
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Aug 29, 2004
10:02 pm
102
Does the Stupid card prevent damage from the Stench card? They both seem specific in the wording....
Steve
survive1999
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Aug 29, 2004
10:08 pm
103
How about a team called the Bugs. They each have one random power. 1. Mosquito's Blood Drain: You drain one health using a sharp attack next to an adjacent...
Steve
survive1999
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Aug 29, 2004
10:18 pm
104
Only if you somehow manage to get two strikes. ... MiB #0814 http://www.sjgames.com/mib/ Adam Miller gaivs_petronivs@... ...
Adam Miller
gaivs_petronivs
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Aug 30, 2004
2:23 am
105
Just picked up SS a week ago. It has to be one of the best games I have ever played. I can't believe there isn't a lot more activity here. I special ordered...
Steve
survive1999
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Aug 31, 2004
4:34 am
106
It's not a limited release, just a normal SJGames product. I run it at cons regularly, and it always gets good reviews, though some of the power combinations...
Adam Miller
gaivs_petronivs
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Aug 31, 2004
1:56 pm
107
... Aye, several MIB run it regularly, including myself. We even had Live Action Strange Synergy at Origins, which seemed to go over well and will be repeated...
Mark A. Schmidt
aravine
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Aug 31, 2004
3:06 pm
108
Live SS! I have never been to a con but that is enough to sell me. What scale is it run? How do you communicate? Hopefully you don't use real rifles and...
Steve
survive1999
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Sep 1, 2004
3:11 am
109
wow. I disappear a month, and the group gets some life. cool :-) to comment on some things regarding team powers.... ... well said. Though it's good to...
crbrennan@...
crbrennan
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Sep 2, 2004
12:28 am
110
Level of frustration rising! I can't get anybody to play SS, everybody is busy! So you folks interested in a PlayByEMail game? How would we keep people honest...
Steve
survive1999
Online Now Send Email
Sep 2, 2004
1:26 am
111
I found a confirmable dice roller @ http://www.irony.com/mailroll.html that will email results to all players. Step up, and get some beat down! Teen Titans GO!...
Steve
survive1999
Online Now Send Email
Sep 2, 2004
2:33 am
112
... I believe it uses 18"-2' squares, taped on the floor. ... I didn't get to watch it (wanted to PLAY it, but was cross-scheduled). I helped pull up tape on...
Mark A. Schmidt
aravine
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Sep 2, 2004
6:02 pm
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