Monday, June 4, 6:30 pm: Exodus II season finale (part II) Location: Metro Seattle Gamers Sunday, June 10, 11:30 am: SGA Luncheon Location: TBA Monday,...
... http://www.seattlefilm.org/festival/film/detail.aspx?id=22259&fid=32 ... It certainly was. The whole place was laughing like mad. It's on tonight at the...
... Yep. It's the map our characters would have been using, plus the title logo form the Roanoke game, plus a bunch of pictures lifted from the 'Net, and the...
... Oh, God, I hate it so much when a GM does that. I've had that happen in at least three different campaigns (twice with the same GM), and it never worked....
I've had a few switcheroos that were bittersweet.... the first was a gurps "low magic fantasy world" that ended up being a "low tech world" that was being...
would you still hate it if it was more subtle? say your noir detective has supernatural powers ala Dark City then the world hasn't changed you just discovered...
The past few months, Kevin Schultz and I have tossed this idea back and forth, each daring the other to get the momentum going for actually running it, so I...
I've been reading a TON of comics lately (Joe, you've seen the pile..) -- what about if a GM lifted the tradition of doing one-off "issues" (sessions?) with...
... Like I said, the only way it works for me is if it's not a surprise and everyone at the table is cool with it. I did play in some fun one-off or short-run...
Well, I think this is different than a switcheroo...it's *adding* something to the existing genre without overwriting the existing genre. That's adding a new...
... I'd say it would depend a lot on how deftly it was handled. If you promise the players one thing, then give them something else, that something else needs...
... Unfortunately, in my past experiences there was a GM fixation on what /they/ thought was cool at the time and a serious disconnect with what the /players/...
good point... ... ____________________________________________________________________________________ It's here! Your new message! Get new email alerts with...
... Well, yeah, but that's something you usually find out the hard way. Moreover, it's not that simple; in some cases, the game was fun as long as the GM...
... Well, anyone can blow it sometimes - and this is a particularly difficult trick to pull off in my opinion - so perhaps it isn't fair to judge by a single...
... I wonder what folks think of a "Better than Life" scenario, where the players face an ultimate foe and all die, or so it seems. They then wake up in VR...
... or is it an illusion?" A GM's campaign should not be up for a popularity vote. If the intertwining (or knowledge) of different tech level societies are...