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Messages 797 - 826 of 2700   Oldest  |  < Older  |  Newer >  |  Newest
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797
Hi all, ... Fighters hit level 2 at 2000 exp., Clerics at 1500, and Magic-Users at 2500. The rationale for M-U's needing the most experience as presented was...
Scott
streamwood_l...
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Sep 1, 2006
2:34 pm
798
Hi again, My apologies for the abrupt ending on that last e-mail. ... Which should have ended: name level fighters make up 50% of the high-level NPCs. Yet, if...
Scott
streamwood_l...
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Sep 1, 2006
5:26 pm
799
... Here I'm going on my recollections of "accepted thought" at the time, rather than firm statements, Mages took more levels to reach the top than fighters,...
Mark Graybill
atari7800mod
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Sep 2, 2006
7:22 pm
800
To any who can help. I've got a copy of Tegel Manor (the Original) but its missing pgs L1, L2, and (I assume) L23 and L24; these apparently having fallen off...
Mike Stewart
sirsieg@...
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Sep 2, 2006
7:24 pm
801
I'm anxious to see these M-U specialist class variants. It sounds as if your specialists have more going for them than 2nd ed AD&D Mage specialists. Bobjester ...
Robert Weber
bobjester28
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Sep 4, 2006
8:08 pm
802
... I'm not at all familiar with the 2nd edition of AD&D, so I couldn't compare them. I was once inspired by James Ward's article "A Wizard with a Difference"...
Mark Graybill
atari7800mod
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Sep 5, 2006
5:09 pm
803
Robert Weber wrote: I'm anxious to see these M-U specialist class variants. It sounds as if your specialists have more going for them than 2nd ed AD&D Mage...
sshum2003
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Sep 5, 2006
8:16 pm
804
... OK, it sounds like they split the specialization lines along the spell types that were introduced in the 1st edition PHB. The "Wizard with a Difference" is...
Mark Graybill
atari7800mod
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Sep 5, 2006
9:01 pm
805
Mark Graybill <saundby@...> wrote: I'm not at all familiar with the 2nd edition of AD&D, so I couldn't compare them. I was once inspired by James...
Robert Weber
bobjester28
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Sep 5, 2006
10:11 pm
806
This thread has prompted me to revisit my opinion on specialist arcane casters (wizards, mages, illusionists, conjureres et al). I wasn't too impressed by the...
azador1606
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Sep 6, 2006
2:29 am
807
... The original Alchemist class was in Dragon Vol.1 #2, it was early enough that I keep thinking it was in The Strategic Review (if only they hadn't put a...
Mark Graybill
atari7800mod
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Sep 6, 2006
5:30 am
808
azador1606 <azador1606@...> wrote: So here's my immediate thoughts without any refining or testing. (a) All spells...
Robert Weber
bobjester28
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Sep 6, 2006
9:25 pm
809
Mark Graybill <saundby@...> wrote: The original Alchemist class was in Dragon Vol.1 #2, it was early enough that I...
Robert Weber
bobjester28
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Sep 6, 2006
11:18 pm
810
I ran across an index of Dragon articles at: http://www.aeolia.net/dragondex/articles-subject.html and here I found a list of articles for Alchemists &...
Robert Weber
bobjester28
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Sep 6, 2006
11:50 pm
811
I'm a strong believer in restricting self-made (as in PC-made) magic items, so that PC character classes are not uber-powerful. i.e. Money is no object to PCs...
Peter Lubke
azador1606
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Sep 7, 2006
3:35 am
812
Mark Graybill <saundby@...> wrote: OK, it sounds like they split the specialization lines along the spell types that were introduced in the 1st edition PHB....
sshum2003
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Sep 7, 2006
2:19 pm
813
... That depends on how the campaign's time and treasure are managed. My campaign runs both cash and magic poor compared to what might be considered a standard...
Mark Graybill
atari7800mod
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Sep 7, 2006
7:32 pm
814
I wouldn't have played an alchemist as physical as your description. I think of them as more scholarly/tinker/professor type. Actually, I couldn't imagine them...
Robert Weber
bobjester28
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Sep 7, 2006
10:04 pm
815
... That depends on how the campaign's time and treasure are managed. My campaign runs both cash and magic poor compared to what might be considered a standard...
Robert Weber
bobjester28
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Sep 7, 2006
10:29 pm
816
... Then again, you might as well wonder why a mage would venture out into the wilderness and dungeons rather than letting the lunkheaded bravos do fetch and...
Mark Graybill
atari7800mod
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Sep 8, 2006
6:30 am
817
... That's an interesting approach. It's reminiscent of the guilds in RuneQuest. When I first stopped giving XP for treasure to my players, I had considered...
Mark Graybill
atari7800mod
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Sep 8, 2006
6:40 am
818
Point(s) taken. Your arguments really do justify the alchemist in the game, at least yours. ;) I'm not in a position to do any research on the subject of...
Robert Weber
bobjester28
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Sep 8, 2006
1:37 pm
819
Hello, This email message is a notification to let you know that a file has been uploaded to the Files area of the ODDguild group. File :...
ODDguild@yahoogroups....
Send Email
Sep 8, 2006
3:17 pm
820
Hi all, ... games, and I don't give XP for treasure or GP value. (I do let PCs trade GPs for XPs, to account for training costs at a 1(xp):10(gp) ratio.) PCs...
Scott
streamwood_l...
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Sep 8, 2006
3:17 pm
821
Hi all, ... thief redone, for basic (1-3) levels. And I've already done some corrections since then, like when I noticed the paladin was still fighting as a...
Scott
streamwood_l...
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Sep 11, 2006
2:39 pm
822
Hi again, Erin, when I try to register for your wiki, the log-in/registration page has log-in information, but nowhere on the screen where I can register. How...
Scott
streamwood_l...
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Sep 11, 2006
2:46 pm
823
... Sorry for the confusion. To register, please follow these steps: 1. Go to http://dndmonsters.tridrpg.org/UserSettings 2. Fill out the fields accordingly: ...
Erin D. Smale
yhisevil
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Sep 11, 2006
3:20 pm
824
The present versions of my Alchemist and Mage (Magic-User) classes that I use in my D&D campaign are now posted in the files section. They're in the directory...
Mark Graybill
atari7800mod
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Sep 12, 2006
7:50 pm
825
A concept similar to this was listed in Dragon Magazine volume 2, issue 4 and was posted here http://www.thedelversdungeon.com/forums/viewtopic.php?t=59 I like...
Jim Adams
meepodm
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Sep 12, 2006
7:54 pm
826
... Comments on your classes: Cleric: It's interesting that you've changed turning to a damaging aura. It looks simpler to manage in many ways. It also plays...
Mark Graybill
atari7800mod
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Sep 12, 2006
8:09 pm
Messages 797 - 826 of 2700   Oldest  |  < Older  |  Newer >  |  Newest
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