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Might-of-Arms · A mailing list devoted to the fine ancients rules Might of Arms - by Bob Bryant. Topics include rules questions, new rules and
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Messages 6664 - 6693 of 7066   Oldest  |  < Older  |  Newer >  |  Newest
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6664
I'll wait a few more days before commenting on superior vs grand, etc. In the meantime, I have another question. As now written, when a unit checks morale for...
moa1942
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Sep 3, 2008
9:21 pm
6665
I like making the units take as many checks as there are routed units. Makes the endgame more decisive and really highlights the effect of poor morale troops. ...
Daniel Dionne
ddionne@...
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Sep 3, 2008
10:44 pm
6666
The reason for the change in melee factors for cavalry vs infantry is explained in the file I posted, MOA Ref Exp Ver 01 or some such. --Bob B....
bryantbob@...
moa1942
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Sep 4, 2008
12:35 am
6667
To keep things simple and speed up the game I would prefer the 1 check per unit. I'm not so certain that the people on the ground would even be always aware...
RG1066@...
rgause1066
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Sep 4, 2008
1:20 pm
6668
Please note I'm replying to both Bob B and Richard Gause in this e-mail, so you both might want to have a look ;) Bob B wrote: The issue is how much is enough...
LORNE FOGARTY
admiral_donutz
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Sep 4, 2008
4:55 pm
6669
There have no recent additions to the name game. I counted 12 votes for superior instead of grand. There were 4 votes for other names. I guess that's...
moa1942
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Sep 7, 2008
1:22 am
6670
Cataphract cavalry in the rules can not due a break off move, are they required to under the new version? Also, we had a situation in our game with the new...
taylorgd2000
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Sep 7, 2008
12:51 pm
6671
Maybe foot skirmishers after they do their function instead of retreating they are removed after the evade but do not count as a point loss? I haven't read...
Mr. X
from_alamut
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Sep 7, 2008
1:25 pm
6672
Bob, I have a question in regards to morale on new QRS. The old sheet had morale <= to dice roll the new sheet states < only. We played on Friday and this...
Tom Fraser
regfastknight
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Sep 7, 2008
5:37 pm
6673
Comments below ... Yes. All mounted troops except elephants are required to break off from unshaken infantry. ... I've got some new rules on infantry not being...
bryantbob@...
moa1942
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Sep 7, 2008
7:53 pm
6674
That's an interesting possibility. I will guess that most gamers would prefer to keep them on the table. Could you remove them if they are in the path of...
bryantbob@...
moa1942
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Sep 7, 2008
7:57 pm
6675
OOPS! The morale symbol is a typo. It should be the same as the original rules, "equal to or less than" I'll post a new file with the correction. It looks like...
bryantbob@...
moa1942
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Sep 7, 2008
8:01 pm
6676
Actually, as I understand Cataphracts, the problem was that the horses were so close together that breaking off was a problem. They either steamrollered the...
Mike Hillsgrove
wolfigor
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Sep 7, 2008
8:50 pm
6677
Mike has a good point about the disadvantages of cataphracts. On the other hand, if they don't break through the infantry on the charge, I can't see them...
bryantbob@...
moa1942
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Sep 7, 2008
10:42 pm
6678
I've posted a correction to the "equal to or less than" symbol on the front of the new experimental reference sheet. It's Ver 1A. I also changed the name grand...
moa1942
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Sep 7, 2008
11:15 pm
6679
I like that because it takes away the Tankity Tank Syndrome. They took damage when they did not win. ... [Non-text portions of this message have been removed]...
Mike Hillsgrove
wolfigor
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Sep 8, 2008
2:57 am
6680
Bob, the Dallas Thursday Night Irregulars - who have long been fans of MOA - played the new rules this past weekend. These updates do not work for us. I didn't...
Smith, Clay
zz28x1
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Sep 8, 2008
5:35 am
6681
I like this rule too Bob; it matches my (admittedly non-expert) knowledge of what cataphracts were meant to do and how they performed on the battlefield. In...
LORNE FOGARTY
admiral_donutz
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Sep 8, 2008
5:26 pm
6682
I agree with Clay. I like the fierce and mounted having a chance to force a morale check at first contact and getting rid of the morale check if rolled a 6...
RG1066@...
rgause1066
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Sep 8, 2008
6:39 pm
6683
I don't think the numbers work. Assume a 3 stand cataphract unit charging a 6 stand heavy C morale infantry unit. The cataphract factors are 3 +2 for...
RG1066@...
rgause1066
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Sep 8, 2008
6:41 pm
6684
I'll respond in more detail to this thread about cavalry forcing a morale check by infantry after others have had a chance to comment, say in about a week. One...
bryantbob@...
moa1942
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Sep 8, 2008
7:38 pm
6685
I agree that historically fresh trained heavy infantry could usually hold off cavalry unless they panicked or lost their cohesion. I guess I saw the morale...
RG1066@...
rgause1066
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Sep 8, 2008
8:15 pm
6686
... /SNIP ... F represents the worst possible peasant or Asiatic levy. With the new worn scheme, D class is worn on 2, which introduces a new class. D are now...
bryantbob@...
moa1942
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Sep 8, 2008
10:07 pm
6687
... That was the purpose of the morale check in the original rules. ... Aha! I forgot to consider that the infantry are still going to fail morale only 1/6 of...
bryantbob@...
moa1942
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Sep 8, 2008
10:20 pm
6688
Actually the point may be that you don't want to charge undamaged fully formed infantry. Hit them shaken, after they've been hit a few times, or force a MC...
Mike Hillsgrove
wolfigor
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Sep 9, 2008
1:37 am
6689
... Japanese like this? I do enjoy snot pickin' peasents and always maximize trash in any army. In fact, once armies had "professionalized" there were few...
Mike Hillsgrove
wolfigor
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Sep 9, 2008
1:57 am
6690
Bob, in your example below, does not the infantry rout? On both the old and new charts say melee formed foot rout if charged by mounted or fierce. Greg ... ...
Greg Taylor
taylorgd2000
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Sep 9, 2008
2:07 am
6691
I can see problems with making cataphracts become shaken and break off if they don't shake the infantry. In a message dated 9/7/2008 10:58:18 P.M. Eastern...
RG1066@...
rgause1066
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Sep 9, 2008
2:24 am
6692
One problem here is that the cataphracts (and other cavalry whose charge fails) probably don't close with the infantry to start with, a part of the picture...
bryantbob@...
moa1942
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Sep 9, 2008
2:43 am
6693
Greg, I'm not sure which example you mean. If it is what happened in the convention game, no unit routed until they had accumulated "a couple" of fatigue...
bryantbob@...
moa1942
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Sep 9, 2008
2:48 am
Messages 6664 - 6693 of 7066   Oldest  |  < Older  |  Newer >  |  Newest
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