Vehicles: SO-1 Grav Truck in 10-O-10: hold position, guns on intercept. SO-2: Command Grav Truck in 10-O-10: hold position, monitor telemetry, guns on...
MKGS1: Speed 8" (approx.) try to stay 8" ahead of MKGT1. Scenting/scouting/scanning. Sled will not disappear around corner in 3-E-16 until his advance can be...
The walls of the path were close and the air was thick, stifling. The remorseless `Rab sun beat down, his fur bleached two shades lighter. He panted to keep...
Loads of Sci-fi images. Don't forget to visit the individual artist's websites. Usually displayed at the bottom of each piece. http://www.digitalblasphemy.com/...
can you send 4 jump troops over the top > & avoid gas ... also can you can you send 4 jump troops over to the top of hill 177> ... to ... I would like for...
apbauer@...
Oct 2, 2003 2:53 am
2261
HERE is another cadian in a different simple camou pattern. DAWGIE ...
BillK; Could you gives us a breakdown of player = color? Where are we with turns and players? I'm a little confused. Well actually I'm a Now where did I put...
Players, The narrative will take me another day or two, but moves have been plotted on map. http://home.comcast.net/~aaameron/test.htm Of Note: SO17 runs back...
... FK Speed 25” height 2” Jink 0% .. over the top w/ ral inf to far side tunnel ... to path to support ral inf 1234 Infantry 1 tosses flare into tunnel...
apbauer@...
Oct 4, 2003 2:25 am
2269
The following Starguard poll is now closed. Here are the final results: POLL QUESTION: Do you believe that web games help or hurt this online group? CHOICES...
Starguard@yahoogroups...
Oct 5, 2003 8:01 am
2270
***** Heres Turn 2 Gents. Of note: There are 3 landers portrayed on the map. This is the designated landing spot for landers if they are called up to...
FK reports: Flying Krite attempted to jink a sled on a mountain trail (Gutsy, but with bad results). Lateral movement in southerly direction reflects fight...
apbauer@...
Oct 5, 2003 6:20 pm
2272
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"Brown Bear this is fuury frend. Any smoking or big-bang sticks left? Can you put any on the west face of grandfather hill east of our position?" Sean: Do you...
SO-1 Grav Truck in 10-O-10: hold position, guns on intercept; combat engineer exits vehicle. SO-2: Command Komodo Truck in 10-O-10: hold position, monitor...
Yak commo: "Beta-male to Brown Bear. We are receiving fire from n/e of trail. We are requesting a smoke mission along map coords 3-H-18 thru 3-H-13". MKGS1:...
MKGS1: Dismount. Park sled as far off trail as possible. Draw ZMPGL load h/e. Take bag of grenades. MKGS2: Dismount. Weapons ditto. MKGS3: Dismount. Weapons...
MKGS1: Dismount. Park sled as far off trail as possible. Draw ZMPGL load h/e. Take bag of grenades. MKGS2: Dismount. Weapons ditto. MKGS3: Dismount. Weapons...
The map is up showing movement & combat. Sand color changed to white to make units stand out more. Rough terrain darkened to choch brn todo same. Will post...
... overwatching the thogs that start tunneling t1 & t2 jump of and with grav belts start moving out (hop, hop) over the top bounding overwatch -toad style to...
apbauer@...
Oct 12, 2003 5:45 pm
2282
The scouts dismounted, without orders. They didn't need any. The scent of claustrophobia was thick along the trail. They hated being trapped, confined, hemmed...
MKGS 1&2: Stay about 4" apart. #2 will move/move. #1 will cf/cf.. They will move s/e through the line of hexes starting in 3-D-17. MKGS 3&4: Stay about 4"...
team crite requests 1(or 2) rab flying carpet w/ 2 squads of rab inf w/ cone pistol/smgs to support ral inf 12 at far tunnel ... crite over...
apbauer@...
Oct 16, 2003 1:49 am
2285
In a message dated 10/12/2003 10:47:34 AM Pacific Standard Time, ... In a message dated 10/12/2003 10:47:34 AM Pacific Standard Time, apbauer@... writes: ...