This should be a no-brainer, but did anybody ever use the original rules to set a campaign in Middle Earth back when D&D was new? With all the stuff that was...
Hi all, ... Speaking from starting, not in the '70s, but in the '80s, the problem we had with adapting Lord of the Rings to D&D was how high the D&D rules...
Yeah, I can see where that would be a problem :) I would have put Gandalf and Aragorn at around 16th-18th level. Gandalf would seem much more powerful because...
... Similar story here. I tried using the B/E rules to create a ME campaign in high school, and it ran aground pretty quickly. We chose to set the story in the...
... I remember that article...it was in The Sorcerer's Scroll and was by the man himself. He also wrote, either in that article or another how LoTR was not...
... Excellent point. When you put it that way, equating Gandalf to an existing class and level sounds very "square peg/round hole" in nature. Speaking of:...
I don't think that the "Gandalf was a 5th-level Magic-User" article is very good. Gandalf mission was to encourage the peoples of Middle Earth to finish those ...
Kinda off topic, but not really... I remember trying to run a Gandalf wizard for B&E D&D way back when. I seem to remember the Dragon comment you mentioned....
... Heyo Papa, I just read it (Issue #5, pg 27), and I agree. Seems the author confines himself to translating magic effects from the books, translating them...
... My new conclusion is that it's fundamentally impossible to equate these characters to D&D classes and levels. Every one of them has something that breaks...
... Magic item specifically defined as being usable by M-Us. ... Greyhawk allows hobbits to be thieves, unlimited advancement. ... Strategic Review volume 1,...
There was a White Dwarf article "The Mines of Moria" with a keyed dungeon map and some commentary on LOTR characters. IIRC they made Gandalf a 7th level...
... This brings up a rant of mine ... You know actually after I posted I started to think that D&D in the Silmarillion era, rather than the LOTR era might...
... Hi Mark, You're definitely right: D&D has the flexibility to handle modifications to class, race, and mechanics. I was referring to the rules "as-is," but ...
... Magic in D&D never seems to match ANY kind of literature. That's because D&D grew out of war gaming, where Mages were really just the heavy artillery. I...
... Is there any logical reason why a magic-user can't use a sword besides game mechanics? Games are just different from stories. I think this is why so many...
... In my book, there's no reason why a MU can't use a sword. Even from a game mechanics standpoint, the restriction doesn't make sense: given the MU's...
Hi all, ... My players rejected this, but I once had the following in my draft rules: All this studying has left the magic-user with little time for martial ...
There is no physical reason why a magic-user can't lift a sword and swing it, but the chance of him hitting anything with it are so low that it simply makes it...
Hi again, ... Heh. Wizzies... I have toyed with the notion of someday running a Middle Earth campaign set right after the Lord of the Rings novels. It seems...
So let me ask this: OTHER than Middle Earth, has anybody used an established classic literary fantasy world as the basis for their D&D games? I'm talking...
Hi yet again, ... But only in a general sense, like how "fairy" is a general category rather than referring to a specific race/species. The only use of "orc"...
... Well, that would explain where the orc = sea-beastie reference comes from. I seem to recall a Latin reference where orc = demon (or maybe that was orcus)....
... but the chance of him hitting anything with it are so low that it simply makes it impractical. Why carry a seven pound hunk of metal when you can carry an...
... If weapon weight were a factor, then I would expect the mechanics to restrict weapon use by STR, not class. When I asked why thieves could use short bows...
I allow any character to use any weapon that comes to hand, but they use it as a first-level character with no bonuses. This allows the use of swords, pokers,...
I ran a campaign on the Dying Earth for a few years. It went quite well using the D&D rules with some add-ons from AD&D (1st edition, all there was then.) I...
... Not a world in its entirety, but elements from various worlds in my own. See this note: http://games.groups.yahoo.com/group/ODDguild/message/1051. Cheers, ...
That actually sounds pretty cool :) Since Dying Earth is such a mage- centric setting, how did the other classes fare? How did you handle clerics in the...
... That's a very strict interpretatation. It raises the question of whether the glass is half-full or half-empty: one take on classes says that anything not...