Hi Jeff, welcome to the forum.
All good suggestions, people just love to adapt things. My objective was always
simplicity, and with that, you make tough choices about content. That said,
feedback I have had about the rules is a very wide spectrum - from "best ever"
to "not my cup of tea" - and that just goes to show what a strange and varied
bunch we are.
All the best
Barry
--- In MindenRose@yahoogroups.com, Jeff Hudelson <bluebear@...> wrote:
>
> Barry,
>
> In reading the back posts (and no, I'm not up to the present yet) I
> noticed a question about Orders. Apparently MR has three orders --
> Attack, Hold and Retreat -- my own rules have the following Orders
> available:
>
> Assault -- whole brigade attacks as fast as possible & charge when can
> Attack -- pretty much the same as MR
> Maneuver -- brigade must move toward and into a pre-plotted position
> Defend -- defend a defined area -- similar to MR's Hold
> Hold -- could be called "Wait", used for reserves
> Delay -- slowly give ground, delaying enemy (default order for
> Skirmishing Foot)
> Withdraw -- similar to your Retreat
> Retreat -- more precipitous than your Retreat
>
> Now all of these have various limits and morale effects in my rules
> (which aren't important here) . . . but something like the Maneuver
> Order might solve the movement of troops question that I saw earlier.
>
> Note that one of the reasons that my home rules have so many
> different orders is that my brigadiers always have a chance of
> misinterpreting their orders (depending upon their personality), so I
> need a few more options.
>
>
> -- Jeff
>