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NIFLA · NetImmerse File Format: Liberation Association
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Messages 1063 - 1095 of 1579   Oldest  |  < Older  |  Newer >  |  Newest
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1063
... I think you are right, it is probably not implemented in the game engine. The fact that the effects show up in SceneImmererse but not in the game, as Garak...
brick_013
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Jul 1, 2005
9:08 am
1064
Brick_13, with regards to legalities, point taken. I am just trying to figure out how to make a npc base animation that is not a humaniod bone structure. (Four...
Kelly
tumbledumpling
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Jul 1, 2005
2:46 pm
1065
Maybe SpecularProperty refers not to the shininess of an object, but to the specular color of a light source? It would make a lot more sense for material to...
Shon Ferguson
shonferg
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Jul 1, 2005
3:23 pm
1066
In Italy (and several other european countries, I believe) reverse engineering is allowed even for applications when the scope of the reverse engineering is...
tdo_brandano
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Jul 1, 2005
9:54 pm
1068
But not by much. i got vertex weights and vertex groups loaded, but getting it all to work is proving a tad too complex. As a matter of fact I am a bit lost,...
tdo_brandano
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Jul 7, 2005
12:52 pm
1070
I just found multiple references to NiSpecularProperty in a single mesh file. It is called Ind_dispcase.NIF and it is a glass topped and sided display case. It...
Kelly
tumbledumpling
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Jul 10, 2005
12:11 am
1071
When ever i export a shield, it dosent come up in Morrowind when i equip it. I just have an empty arm. but, when i drop it it appears o the ground. Whn i...
stick_o_doom
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Jul 11, 2005
6:21 pm
1072
I have some questions about the MS3D NIf Exporter I would like answered. 1 When its done, Will it export animations? 2 When its done, will it have an option to...
mastersithdagger
mastersithda...
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Jul 11, 2005
11:06 pm
1073
I'd say "done" would mean that it was fully functional and supports every feature that the official Exporter does. The question then becomes: Will NIFLA be...
Shon Ferguson
shonferg
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Jul 12, 2005
12:22 am
1074
I've been trying to come up with interfaces for each of the "Data" structures for use in NifLib and I've hit a bit of a snag with IKeyFrameData. This is a...
Shon Ferguson
shonferg
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Jul 12, 2005
12:30 am
1075
NiKeyFrameData holds information about animation keyframes, I suppose the format of the data really depends on the nature of the animation. I'd expect to meet...
tdo_brandano
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Jul 12, 2005
7:46 am
1076
Well, we already have NiMorphData to hold individual vertices for morphing. This one seems to hold only transform information for the bones/nodes (I'm ...
Shon Ferguson
shonferg
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Jul 12, 2005
3:28 pm
1077
Hi, I've just released Nible 0.2, which now allows the handling of transparency without hexediting. apart from that I've done some interface improvements and...
pmmgarak
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Jul 14, 2005
9:11 pm
1078
I was wondering if I'm doing something wrong here. I'm new to the whole modeling thing (I did some stuff a while back, just to try it out) and anyway, the...
Aaron
realmstalker...
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Jul 15, 2005
6:37 am
1079
Morrowind textures need to have power of two-dimensions, thats 2, 4, 8, 16,32,64,128,256,512, 1024... pixel in width and heigth - they don't have to be square,...
pmmgarak
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Jul 15, 2005
3:21 pm
1081
Hey, just wanted to extend some thanks, I had origionally wrote a message about how doing all that didn't work but I just tried again and boom, it worked....
Aaron
realmstalker...
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Jul 15, 2005
7:20 pm
1082
Well, I've looked into this more and compared it with the Maya documentation for AnimCurves and I have a few theories... First, if I'm not mistaken, there...
Shon Ferguson
shonferg
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Jul 16, 2005
3:12 am
1083
I've thought about it more and proper tangents would require two values for each single value being keyed (x, y, z, scale, rotation) so maybe this is something...
Shon Ferguson
shonferg
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Jul 16, 2005
2:10 pm
1084
Something is not working right for me =/ I tried going to sun and downloading the latest java, but I still get an empty window when I try to run it. It says...
Shon Ferguson
shonferg
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Jul 16, 2005
3:04 pm
1085
Hey. I am using nif-export-0.2 with blender to convert my files to .nif and use them in game. I have succesfully converted meshes without texture, but now I...
roisack
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Jul 16, 2005
8:50 pm
1086
This sounds great. Am I correct in assuming that if I have a NIF that currently doesn't allow transparencies that I can change it to allow use of alpha...
Penny Laurie
penelopelaurie
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Jul 16, 2005
11:46 pm
1087
Turns out my problem was caused by having the latest Radeon Catalyst Driver set to force Anti Aliasing... who would have thought? ^_^; Well, if anyone else...
Shon Ferguson
shonferg
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Jul 17, 2005
12:27 am
1088
Okay, I expect that this will go through several revisions before it's finalized, but I just wanted to get it out there now that I've specified everything (I...
Shon Ferguson
shonferg
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Jul 17, 2005
5:45 am
1089
How strange. well, I did notice that those Java applications have trouble with screen settings when run simultanously with some other applications. I'll put...
pmmgarak
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Jul 17, 2005
6:33 am
1090
... [snip] ... [...] ... I admit I have no clue what rotation type 4 is about. Right now it seems I could only find four files containing this rotation type, ...
brick_013
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Jul 17, 2005
9:35 am
1091
Thanks, Brick! That saves me a lot of trouble! So far it looks like my first hunch may turn out to be correct... that being that there is never more than one...
Shon Ferguson
shonferg
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Jul 17, 2005
4:42 pm
1092
Well, I was able to modify my copy of the old NifLib to scan through every file in a given directory... I had NO idea how many bugs and memory leaks were in...
Shon Ferguson
shonferg
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Jul 18, 2005
12:31 am
1093
Well, looks like we're not as lucky as I was hoping... While we don't necessarily have to deal with rotation type 4, it does appear that all of the following...
Shon Ferguson
shonferg
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Jul 18, 2005
5:19 am
1094
Sorry to send so many messages in one day, but I think I may have made some progress here... I think it works a bit like this: Type1 = No or Default...
Shon Ferguson
shonferg
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Jul 18, 2005
6:44 am
1095
... You're welcome ;-) ... Upon seeing the data again, I think I agree with you. The fact that the "time" at one point has the same value as the _data_ at...
brick_013
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Jul 18, 2005
6:44 am
Messages 1063 - 1095 of 1579   Oldest  |  < Older  |  Newer >  |  Newest
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