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Messages 1876 - 1905 of 2251   Oldest  |  < Older  |  Newer >  |  Newest
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1876
Mark, Thank you for taking the time to respond in detail. Most interesting. I like this scenario - though hard, it is tactically challenging. I believe that...
Chris
byfd02
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Jul 1, 2008
8:34 am
1877
Can't wait for your Far East Scenarios. Ready made scenaruis for the Japanese are soooo few and far between. Mark Y markpiperau <mpipe4@...> wrote: Will,...
MARK YOUNGMAN
mark524283
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Jul 1, 2008
6:49 pm
1878
Thanks Mark, it seems like although the Americans moved first, it was no different from the Germans just waiting and using reserved fire. Perhaps there was a...
Will McNally
willmc2002uk
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Jul 1, 2008
7:12 pm
1879
Mark, final comments from me: (a) I would have Typhoon pre-ordered turn 5 (chance 4,5 or 6 of arrive turn 6). Can remain over table max 5 moves i.e. either...
markpiperau
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Jul 2, 2008
12:11 am
1880
Thanks for clarifying the main points on this scenario. Will cetainly put your recommendations into effect the next time we play. It will be interesting to see...
Chris
byfd02
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Jul 2, 2008
1:22 am
1881
I would very much like to know how others play Multiple Rocket Launchers (Nebelwerfers & Katyushas) in RF2. I am slightly confused by the description in the RB...
Chris
byfd02
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Jul 2, 2008
1:52 am
1882
All, heavily revised and formatted scenario now available, Mark...
markpiperau
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Jul 3, 2008
10:46 am
1883
My newly finished British Army for our club project... http://www.guildwargamers.com/phpBB3/viewtopic.php?f=180&t=3055 Cheers piers...
showcase_ireland
showcase_ire...
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Jul 3, 2008
9:10 pm
1884
Wow..........I'm finishing my Desert Rats units and, now I'm inspired to create even more !!! ... From: showcase_ireland To: RF2support@yahoogroups.com Sent:...
Dan Kardas
shrkb8t16
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Jul 4, 2008
2:10 am
1885
http://www.guildwargamers.com/phpBB3/viewtopic.php?f=26&t=2885 ...now onto early war!...
showcase_ireland
showcase_ire...
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Jul 4, 2008
10:12 am
1886
Both sets of pictures are amazing! Excellent work. I especially like your use of washes rather then the heavy handed black outline method that has become so...
marc33594
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Jul 5, 2008
11:14 am
1887
Yes... I prefer to use black ink on models rather than black paint as it gives a better tone and almost highlights itself depending what colour you apply it...
showcase_ireland
showcase_ire...
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Jul 5, 2008
1:38 pm
1888
All, just uploaded burma scenario played last Sunday: http://www.worldoptions.com.au/fourpipers/rapid/sittangrf2.pdf cheers Mark ... was ... fire. ... before ...
markpiperau
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Jul 7, 2008
4:29 am
1889
I have been pondering some amendments to RF2 with my next big game in mind and would like to open up a discussion The first rule I am thinking of adding is to...
mark524283
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Jul 10, 2008
5:52 pm
1890
Higher ground - interesting concept; but think about it... Assaulting a hill is difficult because the attackers have to climb the hill (already catered for by...
John Hadley
johnhadl99
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Jul 10, 2008
10:56 pm
1891
Hills are not as good as they used to be in Wellington's day. While you are right about the effect of hills in slowing an attack, defenders' high velocity...
Glenn I Simpson
g1enn_s1mpson
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Jul 10, 2008
11:24 pm
1892
Hi Mark, First of all, tinker away mate! Colin has always said that the rules are a starting point, and to adapt as you see fit. If it works for you then...
john dowman
mausman1947
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Jul 11, 2008
4:35 am
1893
thanks for your opinions boys, as my brother-in-law says "opinions are like ass holes, everybody has one." but thanks for sharing. It doesn't all tally with...
mark524283
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Jul 11, 2008
2:48 pm
1894
We were playing Bretteville over the last couple of weeks at Durham when a situation occurred seemingly not covered by the rules, viz: a Loyd carrier towing a...
pauldouglas88
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Jul 11, 2008
3:59 pm
1895
I assume that if the tow is not destroyed then the gun is OK. If it receives light or heavy damage for instance the gun is intact but if the tow is forced to...
mark524283
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Jul 11, 2008
4:13 pm
1896
Im not so sure this reflects hills in WW2. It was not untypical for troops defending a hill to line up on the reverse of the crest, not on the top or front...
Geoff Wootten
geoffwoo99
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Jul 12, 2008
5:01 pm
1897
Looks great! Wargaming as it used to (and should) be! Geoff...
Geoff Wootten
geoffwoo99
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Jul 12, 2008
5:08 pm
1898
All, Colin Rumford has just confirmed that the result is the same as for HE i.e. if vehicle destroyed then the crew and gun are automatically lost. I agree...
markpiperau
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Jul 12, 2008
10:33 pm
1899
Geoff, thanks for that. This is the 3rd D-Day game we have played over time (Juno, Omaha, Sword)as well as Westkapelle (Commando attack) from the NW Europe...
markpiperau
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Jul 12, 2008
10:36 pm
1900
thanks Geoff, I don't see a problem with troops digging in on the reverse slope. They would still get to fire at the enemy as they came over the crest line...
mark524283
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Jul 13, 2008
9:31 pm
1901
At my club we play different rules (and scales) for different "feels" of a game. So we use Spearhead and 6mm for those big, fast, fun but not particularly...
Geoff Wootten
geoffwoo99
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Jul 16, 2008
2:25 pm
1902
Hi, I was just wondering what some of the house rules that you use. I was especially wondering what if any could be used for a convention game. Joe...
cabin4clw
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Jul 24, 2008
2:24 am
1903
Joe; I dont use grenade rule at all, not for the convention games I run or even regular games. Too tactical for the scale and I believe it speeds things up. ...
marc33594
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Jul 24, 2008
11:14 am
1904
I put this one on RF group but no joy. Maybe someone here might answer it. The practicalities of this came up playing Mark's Hill 112. How do folks here handle...
pauldouglas88
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Jul 24, 2008
4:32 pm
1905
Paul, Not sure you're on the right track with the aircraft rules: 1. rule 15.2 each side is allowed a max of one aircraft over the table per move 2. rule...
markpiperau
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Jul 25, 2008
8:16 am
Messages 1876 - 1905 of 2251   Oldest  |  < Older  |  Newer >  |  Newest
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