you might take a piece of fiberoptic in a pair of tweezers and press it against a warm knife or coffee warmer base to make a flat bulb at the base, and the...
the method i used was to take some cotton buds and glue them to drawing pins to provide a base, then teased the cotton into an appropriate shape and covered...
Paul's method would work. Another possibility is Sculpey or some other polymer modeling compound. It's easy to work with, not expensive, and cures in a fairly...
I picked up the light and medium shell splash models by Clydeside. The light shell splashes work the best for my 1:2400 ships, as I'm sure they do with 1:3000....
... Clydeside produces light medium and heavy metal 3D splashmarkers in 1:1200 scale. I use the light markers for 1:3000. Height is app. 15mm Peter -- "It's...
I have to believe "location" plays the single LARGEST factor in damage (IE. below-waterline hits are going to be a 'problem' a *hell* of a lot sooner than...
So...what all is on the table anymore? I see James Kyler's new rules on the schedule, but...what else? (Recently moved to Portland, and live and work here,...
Just use some white polyfill, like for stuffing pillows with, pinch off a small amount, and glue to really small washers painted to match your table color....
TESTING... My email traffic has hugely dried up over the past 24 hours, and I'm testing to see if there's a problem or people are just on vacation! == Mark...
mark.campbell@...
Jun 2, 2006 1:12 pm
26380
Some thoughts here - Hit location is, of course, terribly important and terribly random. The consequences of any particular hit can vary wildly, from...
Byron Angel
byron@...
Jun 2, 2006 3:18 pm
26381
One of the better damage machanisms I have seen in a commercial set of naval rules is that in the WW2 set in Paul Hague's book, which involves the use of ...
David Manley
david.manley@...
Jun 2, 2006 4:14 pm
26382
Didn't Tabletop Games WWII Microfleet game use a similar mechanic? I think this was also used in the old 'Great Naval Battles' series of computer games. I...
Dave, absolutely right. The Microfleet WW2 rules, published in 1979 so the idea's not exactly new ;), work on exactly that principle dividing each ship into...
... Try this :) http://www.qinetiq.com/home/defence/maritime/survive/what_is_survive.html (something I've been living with for the last 7 years!) DM...
David Manley
david.manley@...
Jun 2, 2006 8:55 pm
26385
I always wondered what I could do if I won the lottery, now I have the answer - spend a million plus quid in hiring in a team of QinetiQ consultants to run my...
Gentlemen and Lades too: Want to try something new, Come To Western Oregon Wargamers on Friday 06-09-2006 and try out some new rules for Naval minatures or...
Good Afternoon Xander; What happened to Bend, Oregon? Come down and see us tonight. Next week is Enfilade, and I will be able to go only on Saturday, with...
I have been a subscriber to the Armchair General magazine since its introduction. Each issue has something for wargamers, such as this current issue,...
Bend was nice. Few IT jobs - got laid off and had to find something new. Portland has IT jobs. So...wasn't much to the decision, really. Obviously, I'm going...
... have to ... Hi all I'm new to the forum so I'm just `catching up' with the topics but it seems to me that most (all?) of the requirements here are already ...
... Ummm...no. Judging by his past posts, he means HEX WARGAMES. You know, like from Avalon Hill and SPI and GDW and COA? I agree with him, FWIW. Hexes are...
mark.campbell@...
Jun 3, 2006 2:42 pm
26395
... I'm another newbie and yes, another SK5 advocate, but I've been reading up on the discussion of damage by compartment and was wondering whether anybody...
... (i.e., clear and comprehensive rules), compared to the free-form terrain of miniatures, because hexes divide reality into discrete, easily measured bits. ...
That is it, right there. HEX WARGAMES. I am totally behind your reason 110%, as well. The other problem with miniature-based naval gaming is that it lends...
That was also essentially the same method used in the old "Battle Stations", and I assume the computerized version, "Action Stations". And you are correct,...
The biggest problem I have with tactical level using hexmaps (and I am still into hex board games on land) is the distortion is manuevering, especially in...
Sorry. I meant to include the Armchair General URL. http://armchairgeneral.com/ Richard ... From: James Kyler To: NavWarGames@yahoogroups.com Sent: Friday,...
... Stations", and I assume the computerized version, "Action Stations". And you are correct, manually it is high maintenance, but it makes for a great...