medical support 11.6 page 79, 5 or 6 on a dice roll they survive. Does the casualties taht fail the roll then go to the ADS or do they die? I am not clear on...
Over the weekend of 20th / 21 June I helped organise and run a Large Scale Rapid Fire Game, Battle for Crete, not all the action or Photos of the game have...
We have been through this before and despite someone insisting otherwise I am afraid those who fail die. ... From: clogs4444 <clogs4444@...> Subject:...
... "medical support ... Does the casualties taht fail the roll then go to the ADS or do they die?" Clogs do a search in this forum entering ADS. You'll find...
On my table at this weekend's SOGG big game we played that of those hit that the medic couldn't save appeared at the Battalion HQ as casualties. These then...
... I was there and can only say in addition what a great weekends gaming it was. excellent terrain and figure, plus a fun friendly atmosphere. And we raised...
The simplified version we play involves each battalion having a medic which can go with any company and saves that companies casualties only, ona 5 or 6. The...
If I might add, these things always go better if players state their intentions to each other, ie this tank is going hull down behind this hill or this FOO is...
The SOTCW game at Gauntlet this year covered the Commando and Ranger operations covering the northern flank of the allied landings at Salerno 1943. I have...
All, have just uploaded scenario of a recent game played locally: http://www.worldoptions.com.au/fourpipers/rapid/new.html Great game and visually very...
Some interesting stuff there Mark. As regards flamethrowers don't you agree that they could be better represented: *their comparative range is too long when...
My infantry are certainly awed by flame throwers firing at 15 pts. The rules work for us warts and all and give a fast fun game. ... From: pauldouglas88...
Paul, all good points. In fairness we don't use f/throwers much but find the rules as is seem to work well. Read the other effects rules 8.107 & 8.108. Feel...
I am starting a campaign up at my local club Does anyone have any ideas for some scenarios for 1944-45 after d-day We will do d-day but need some folloing...
Take a look at 20th Century Wargaming, the great page of Mark Piper. There you will find scenarios for 1944 and 1945. Although is not "updated" yet, I...
Hi, unfortunately "Hill 300" scenario is not from the Normandy campaign but in fact from the Allied landings in the south of france. When we played it (many...
Hi Mark, I am just reminding you that there is a large RF2 game on the offing for 19 September 2009 if I can find enough players. I have seven confirmed,...
In an upcoming game I will be running at a convention (HURRICON) the Germans will have two Stukas on call. I THOUGHT I understood the ground attack procedure...
I've certainly had problems with this in the past and we just sort of fudged it in order to speed the game along. We played it so that aircraft could spot...
Hello all, Looking for clarification for observing infantry during a close assault. The situation: a close assault takes place entirely with in a dense wooded...
Mark; Will tackle the second question. This is the way we play it. A vehicle which moves, no matter how little, is considered moving and gets the defensive...
... Hello Marc, That makes sense, we decided to do this in our game but there where lingering questions. Thanks for clearing it up. All the best, Mark...
All, not easy but this is a summary of how 2 Stukas "on call" might should work: 1. rule 15.2 only 1 combat aircraft per side over the table per move. 2....
Mark, here are my thoughts: 1.Looking for clarification for observing infantry during a close assault. The situation: a close assault takes place entirely...