Well I got given this link from a girlfriend the other week that gave me a bit of information about refinancing my home (here's the link he gave me. I didn't...
suzan.johnston3651@...
Dec 4, 2005 11:11 am
5628
At 984 combat points, my Sarmation Army is probably the smallest in my inventory, yet still continues to be the "killer" army to be reckoned with. Properly...
I've decided to concentrate the next few armies that I build in the Biblical Period. The reason is because 1) No one else does it and 2) a fair diversity of...
My game group played its first game of Might of Arms last night. We had the Gauls vs the Marian Romans. The game ended in a slight victory for the Gauls,...
Kevin, Once infantry is in melee, you are pretty well stuck. MOA emphasized the attritional nature of combat and the importance of morale. MOA gets much more...
Kevin, I have to agree with Greg. I tend to use skirmisher Inf and light cav to wear down an approaching enemy. In all the years I've been playing these I've...
Everything Greg said is perfect. The optional rule that makes Fierce units difficult to control is iceing on the cake. MOA skirmishers properly handled are a...
I have played a lot of Marian Roman games of MoA but haven't yet tried the Mini MoA rules. What I can say is that I agree with the previous comments in...
Guys, Thanks for all of the advice. It looks like we were doing a few things wrong. We'll make some adjustments and try it again. I'll let you know how it...
... DBM style ... I'm also new to MOA, and this comment is a bit of a worry. Surely the great majority of ancient battles were fought in mainly open terrain,...
Bryan Unwin wrote: SNIP ... MOA was intended to model a large battle. Large battles acccording to my reading were usually fought in relatively open terrain, as...
Bryan said I'm also new to MOA, and this comment is a bit of a worry. Surely the great majority of ancient battles were fought in mainly open terrain, with...
Bryan, MOA includes some very elegant terrain generation procedures. Many folks ignore them, but Dave and I use them every time we play. Cav heavy and...
To Bryan and anyone else starting out with MoA, my personal opinion (and advice) would be that you should play it however you see fit. The rules are fairly...
Haven't just played a game with a large army and a scenario (put on by Mike Hillsgrove, who posts regulary to this group), I have to say it can be done. Mike...
... crossing ... and at Issus. which you can do in DBM, with a river spanning the table The ... forest in 9AD (Varus ... foresr A similar thing happened to my...
... Many ... Cav ... placement ... THanks Greg, I certainly will. To clarify again, I didn't mean that I hate terrain, I meant that if the battlefield ends up...
... Whereas I want my games to have terrain selection somehow reflect one of a general's biggest pre-battle responsibilities: picking good ground to fight on! ...
jan.spoor@... wrote: BIG SNIP ... Isn't it a relief to give up trying to be a great general and thinking that you always have to play well!! Instead,...
Bob Bryant wrote: < SNIP > ... I feel so much better in the knowledge that one of my favourite tactics is given much credence by the designer himself!...
... Ah, I was never under the illusion I would play well. ;-) ... Indeed. Of course, I'd like my rules to allow them to act the historical way. And allow them...
Jan Spoor wrote: SNIP ... I have tried where possbile to integrate this principle into MOA. For example, the minus one penalty for a melee morale check for an...
... At the end of the tournament, the player at the ... prize. :-) What a great idea! If they did that n the comps I've played in, I'd never have to buy dice...
... one of a ... to fight on! ... Well it's certainly not completely random. As general, you get to pick how many terrain pieces, what type, and their size,...
Kevin has seen my luck. Relying on dice isn't my favorite tactic, but let's face it, no one can beat the dice. My hobby is far less military history and far...
... Oh, I didn't mean to suggest I thought it was! Both DBM and MOA have terrain placement systems that allow players to influence the game, which is good. I...
I find it helps if you order your own presents... I got a poker set (i liked the chips and will use them for some war games eg Piquet), some 25mm medieval...
Bob wrote I heard of another variation on the theme of dealing with bad dice. A traitorous die is placed on a concrete floor with other dice forming a circle...