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Might-of-Arms · A mailing list devoted to the fine ancients rules Might of Arms - by Bob Bryant. Topics include rules questions, new rules and
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Messages 6855 - 6884 of 7066   Oldest  |  < Older  |  Newer >  |  Newest
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6855
... SNIP ... I'm going to post some ideas on depth of units. I'm waiting until the troop type questions are over, doing one thing at a time. --Bob B....
bryantbob@...
moa1942
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Nov 3, 2008
2:23 am
6856
There were only three responses about my question on Romans vs pikes. All said Romans should be superior to pikes in rough terrain. One said they should be...
moa1942
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Nov 3, 2008
2:33 am
6857
Note the thread I have started on TMP http://theminiaturespage.com/boards/msg.mv?id=155761...
Jeremy Sutcliffe
tw33dal3_51
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Nov 20, 2008
2:05 pm
6858
Jeremy, Thanks for the publicity! I expect that my supply of copies will run out in a couple of years. I've started working on a few refinements for a second...
bryantbob@...
moa1942
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Nov 20, 2008
3:02 pm
6859
... alone. ... Do I get a special hat for being in the Old Guard!...
zz28x1
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Nov 20, 2008
7:33 pm
6860
... So far the thread is very supportive....
Jeremy Sutcliffe
tw33dal3_51
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Nov 20, 2008
9:12 pm
6861
And see also http://xsorbit28.com/users5/wargamesroom/index.php? topic=1860.0 in the Gentlemen's Wargames Parlour, my "home" forum, including pictures from the...
Jeremy Sutcliffe
tw33dal3_51
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Nov 20, 2008
10:40 pm
6862
G,day Bob and other members Have not posted or kept up with developements for a few years here. Thankfully that has changed with a renewed burst of MoA games ...
demigamer2001
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Nov 21, 2008
11:36 am
6863
Good to have you back, Mark. About weapons, I'm with the crowd that says a rules set that is supposed to represent big battles doesn't need to have much on...
bryantbob@...
moa1942
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Nov 21, 2008
10:31 pm
6864
"MOA makes the assumption that weapons and armor on the big battle scale reduce to troop type and morale." One of the key concepts that makes MoA work and work...
Jeremy Sutcliffe
tw33dal3_51
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Nov 23, 2008
11:19 am
6865
Sorry guys, I need to go back and reread what I wrote. not sure expressed my thoughts succinctly. I will have to do that in the future due to a medical crisis...
demigamer2001
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Nov 24, 2008
2:24 pm
6866
... How about a striped beanie with a propeller?...
Michael Manning
mbrmanning2
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Nov 24, 2008
8:56 pm
6867
... I think the secret to obtaining the correct period feel in your games is in the organization and deployment of your armies and the use of optional rules...
Michael Manning
mbrmanning2
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Nov 24, 2008
9:28 pm
6868
I saw in M. Manning's recent email that he has some house rules that allow some units to fight more than two stands deep. As I recall, the original rules...
Chuck Turnitsa
cturnitsa
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Nov 25, 2008
5:42 pm
6869
... . . . what effect does fighting more than two stands ... Hi Chuck: Just to clarify, I still only allow the first two ranks to fight, the sole exception is...
Michael Manning
mbrmanning2
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Nov 25, 2008
8:42 pm
6870
... 16- ... Roman ... butter ... There is more to a successful game than min/maxing the units and stats. If a player lines up his troops and marches stright...
dandamianoff
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Nov 26, 2008
4:07 pm
6871
Dannibal and Manlius, I'd wondered if you were still at it. Mike, are there going to be anymore Mikecons? I still remember the one I attended, driven all the...
bryantbob@...
moa1942
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Nov 27, 2008
1:42 am
6872
... there going to be anymore Mikecons? I still remember the one I attended, driven all the way from Waterloo in his chariot. Or was it an elephant? Hello Bob:...
dandamianoff
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Nov 27, 2008
4:39 am
6873
... are ... it an ... he ... for ... I had to forego MikeCon this past year as it is contingent on the family being away and the house being in a state where I...
Michael Manning
mbrmanning2
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Nov 27, 2008
4:02 pm
6874
... I declared myself Shogun years ago. My retainers grow restless in their enforced retirement and would welcome a pretender or two to execute. Nick...
Nick W
mercuriusmob...
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Nov 27, 2008
5:39 pm
6875
... I've ... execute. ... Bah, I laugh at your puny insults! Of course BookBoy finished his army so soon....he obviously felt the need to prove his worth after...
dandamianoff
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Nov 27, 2008
7:05 pm
6876
Hi Bob: Just started playing with MOA and as a skirmish player I'm pretty confused about some basic items. First: how do I determine fatigue points from hits....
dontneeddice
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Jan 26, 2009
4:41 am
6877
... Depth does NOTHING for anyone but formed infantry. The only stands in contact for cavalry are in the front. MOA is best with regular sized units. Most of...
mikeah@...
wolfigor
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Jan 26, 2009
10:49 pm
6878
Thanks! These explanataions help a lot- Is there somewhere in the rules that mention not to make units larger than 4 wide? As always with new rulesets most...
dontneeddice
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Jan 26, 2009
11:21 pm
6879
... therules that mention not to make units larger than 4 wide? As always with new rulesets most time is taken hunting for info. Yes, but the rules are...
Mike Hillsgrove
wolfigor
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Jan 27, 2009
1:13 am
6880
Hi Mike: Thanks again. One more question and I'll have to set up again and play through. The explanation on hits related to fatigue washelpful but the other ...
dontneeddice
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Jan 27, 2009
5:13 am
6881
... Ok. Using the Morale Grade A=4, B=3, C=2 and so forth determines when a unit becomes worn. Worn or not, a unit has a -1 on the Morale Check for each FP....
mikeah@...
wolfigor
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Jan 27, 2009
4:44 pm
6882
Thanks, Mike...really a big help! Joe- ... it ... Confused ... when a unit ... each FP. If ... Fail the MC and ... you fail and you ... infantry in melee ... ...
dontneeddice
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Jan 27, 2009
5:11 pm
6883
I haven't posted in some time, but recently I ran a refight of Magnesia (the game was unfinished for non-game reasons, so I can't report the outcome). In...
Jamie
alexiosiii
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Feb 3, 2009
1:46 am
6884
There is not one instance of a formed pike block during our 'ancient' time frame being defeated by Romans in a frontal attack when it was in good order and on...
Smith, Clay
zz28x1
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Feb 3, 2009
8:15 pm
Messages 6855 - 6884 of 7066   Oldest  |  < Older  |  Newer >  |  Newest
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