Welcome Jim..... all of us know what you are up against regarding clubs etc. You
will find joining this group was the best decision you made regarding war
gaming. Everyone on this site is helpful and there is a ton of experience. I
remember the days I played LOTR with my two sons. Cherish these days as they
grow up quickly. And for all of my American friends "Happy Thanks Giving/NFL
Football, etc.
Jeff ...AKA Chasseur
________________________________
From: jim davis <jhdavis19@...>
To: SoloWarGame@yahoogroups.com
Sent: Thu, November 26, 2009 8:59:22 AM
Subject: Re: [SoloWarGame] Re: happy holidays
Â
The PP rules might be carried by Breookhurst Hobbies in Calif which should save
on postage costs.
Jim D
--- On Thu, 11/26/09, James Squib <captain_squib@ yahoo.co. uk> wrote:
From: James Squib <captain_squib@ yahoo.co. uk>
Subject: Re: [SoloWarGame] Re: happy holidays
To: SoloWarGame@ yahoogroups. com
Date: Thursday, November 26, 2009, 7:49 AM
Welcome, Jim from Wisconsin, from "Squibzy" in England - old England, not New
England! :-))
You said "take pity... ask something moronic..."Â I think I can speak for all
the members here and say there'll never be anything taken as "moronic" when
you're asking how to go about some aspect of our diverse hobby!
I'm a 63 year old "armchair general" most of the time. My decision to be a
solo gamer followed from trying a few local clubs over the years, but never
being "welcomed in" by any of them. Because of working hours, I nearly always
arrived a bit later than everyone else, to find (no matter which club) folks in
their "groups", and though there was always the "you can stand there and watch"
- there was never the "would you like to learn these rules by playing a game
with us"... so I gave up on them and went solo.
Trouble is, it's easy to buy rules but playing them solo can be difficult with
some types, so if you have questions about anything, you just mail the Group and
one of these fine people will certainly be able to help!
Re: your interest in the English Civil War (ECW), I understand that the Peter
Pig rules "Regiment of Foote" are both fun and easy to learn (see them at
http://www.peterpig .co.uk/range_ 20.htm). Peter Pig are an English company and
those rules are priced at £9.00 with £3.00 shipping = total £12.00 = approx
$20.00 (BTW - I have no connection with PP except as a satisfied customer!)
Again, welcome aboard!
Squibzy
____________ _________ _________ __
From: James Richards <jimmy@kissyfish. org>
To: SoloWarGame@ yahoogroups. com
Sent: Thu, 26 November, 2009 1:10:46
Subject: Re: [SoloWarGame] Re: happy holidays
I just joined this group a couple of days ago, and am a 41 year old newbie
to all of this. Wargaming, and solo-wargaming. Please take pity on me if I
ask something moronic, I am trying to get myself ready to be able to play
with my six year old son. (I have been teaching him some tactics using
plastic army men, and flicking aluminum foil balls at each others troops.
And he enjoys chess, which we play infrequently.
Anyhow, I am about as green as they come, but have been busily painting
10mm (they were cheap) ECW soldiers, and making buildings, so I am getting
to the point of trying some of this out.
Happy holidays to all! And safe journeys.
Jim From Wisconsin (where snow is possible this evening)
On Wed, Nov 25, 2009 at 5:07 PM, mrparrott60478 <mparrott429@ comcast.net>wrote:
>
>
> I second Jimmy on this one and offer prayers for the safe travels of all
> those going somewhere else for the celebration! And thank you all for the
> ideas and information you so generously share with us here. Happy
> Thanksgiving everyone.
>
> Mike
>
>
> --- In SoloWarGame@ yahoogroups. com <SoloWarGame% 40yahoogroups. com>,
> "easyjimy" <easyjimy@.. .> wrote:
> >
> > hope everyone in the group has a safe and wonderful holiday with there
> famliys thanks for all the help over the years jim.
> >
>
>Â
>
[Non-text portions of this message have been removed]
------------ --------- --------- ------
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  Â
[Non-text portions of this message have been removed]
------------ --------- --------- ------
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 Post message: SoloWarGame@ onelist.com
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[Non-text portions of this message have been removed]
[Non-text portions of this message have been removed]
Just aquired and have played a few games of Two Hour Wargames Nuts. Very
friendly to solo, and 10-30 figures per side. I havnt gotten to chapter two
with the tanks as yet, just doing infantry in the hedgerows of normandy. Your
*th army and DAK should give a good game too.
TRench lines around Tobrok, some villages needing clearing, a shoot out over an
oasis? And the buildings are mostly just square boxes. ( I use cut offs from
plastic down spouts with some tooth picks sticking out at the roof line.)
Jim D
--- On Thu, 11/26/09, alloydog <alloydog@...> wrote:
From: alloydog <alloydog@...>
Subject: [SoloWarGame] Re: happy holidays
To: SoloWarGame@yahoogroups.com
Date: Thursday, November 26, 2009, 9:18 AM
"Please take pity on me if I ask something moronic"
Join the queue! ;) I'm in the same situation, though I'm edging 43...
I'm slowly, and sometimes painfully painting up some 1/72nd WWII British (8th
army) and German (DAK) figures.
rob.
------------------------------------
Community email addresses:
Post message: SoloWarGame@onelist.com
Subscribe: SoloWarGame-subscribe@onelist.com
Unsubscribe: SoloWarGame-unsubscribe@onelist.com
List owner: SoloWarGame-owner@onelist.com
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[Non-text portions of this message have been removed]
The PP rules might be carried by Breookhurst Hobbies in Calif which should save
on postage costs.
Jim D
--- On Thu, 11/26/09, James Squib <captain_squib@...> wrote:
From: James Squib <captain_squib@...>
Subject: Re: [SoloWarGame] Re: happy holidays
To: SoloWarGame@yahoogroups.com
Date: Thursday, November 26, 2009, 7:49 AM
Welcome, Jim from Wisconsin, from "Squibzy" in England - old England, not New
England! :-))
You said "take pity... ask something moronic..." I think I can speak for all
the members here and say there'll never be anything taken as "moronic" when
you're asking how to go about some aspect of our diverse hobby!
I'm a 63 year old "armchair general" most of the time. My decision to be a solo
gamer followed from trying a few local clubs over the years, but never being
"welcomed in" by any of them. Because of working hours, I nearly always arrived
a bit later than everyone else, to find (no matter which club) folks in their
"groups", and though there was always the "you can stand there and watch" -
there was never the "would you like to learn these rules by playing a game with
us"... so I gave up on them and went solo.
Trouble is, it's easy to buy rules but playing them solo can be difficult with
some types, so if you have questions about anything, you just mail the Group and
one of these fine people will certainly be able to help!
Re: your interest in the English Civil War (ECW), I understand that the Peter
Pig rules "Regiment of Foote" are both fun and easy to learn (see them at
http://www.peterpig.co.uk/range_20.htm). Peter Pig are an English company and
those rules are priced at £9.00 with £3.00 shipping = total £12.00 = approx
$20.00 (BTW - I have no connection with PP except as a satisfied customer!)
Again, welcome aboard!
Squibzy
________________________________
From: James Richards <jimmy@...>
To: SoloWarGame@yahoogroups.com
Sent: Thu, 26 November, 2009 1:10:46
Subject: Re: [SoloWarGame] Re: happy holidays
I just joined this group a couple of days ago, and am a 41 year old newbie
to all of this. Wargaming, and solo-wargaming. Please take pity on me if I
ask something moronic, I am trying to get myself ready to be able to play
with my six year old son. (I have been teaching him some tactics using
plastic army men, and flicking aluminum foil balls at each others troops.
And he enjoys chess, which we play infrequently.
Anyhow, I am about as green as they come, but have been busily painting
10mm (they were cheap) ECW soldiers, and making buildings, so I am getting
to the point of trying some of this out.
Happy holidays to all! And safe journeys.
Jim From Wisconsin (where snow is possible this evening)
On Wed, Nov 25, 2009 at 5:07 PM, mrparrott60478 <mparrott429@...>wrote:
>
>
> I second Jimmy on this one and offer prayers for the safe travels of all
> those going somewhere else for the celebration! And thank you all for the
> ideas and information you so generously share with us here. Happy
> Thanksgiving everyone.
>
> Mike
>
>
> --- In SoloWarGame@yahoogroups.com <SoloWarGame%40yahoogroups.com>,
> "easyjimy" <easyjimy@...> wrote:
> >
> > hope everyone in the group has a safe and wonderful holiday with there
> famliys thanks for all the help over the years jim.
> >
>
>
>
[Non-text portions of this message have been removed]
------------------------------------
Community email addresses:
Post message: SoloWarGame@onelist.com
Subscribe: SoloWarGame-subscribe@onelist.com
Unsubscribe: SoloWarGame-unsubscribe@onelist.com
List owner: SoloWarGame-owner@onelist.com
Shortcut URL to this page:
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[Non-text portions of this message have been removed]
------------------------------------
Community email addresses:
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[Non-text portions of this message have been removed]
"Please take pity on me if I ask something moronic"
Join the queue! ;) I'm in the same situation, though I'm edging 43...
I'm slowly, and sometimes painfully painting up some 1/72nd WWII British (8th
army) and German (DAK) figures.
rob.
Welcome, Jim from Wisconsin, from "Squibzy" in England - old England, not New
England! :-))
You said "take pity... ask something moronic..." I think I can speak for all
the members here and say there'll never be anything taken as "moronic" when
you're asking how to go about some aspect of our diverse hobby!
I'm a 63 year old "armchair general" most of the time. My decision to be a solo
gamer followed from trying a few local clubs over the years, but never being
"welcomed in" by any of them. Because of working hours, I nearly always arrived
a bit later than everyone else, to find (no matter which club) folks in their
"groups", and though there was always the "you can stand there and watch" -
there was never the "would you like to learn these rules by playing a game with
us"... so I gave up on them and went solo.
Trouble is, it's easy to buy rules but playing them solo can be difficult with
some types, so if you have questions about anything, you just mail the Group and
one of these fine people will certainly be able to help!
Re: your interest in the English Civil War (ECW), I understand that the Peter
Pig rules "Regiment of Foote" are both fun and easy to learn (see them at
http://www.peterpig.co.uk/range_20.htm). Peter Pig are an English company and
those rules are priced at £9.00 with £3.00 shipping = total £12.00 = approx
$20.00 (BTW - I have no connection with PP except as a satisfied customer!)
Again, welcome aboard!
Squibzy
________________________________
From: James Richards <jimmy@...>
To: SoloWarGame@yahoogroups.com
Sent: Thu, 26 November, 2009 1:10:46
Subject: Re: [SoloWarGame] Re: happy holidays
I just joined this group a couple of days ago, and am a 41 year old newbie
to all of this. Wargaming, and solo-wargaming. Please take pity on me if I
ask something moronic, I am trying to get myself ready to be able to play
with my six year old son. (I have been teaching him some tactics using
plastic army men, and flicking aluminum foil balls at each others troops.
And he enjoys chess, which we play infrequently.
Anyhow, I am about as green as they come, but have been busily painting
10mm (they were cheap) ECW soldiers, and making buildings, so I am getting
to the point of trying some of this out.
Happy holidays to all! And safe journeys.
Jim From Wisconsin (where snow is possible this evening)
On Wed, Nov 25, 2009 at 5:07 PM, mrparrott60478 <mparrott429@...>wrote:
>
>
> I second Jimmy on this one and offer prayers for the safe travels of all
> those going somewhere else for the celebration! And thank you all for the
> ideas and information you so generously share with us here. Happy
> Thanksgiving everyone.
>
> Mike
>
>
> --- In SoloWarGame@yahoogroups.com <SoloWarGame%40yahoogroups.com>,
> "easyjimy" <easyjimy@...> wrote:
> >
> > hope everyone in the group has a safe and wonderful holiday with there
> famliys thanks for all the help over the years jim.
> >
>
>
>
[Non-text portions of this message have been removed]
------------------------------------
Community email addresses:
Post message: SoloWarGame@onelist.com
Subscribe: SoloWarGame-subscribe@onelist.com
Unsubscribe: SoloWarGame-unsubscribe@onelist.com
List owner: SoloWarGame-owner@onelist.com
Shortcut URL to this page:
http://www.onelist.com/community/SoloWarGameYahoo! Groups Links
[Non-text portions of this message have been removed]
10mm ecw should be fun. I played a game using Polymous rules a few months
back. An enjoyable set of rules, but not sure I can recommend them for playing
with a 6 year old...But if your son plays chess, why not. Cant think of any
other realitivly uncomplicated set for ECW right now...Probably some on the free
wargame site.
Jim D
--- On Wed, 11/25/09, James Richards <jimmy@...> wrote:
From: James Richards <jimmy@...>
Subject: Re: [SoloWarGame] Re: happy holidays
To: SoloWarGame@yahoogroups.com
Date: Wednesday, November 25, 2009, 7:10 PM
I just joined this group a couple of days ago, and am a 41 year old newbie
to all of this. Wargaming, and solo-wargaming. Please take pity on me if I
ask something moronic, I am trying to get myself ready to be able to play
with my six year old son. (I have been teaching him some tactics using
plastic army men, and flicking aluminum foil balls at each others troops.
And he enjoys chess, which we play infrequently.
Anyhow, I am about as green as they come, but have been busily painting
10mm (they were cheap) ECW soldiers, and making buildings, so I am getting
to the point of trying some of this out.
Happy holidays to all! And safe journeys.
Jim From Wisconsin (where snow is possible this evening)
On Wed, Nov 25, 2009 at 5:07 PM, mrparrott60478 <mparrott429@...>wrote:
>
>
> I second Jimmy on this one and offer prayers for the safe travels of all
> those going somewhere else for the celebration! And thank you all for the
> ideas and information you so generously share with us here. Happy
> Thanksgiving everyone.
>
> Mike
>
>
> --- In SoloWarGame@yahoogroups.com <SoloWarGame%40yahoogroups.com>,
> "easyjimy" <easyjimy@...> wrote:
> >
> > hope everyone in the group has a safe and wonderful holiday with there
> famliys thanks for all the help over the years jim.
> >
>
>
>
[Non-text portions of this message have been removed]
------------------------------------
Community email addresses:
Post message: SoloWarGame@onelist.com
Subscribe: SoloWarGame-subscribe@onelist.com
Unsubscribe: SoloWarGame-unsubscribe@onelist.com
List owner: SoloWarGame-owner@onelist.com
Shortcut URL to this page:
http://www.onelist.com/community/SoloWarGameYahoo! Groups Links
[Non-text portions of this message have been removed]
I just joined this group a couple of days ago, and am a 41 year old newbie
to all of this. Wargaming, and solo-wargaming. Please take pity on me if I
ask something moronic, I am trying to get myself ready to be able to play
with my six year old son. (I have been teaching him some tactics using
plastic army men, and flicking aluminum foil balls at each others troops.
And he enjoys chess, which we play infrequently.
Anyhow, I am about as green as they come, but have been busily painting
10mm (they were cheap) ECW soldiers, and making buildings, so I am getting
to the point of trying some of this out.
Happy holidays to all! And safe journeys.
Jim From Wisconsin (where snow is possible this evening)
On Wed, Nov 25, 2009 at 5:07 PM, mrparrott60478 <mparrott429@...>wrote:
>
>
> I second Jimmy on this one and offer prayers for the safe travels of all
> those going somewhere else for the celebration! And thank you all for the
> ideas and information you so generously share with us here. Happy
> Thanksgiving everyone.
>
> Mike
>
>
> --- In SoloWarGame@yahoogroups.com <SoloWarGame%40yahoogroups.com>,
> "easyjimy" <easyjimy@...> wrote:
> >
> > hope everyone in the group has a safe and wonderful holiday with there
> famliys thanks for all the help over the years jim.
> >
>
>
>
[Non-text portions of this message have been removed]
I second Jimmy on this one and offer prayers for the safe travels of all those
going somewhere else for the celebration! And thank you all for the ideas and
information you so generously share with us here. Happy Thanksgiving everyone.
Mike
--- In SoloWarGame@yahoogroups.com, "easyjimy" <easyjimy@...> wrote:
>
> hope everyone in the group has a safe and wonderful holiday with there famliys
thanks for all the help over the years jim.
>
Hello. This is my attempt at creating a solo gaming hack for GW´s Lord of the
Rings game.
It´s the first playtest version, and I´m already receiving some helpful
feedback. It´s a small pdf with simple changes to make it playable solitaire
and a few optional rules that can also be used in the 2 player regular version.
http://www.mediafire.com/?twnk2ygw5ng
Hope you enjoy it.
Cheers!
Guido
Is the world going crazy, or what ?
A modern family military-style scenario... mass evacuation by car(s)
from an unspecified event called SHTF... Barratt-armed wife...
http://www.survivalblog.com/2009/08/surviving_an_expedient_ambush.html
Thank you for thinking about this,
Mircea Pauca, Bucuresti, Romania
Hi all
A while back in the CaveWars Group, we were talking about how to make an igloo
for our ice-age peoples (and, of course, for any other peoples that have ever
lived in those frozen places!)
I seem to remember that there was a Canadian fella making a resin igloo, but for
British wargamers who can't afford the shipping costs from Canada or the USA,
but want a VERY nice cast resin igloo (at only £4.50 each), then look no further
than Frontline Wargaming
http://www.frontlinewargaming.co.uk and go to their 25mm Range.
I saw this item "hot out of the mould" at SELWG last month, and took a piccy
which you can see at my Flikr a/c at
http://www.flickr.com/photos/squibzy/4095265761/ (or on the Frontline website)
He'd sold out at SELWG, but soon as I see his stall at the next show I'm
attending (doesn't look like he'll be at Warfare, in Reading, on the 23rd, but
according to the website "Under the Bed" wargames will be carrying some
Frontline stock at the winter recon show in December in Leeds), but I'll
certainly be buying a few, soon as I can! Well worth the money, as I've tried a
couple of ways to make my own igloos and never been sucsessful.
Squibzy
[Non-text portions of this message have been removed]
I believe it is currently being aired on History International channel.
--- In SoloWarGame@yahoogroups.com, "easyjimy" <easyjimy@...> wrote:
>
> good morning i am shareing this to help some who enjoy history on cd besides
there books. i found a awesome cd called patton 360 the whole season of shows in
this set. for 20.00 at walmarts. well the site is www.history.com they have
many sets like this in many periods is many hours worth watching for the price
and makes a nice gameing aid. hope this helps have a great monday we lived thru
the night to fight a another day.
>
Hi all - just seen this on Yahoo
http://uk.news.yahoo.com/5/20091103/tod-giant-jellyfish-capsize-10-tonne-fis-870\
a197.html
Giant 6ft jellyfish capsizes 10 ton boat! Happened in the sea off Japan, but
the blighters emanate from Chinese waters, so I could envisage a Chinese Junk
with pirates aboard going in pursuit of another ship when up comes a shoal of
these jellyfish and oh-woops! loadsa screaming Chinese pirates getting their
come-uppance! Or whatever scenario you can devize: maybe a luxury motor yacht
with sea-bed explorers / archaeologists aboard searching the South China Seas
for pirated spoils... down in the depths in their diving gear, when a shoal of
these beauties floats past... Or a WWII Japanese submarine / torpedo launch
waiting for unsuspecting American shipping, when this shoal up-ends the sub! Oh
dear, how sad, what a shame! What a beaut of a naval flotilla for the Allies
these would make!
Happy gaming!
Squibzy
[Non-text portions of this message have been removed]
Thank you, Dawgie. As Poppy Day, Armistice Day, Remembrance Sunday, call it
what you will, approaches, we need more men of valour, like yourself, from
previous conflicts to be able to go to our youth and say why this Day is
precious. Well done sir.
As an aside, you correctly credit Sir Jacob, Lord Astley, with that prayer,
which I have on a small plaque on my work desk. Though never a military man, due
to chronic asthma, but always wishing I could have been in the RAF as
ground-crew, I admire those who have served / are serving, no matter which
country they come from (so long as they are our Allies!). And you may like to
look at this webpage - about Lord Astley:
http://www.british-civil-wars.co.uk/biog/astley.htm and gives a concise
biography of that fine soldier.
Moderator - sorry for being off topic.
Squibzy
________________________________
From: BADDAWG <baddawg6us@...>
To: BADDAWGS_LANDING@yahoogroups.com; cavewars@yahoogroups.com;
ColonialWars@yahoogroups.com; lostworldsafari@yahoogroups.com;
MiniatureArmyCampaigns@yahoogroups.com; SoloWarGame@yahoogroups.com;
TWOHOURWARGAMES <twohourwargames@yahoogroups.com>;
Wargames_Mongrel@yahoogroups.com
Sent: Tue, 3 November, 2009 16:30:05
Subject: [SoloWarGame] TO THOSE WHO SERVE: PAST, PRESENT, FUTURE
NOVEMBER 11TH is about to roll around again, and it seems like when it does a
lot of folks, more each year, forget exactly what it is we are celebrating.
it goes beyond the end of THE GREAT WAR, actually, and serves as a reminder to
all of us who are safe at home with loved ones and friends, that somewhere, a
"soldier" (airman, sailor, marine, or coast guard) is serving in some place far
from home to keep us all safe. and that this same "soldier" serves US, assuring
our freedoms and safety, willing surrenders his/her own freedoms, time with
loved ones and friends, at great personal risk to life and limb. they stand
between US and the WOLVES of the world, loyal unto death, overlooked, sometimes
slighted by fellow citizens and even the government.
this is how we pay our respects to them, who ever they are, where ever they are,
regardless of the uniform they wear, arm or corps of service, these men and
women are our best, they are "our soldiers"!
let us never forget them or what it is that they do for us daily.
now i want to say something, a simple prayer, that i learned far from home
during my war; i first heard it while waiting in the red dust beside a chopper
strip, while preparing to make an air assault. it was written hundreds of years
before then, and by a soldier from another country. it was relevant for me and
mine, it is relevant today, and will always be relevant for those going in
harm's way.
"OH LORD, THOU KNOWEST HOW BUSY I MUST BE THIS DAY. IF I FORGET THEE, DO NOT
THOU FORGET ME."
THE SOLDIER'S PRAYER, written by SIR JACOB ASTLEY (1579-1652) during the ECW of
the 17th Century.
DAWGIE
" THOUGH I BE WOUNDED, I AM NOT SLAIN! I WILL LAY ME DOWN TO BLEED AWHILE, THEN
RISE AND FIGHT AGAIN! "
OLD ENGLISH FIGHTING POEM
[Non-text portions of this message have been removed]
NOVEMBER 11TH is about to roll around again, and it seems like when it does a
lot of folks, more each year, forget exactly what it is we are celebrating.
it goes beyond the end of THE GREAT WAR, actually, and serves as a reminder to
all of us who are safe at home with loved ones and friends, that somewhere, a
"soldier" (airman, sailor, marine, or coast guard) is serving in some place far
from home to keep us all safe. and that this same "soldier" serves US,
assuring our freedoms and safety, willing surrenders his/her own freedoms, time
with loved ones and friends, at great personal risk to life and limb. they
stand between US and the WOLVES of the world, loyal unto death, overlooked,
sometimes slighted by fellow citizens and even the government.
this is how we pay our respects to them, who ever they are, where ever they
are, regardless of the uniform they wear, arm or corps of service, these men
and women are our best, they are "our soldiers"!
let us never forget them or what it is that they do for us daily.
now i want to say something, a simple prayer, that i learned far from home
during my war; i first heard it while waiting in the red dust beside a chopper
strip, while preparing to make an air assault. it was written hundreds of years
before then, and by a soldier from another country. it was relevant for me and
mine, it is relevant today, and will always be relevant for those going in
harm's way.
"OH LORD, THOU KNOWEST HOW BUSY I MUST BE THIS DAY. IF I FORGET THEE, DO NOT
THOU FORGET ME."
THE SOLDIER'S PRAYER, written by SIR JACOB ASTLEY (1579-1652) during the ECW of
the 17th Century.
DAWGIE
" THOUGH I BE WOUNDED, I AM NOT SLAIN! I WILL LAY ME DOWN TO BLEED AWHILE, THEN
RISE AND FIGHT AGAIN! "
OLD ENGLISH FIGHTING POEM
good morning i am shareing this to help some who enjoy history on cd besides
there books. i found a awesome cd called patton 360 the whole season of shows in
this set. for 20.00 at walmarts. well the site is www.history.com they have
many sets like this in many periods is many hours worth watching for the price
and makes a nice gameing aid. hope this helps have a great monday we lived thru
the night to fight a another day.
More possible insight into this game.
Gary
----- Original Message -----
From: ajaredberger
To: victorygames@yahoogroups.com
Sent: Thursday, June 11, 2009 12:30 AM
Subject: [victorygames] Battle Hymn Rule Clarifications
I recently retrieved my Battle Hymn game from my sister's attic to pass along to
my son. But in playing, we came across some questions in game play that I wanted
some opinions on:
1. When a Banzai Charge enters a U.S. mine hex (as in Mission 5), does it make a
single PC check to avoid damages, or does each soldier in the charge make a PC
check?
2. Does using a mounted machine gun in a jeep incur a -2 adjustment to hit?
Simple questions, I know, but I appreciate the input.
Btw, I am new to this group, but very glad I found it, as I really enjoyed the
VG and Avalon Hill games when I first started gaming.
Adam
[Non-text portions of this message have been removed]
Pertinent to a recent discussion of Battle Hymn.
Gary
----- Original Message -----
From: Silverleaf
To: victorygames@yahoogroups.com
Sent: Thursday, May 21, 2009 8:59 AM
Subject: [victorygames] Ambush! new missions information and query...
Greetings,
Not sure if any of you are aware of this, but some time back a Gentlemen over at
BoardGameGeek.com made a scripted game archive available. This archive in part
would allow one to create entirely new missions for the Ambush! and Battle Hymn
series by Victory Games.
See the following thread for clear explanations and examples of what it can do.
http://www.boardgamegeek.com/thread/299841
I plan to post this in the Ambush! forum at the Geek as well, but I've had the
archive d/l for some time and have contacted the man in question in regards to
"running with it and seeing where I can take it".
It truly cuts down on much of the typing - though the paragraph entry would
still be the most time consuming part. It will handle the creation of new
soldier cards - complete with proper paragraph and weaponry etc.
NOTE:
This is only a query in discovering interest in the possibilities of
researching/designing new missions for the Ambush!/Battle Hymn system. I do have
a question here, which is twofold:
1) Do you feel that such an endeavor would be worthwhile - if only to expand the
mission base for the system? This is a direct call for interest in new
missions/variants only.
2) If yes, would you personally be interested in helping with such a project?
Understand that as a member of such a project your personal enjoyment of any
created missions will not be as great as that of a new player, as you may very
well be privy to information that will ruin the enjoyment of such an endeavor.
If you are interested and as a follow up, what do you personally believe your
strengths would be?
Map Making - always a worthy and much needed skill for this system
Mission Design
Paragraph Writing
Playtesting
Graphic Design
Proofreading
Administrative
Any other information that could be pertinent/or that I didn't think of can
certainly be added to this list.
Again, this is partly a question to gauge interest in the possibilities of
researching/designing new missions for the Ambush!/Battle Hymn system only, and
no promise of actual missions can be guaranteed until full research is done.
Expected monetary gains by working on such a project will likely be zero.
However, you could very well gain valuable experience if your interested in
pursuing the design of boardgames in the future, and this project comes to
fruition.
Many thanks for your considerations with regards to this issue,
Sincerely,
R.S.
[Non-text portions of this message have been removed]
Right, Thanks for that Gary
Rick
It is a very interesting game. I have played both it and its ETO ancestor,
Ambush: Move Out (plus its modules Silver Star and Purple Heart). Basically,
as your men move hex by hex across the board they trigger reactions from the
enemy. In Battle Hymn, a die roll can change the conditions under which, and
how, the enemy reacts. That way, no two games of BH will be the same. Watch
out for the scenario with the bulldozer on Saipan: scenario intro is
intended to fake you out badly. The game gives you several Banzai Charge
counters and there is a reason for it . . .
Gary
----- Original Message -----
From: Rick Devonshire
To: SoloWarGame
Sent: Tuesday, October 27, 2009 6:17 AM
Subject: [SoloWarGame] Battle Hymn
Made an interesting buy at our one and only convention held in South
Australia last weekend. I came up with a 1986 solo boardgame called, Battle
Hymn. Has anyone played this game? What is it like? Had a very quick scan of
the rules and it looks interesting.
Rick
[Non-text portions of this message have been removed]
Bob.
I only have a rough draft of the rules so far. I have sent it to Rich
Clark of Too Fat Larides to get his take on them. More to come
The temperment is a modifier on the action table. This table is not
limited to your side. It can happen to enemy leaders as well. If it does you
roll up their temperment and see what they do. It does add variability to the
enemy.
I don't see why it would not work with the scale you are talking about. An
aggressive commander at any level will take additional risk and be aggressive
within the parameters that his superiors set for him. The only place this would
not be a factor would be in a ridgedly controled organization such as the USSR
or possibly Japan. Their initiative was stiffled at least early on.
Thanks
Joe
--- In SoloWarGame@yahoogroups.com, Bob George <bobstro@...> wrote:
>
> On Tue, Oct 27, 2009 at 7:58 PM, flightdoc20032000 <
> joseph.legan@...> wrote:
>
> > [...] The initiative is not in TW&T. It is in Platoon Forward.
>
>
> Ah, OK. I didn't think I'd missed anything like that! Is Platoon Forward
> available to the general public?
>
>
> > Your characters are rated in battlefield temperment which ranges from
> > cautious to reckless. At some points they will have the opportunity to use
> > their own initiative.
>
>
> I've been tinkering with "personality" tables for HQ units for larger scale
> solo games, building tables for various types of leader. My situations are
> more focused on the overall situation. I'm understanding that the
> "temperament" attribute determines which table is rolled on. Is that
> correct?
>
> I'm playing around with ideas for playing an "opponent" in a solo game with
> a distinct personality without knowing his personality type ahead of time.
>
> I really like rules for solo/coop play that make the opponent act in ways
> that I wouldn't normally think to.
>
> - Bob
>
>
> >
>
>
> [Non-text portions of this message have been removed]
>
On Tue, Oct 27, 2009 at 7:58 PM, flightdoc20032000 <
joseph.legan@...> wrote:
> [...] The initiative is not in TW&T. It is in Platoon Forward.
Ah, OK. I didn't think I'd missed anything like that! Is Platoon Forward
available to the general public?
> Your characters are rated in battlefield temperment which ranges from
> cautious to reckless. At some points they will have the opportunity to use
> their own initiative.
I've been tinkering with "personality" tables for HQ units for larger scale
solo games, building tables for various types of leader. My situations are
more focused on the overall situation. I'm understanding that the
"temperament" attribute determines which table is rolled on. Is that
correct?
I'm playing around with ideas for playing an "opponent" in a solo game with
a distinct personality without knowing his personality type ahead of time.
I really like rules for solo/coop play that make the opponent act in ways
that I wouldn't normally think to.
- Bob
>
[Non-text portions of this message have been removed]
Bob,
Thanks for the comments. The initiative is not in TW&T. It is in Platoon
Forward. Your characters are rated in battlefield temperment which ranges from
cautious to reckless. At some points they will have the opportunity to use
their own initiative. A table is consulted modified by the situation
(surrounded by tanks tends to make anyone cautious)and they will decide on a
course of action. They will continue this course until their superior (normally
the officer) corrects it. What happened in this situation was Cpl Longshore
who is reckless took off to flank the enemy. (Would not have been my choice that
early in the battle) Turns out it was a brilliant move. However, sometimes
just the opposite happens. Had the japanese enveloped from the right he would
have been out of position to defend the house and the position probably would
have fallen. It is a great mechanic for the solitaire player.
Joe
I can second Jim's recommendation of this book. Excellent for determining how
long it would take a certain size army to go a certain distance, how much weight
of supplies they would need to carry, etc.
-Bg
--- In SoloWarGame@yahoogroups.com, "Jim Bob, Toad, several 4 letter ones"
<jhdavis19@...> wrote:
>
> If you are thinking of a campaign you might also want to read "Alexander the
Great and the Logistics of the Macedonian Army" Engels, Univ of Calif Press.
Much of it is applys to any pre steam armies logistics.
> Jim D
>
I found this in my files, it was from a GeoCities site (now closed).
Just wondering if any of you have any suggestions or tweaks that may
make it a more effective and accurate system (although designed for the
Franco-Prussian wars, it doesn't have to be specific to the FP war). I
have a few:
1) Shouldn't the RANDOM factor be more like this:
DR6 DRM
1- -1
2,3,4,5, 0
6- +1
2) Order factor 8 should be a -Withdraw- order.
3) 'Terrain opposite' factors shouldn't be factored in if the unit is
on the defensive
4) What about:
+1 if the division on the left has fallen back (+2
if routed)
+1 if the division on the right has fallen back
(+2 if routed)
5) And instead of this:
+1 per insecure flank.
+2 if the rear of the division is insecure
What about this:
+1 per flank with an enemy unit on it.
+2 if the rear of the division is threatened by an
enemy unit
Any tweaks would be most appreciated.
MC
The Sequence:
1. Position the terrain and the French and Prussian figures.
2. Write the Prussian orders for the first three hours of battle.
3. Decide if the French are on the offensive or defensive from the
campaign situation.
4. Generate the French orders for three hours using the following rules.
5. Repeat steps 2 to 5 every three hours of battle.Factors
For each French corp or division work out the following factors: random
factor, terrain fact or, support factor and opposition factor. Then the
order factor can be generated:
* Random Factor:
Die (d6) score ¦ Random factor
----------------------------------------
1 ¦ 0
2,3 ¦ 1-
4,5 ¦ 2
6 ¦ 3
* Terrain factor:
The division is on the: ¦ Offensive ¦ Defensive
------------------------------------------------------------------------\
------
The division is in:
¦ Open terrain 2
¦ 1
¦ Hilly terrain 1
¦ 2
¦ Wooded terrain 3 ¦
3
¦ Fortified terrain 2 ¦
4
+1 if the terrain opposite is- Hilly.
+2 if the terrain opposite is- Wooded.
+3 if the terrain opposite is- Fortified.
* Support factor:
-1 if the division on the left has successfully attacked
-1 if the division on the right has successfully attacked
-1 if supported by a reserve division to the rear
* Opposition factor:
+1 if the division is opposed by a force 150% bigger than the division
+2 if the division is opposed by a force 200% bigger than the division.
+4 if the division is opposed by a force 300% bigger than the division.
-1 if the division is opposed by a force 75% bigger than the division.
-2 if the division is opposed by a force 50% bigger than the division.
-3 if the division is opposed by a force 25% bigger than the division.
-4 if the division is opposed by a force 10% bigger than the division.
+1 per insecure flank
+2 if the rear of the division is insecure
Order factor calculation:
Order factor = Random factor + Terrain factor + Support Factor +
Opposition factor
------------------------------------------------------------------------\
--------------------------------------------
Order factor 1 or less: Major and rapid attack.
75-100% of division to engage with the remainder in support/reserve.
Infantry: rapid movement formantions and charge.
Cavalry: rapid movement formations and attack weakening pints in enermy
line.
Artillery: form massed batteries and bombard strong points.
Order factor 2: Moderate attack.
50-75% of division to engage with the remainder in support/reserve.
Infantry: mix of effective fire and rapid movement formantions and
attack.
Cavalry: rapid movement formations and support attempted break
throughs.
Artillery: Some close support of attacks and some to bombard strong
points.
Order factor 3: Limited attack.
25-50% of division to engage with the remainder in support/reserve.
Infantry: mix of effective fire formantions and advance.
Cavalry: rapid movement formations well to rear and support attempted
break throughs.
Artillery: Support of attacks from a distance.
Order factor 4: Aggressive skirmishing.
25-50% of division to from skirmish line with the remainder in
support/reserve.
Infantry: skirmish line to attempted to force back enemy by fire power.
Cavalry: probe for weak points with open formations.
Artillery: Support of attacks and focus on massed formations.
Order factor 5: Hold position and probe enemy line.
10-25% of division to from skirmish line with the remainder in
support/reserve.
Infantry: skirmish line to attempted to probe enemy line and advance on
weak points.
Cavalry: Form up to rear ready to exploit sucesses.
Artillery: Distributed along line and focused on any enemy attacks.
Order factor 6: Hold defensive line.
50-75% of division to from line with the remainder in support/reserve.
Infantry: resist attacks and support areas under pressure.
Cavalry: Form up to rear ready counter attack enemy break thoughs.
Artillery: Distributed along line and focused on any enemy attacks and
mass formations.
Order factor 7: Delay enemy advance
25-50% of division to from defensive line with the remainder in
support/reserve.
Infantry: resist attacks, counter attack breack throughs but retreat if
unsucessful.
Cavalry: Form up to rear ready counter attack enemy break thoughs and
cover retreats.
Artillery: Support counter attacks from rear and retreat if threatened.
Order factor 8 or more: Interfere with enemy advance.
10-25% of division to from defensive line with the remainder in
support/reserve.
Infantry: Resist attacks, but conduct an orderly retreat if unsucessful.
Cavalry: Form up to rear ready to cover retreats.
Artillery: From rear cover any retreats and withdraw if threatened.
------------------------------------------------------------------------\
-----------------------------------
[Non-text portions of this message have been removed]
On Mon, Oct 26, 2009 at 10:49 PM, flightdoc20032000 <
joseph.legan@...> wrote:
> For any interested I have started a blog to post my AARs cataloging my
> games using my solitaire campaign system Platoon Forward. [...]
>
Joe, on your page, you mention that "In the rules sometimes your leaders use
there own initiative." Is that a function of the rules you're using (TW&T,
if I'm not mistaken) or one of your campaign system?
I own TW&T, but haven't played any games with it, and I don't recall any
such mechanism.
Nice reports! Thanks for sharing.
- Bob
[Non-text portions of this message have been removed]
It is a very interesting game. I have played both it and its ETO ancestor,
Ambush: Move Out (plus its modules Silver Star and Purple Heart). Basically, as
your men move hex by hex across the board they trigger reactions from the enemy.
In Battle Hymn, a die roll can change the conditions under which, and how, the
enemy reacts. That way, no two games of BH will be the same. Watch out for the
scenario with the bulldozer on Saipan: scenario intro is intended to fake you
out badly. The game gives you several Banzai Charge counters and there is a
reason for it . . .
Gary
----- Original Message -----
From: Rick Devonshire
To: SoloWarGame
Sent: Tuesday, October 27, 2009 6:17 AM
Subject: [SoloWarGame] Battle Hymn
Made an interesting buy at our one and only convention held in South
Australia last weekend. I came up with a 1986 solo boardgame called, Battle
Hymn. Has anyone played this game? What is it like? Had a very quick scan of
the rules and it looks interesting.
Rick
[Non-text portions of this message have been removed]
[Non-text portions of this message have been removed]
IIRC, Battle Hymn is the Pacific Theater version of Ambush, which I have played.
Ambush is a fun game. The enemy pops up unexepctedly, so there is a lot of
tension. However, I found it a bit slow-playing and so I lost interest.