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Might-of-Arms · A mailing list devoted to the fine ancients rules Might of Arms - by Bob Bryant. Topics include rules questions, new rules and
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Messages 6906 - 6935 of 7070   Oldest  |  < Older  |  Newer >  |  Newest
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6906
Hello all! Norman list looks powerful. How does one go about beating it? Francis...
fereed2@...
Send Email
Mar 2, 2009
9:13 pm
6907
... My experience is that in MOA any army can beat any other army, given the right scenario design. Terrain would be the big killer of the Normans. In close...
Mike Hillsgrove
wolfigor
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Mar 2, 2009
10:23 pm
6908
Mike, Thanks for your reply! I was also wondering if some armies were almost invincible and wether or not this rulset would be a ruleset that I would want to...
fereed2@...
Send Email
Mar 3, 2009
12:22 am
6909
... almost invincible and wether or not this rulset would be a ruleset that I would want to use vs historical opponents. (Heck, I prefer to play DBA with...
Mike Hillsgrove
wolfigor
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Mar 3, 2009
5:16 pm
6910
Hello I've ordered my set of these rules but in the mean time I would notmind organising an army ready to paint. So can any of you offer advice on building an...
antged
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Mar 17, 2009
10:03 am
6911
Antged - In organizing a Hellenistic army for MoA, the first thing you have to decide is which type of Hellenistic army. The broad divisions are the very...
Chuck Turnitsa
cturnitsa
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Mar 17, 2009
2:50 pm
6912
Bob - it looked like you had an early Ren. game at Cold Wars - how did it go? Chuck...
Chuck Turnitsa
cturnitsa
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Mar 17, 2009
2:51 pm
6913
... decide is which type of Hellenistic army. The broad divisions are the very early (Mycenae/Trojan) types, or later on the Hoplite (Peloponnese war - Athens...
Mike Hillsgrove
wolfigor
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Mar 17, 2009
5:00 pm
6914
On our previous discussion. Using a 3/6 convention List 21 Hoplite Greek Minimum Army Unit Type MG Sts /Unit Pts/St Unit Cost Required Max Units...
Mike Hillsgrove
wolfigor
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Mar 17, 2009
7:38 pm
6915
... When I studied history at school several decades ago, I remember being taught the various names for Greek periods: Mycenae = Helladic Classical = Hellenic ...
Bryan Unwin
bunwin63
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Mar 17, 2009
8:22 pm
6916
I build armies for others to play. Usually, it's for convention games with multiple people per side. As such, I look for armies that have character, have a...
Mike Hillsgrove
wolfigor
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Mar 17, 2009
8:58 pm
6917
This army is a super elite army that I would never field. Basic Army Unit Type MG Sts /Unit Pts/St Unit Cost Required Max Units Points HC A 3 27 96...
Mike Hillsgrove
wolfigor
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Mar 18, 2009
12:24 am
6918
The gamers seemed to enjoy the game. For the first time, I tried hidden movement in the beginning, since Pavia was a case of opposing units not knowing where...
bryantbob@...
moa1942
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Mar 18, 2009
1:05 am
6919
Mike, I agree on the 'multi-stand' bases. Several of my group of friends who play MOA base their infantry two bases deep. We still do it one base wide, but I...
Smith, Clay
zz28x1
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Mar 18, 2009
12:54 pm
6920
Yes, it works great because the way the game works everything is done by the stand/unit. Using multi-stand bases makes the game visually more appealing and as...
pilum40
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Mar 18, 2009
1:22 pm
6921
... I started doing it with Romans, but with the Samurai it became necessary because of those back banners. It was the only way to reduce the damage to the...
Mike Hillsgrove
wolfigor
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Mar 18, 2009
3:17 pm
6922
... Does anyone ever use one-base wide columns for manouvering? It's the only reason I can think of for not basing a unit on one base, apart from the obvious...
Bryan Unwin
bunwin63
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Mar 20, 2009
9:30 am
6923
I use lots of roads/trails or passes through impassable terrain blocks (including bridges, narrow fords, mountain passes, etc) in my scenarios, so single-stand...
Lorne Fogarty
admiral_donutz
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Mar 20, 2009
12:16 pm
6924
... blocks (including bridges, narrow fords, mountain passes, etc) in my scenarios, so single-stand wide columns are features often. You could still go double...
Mike Hillsgrove
wolfigor
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Mar 20, 2009
2:44 pm
6925
I would stick with WRG standard basing.? It is one of the things that really makes ancients a great period.? Almost any rules set can be played and the basing...
RG1066@...
rgause1066
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Mar 20, 2009
3:26 pm
6926
I?will stick with the standard basing. Not only have I had to maneuver around terrain with one base wide columns, I have had to do the opposite on at least one...
ITB40@...
robertdistasio
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Mar 20, 2009
3:56 pm
6927
1st of all thanks to all those who answered my previous message. I want to build a Successor army and the figures will be 1/72 plastics ...cheep and cheerful...
antged
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Mar 20, 2009
10:31 pm
6928
... want to build a Successor army and the figures will be 1/72 plastics ...cheep and cheerful Do you need the list?...
Mike Hillsgrove
wolfigor
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Mar 21, 2009
4:40 am
6929
Yes please. I've tried to order the rules again just waiting for Spirit Games to say they have received the order. Any suggestions on composition?...
antged
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Mar 21, 2009
11:31 am
6930
Well, I don't like going more than one stand wide for several reasons - within MoA, I sometimes play 2/4 stand unit games (rather than 3/6). I do also play...
Chuck Turnitsa
cturnitsa
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Mar 21, 2009
3:03 pm
6931
I stood by and watched Bob run two of his games at CW, they were Mideval and Boar War. From were I stood looked like the players were enjoying the games and...
Ron
bingham58
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Mar 21, 2009
3:19 pm
6932
This is my suggestion for an 1100 point army. You could go with the Eliphants, which make for an interesting game, but realize that they frequently do more...
Mike Hillsgrove
wolfigor
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Mar 21, 2009
7:57 pm
6933
Very true indeed. Cheers LF ... From: Mike Hillsgrove To: Might-of-Arms@yahoogroups.com Sent: Saturday, March 21, 2009 1:13 AM Subject: Re: Single or multi...
Lorne Fogarty
admiral_donutz
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Mar 22, 2009
11:09 am
6934
We show a shaken unit by skewing the bases a bit - that's another reason to avoid putting the whole unit on one base. [Non-text portions of this message have...
Smith, Clay
zz28x1
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Mar 24, 2009
4:13 pm
6935
... reason to avoid putting the whole unit on one base. We just drop a yellow casualty cap on it, or a shaken cube....
Mike Hillsgrove
wolfigor
Offline Send Email
Mar 25, 2009
2:35 am
Messages 6906 - 6935 of 7070   Oldest  |  < Older  |  Newer >  |  Newest
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