I appreciate where you are coming from Stephen but I have been around the block a few times and have read lots of wargames rules and the concept of a "saving"...
I don't think the real time application of medical, ammo or many other of the advanced rules should be considered in a "toy-soldier" game like RF. I think the...
A bit of 'personal opinion'. If you look at the RF2 rule set with a critical eye you will start to see lots of occasions where timescale and scale can be...
... <bennett_stephen876@...> wrote: "... You cannot save someone who is wounded from being wounded ... Save can, therefore, only refer to preventing someone...
... " ...James, what do you think about targeting ambulances?" Brits and Commonwealth units don't target ambulances. Yanks don't. Germans don't. SS and...
Glenn, thanks. That is good advice. I would rather not tinker if the system plays okay and having tried a few moregames i am happy enough with the means and...
All, according to Richard Marsh's official clarifications the infantry supression test applies to the whole unit i.e. not just the targeted element unless that...
No sure I totaly agree with this one - but it is in the rules, so we play it. We played a 'capture the airfield' scenario - some allied motorised infantry...
John, just interested to see how this plays. BTW p28 "AFVS and troops in prepared defensive positions do not have to take this morale test?" Also troops in...
Mark, page 28 rules 1.10 - 1.12 and table 3. Also http://www.rapid-fire.uk.com/rule_clarifications.pdf There are several issues with the application of this...
Also agree in my disagreement with this one. I realize the Battalion is the basic unit in RF. Richard cites the fact that the companies will operate in...
Mark; Richard has in fact replied to this in his response to my questions as you may remember. Targetted is your choice (b), a unit is nominated and hit but...
Marc, we are more than comfortable with the concept of test general morale by units (testing by company means more tests means more time ??) My question is...
I think it adds to the game. Having infantry suddenly dive to the ground and hug blades of grass. At least they are lying down and count as in cover for the...
I must have pressed the wrong buttons - lost half of my post. I was going to add that you should try it, especially in a larger game. Imagine ... you have a...
I will grant you it takes a bit more time but not that much more. A typical Battalion will have from 2 to 4 companies usually and yes that means 2 to 4 times...
I have to start off by saying that I am a 'British' player - I have nothing to do with 'Johnny foreigners', and krauts are for killing, not playing! I can see,...
John; Good discussion! First your reading of armor tactics are correct for independent tank battalions attached to US Divisions for support for example....
Hi Marc, Have used company morale for a long time now, and it does better simulate real life tactics, and encourage you to use your resources the same,...
Looks like we have two answers - take company morale when troops are independent, and take battalion morale when they are acting as a battalion. I think I will...
John, what you suggest makes sense for smaller games with limited number moral units on either side. For most of our medium to large games testing by battalion...
... Good question Mark, it's the only officiala rule (I think) my fellow gamers and myself don't apply with our RF2 games. Could't say that we made a...
How does the rule work John, do you literally substitute the word company for battalion in the rules. What are you other two morale responses that you have...
Hi, By way of explanation I've copied the relevant sections from our homebrewed rules, hopefully this should explain it. Ignore the numbers/references etc, the...
Mark, That's the beauty of RF, you can adapt at will and do your own thing to suit the group you game with. Played large and small games with company morale,...